Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Manuel_APD
Arachne
Level 117
God Stats
4W - 3L
1,692 SR
Queue Stats
5W - 3L
1,830 Elo+
Solo
Chernobog
Chernobog
Rendycor
Chernobog
Level 158
God Stats
3W - 2L
1,458 SR
Queue Stats
199W - 196L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
oalexke
Sun Wukong
Level 22
God Stats
5W - 10L
1,377 SR
Queue Stats
8W - 18L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
rezanya1
Kukulkan
Level 101
God Stats
18W - 17L
1,530 SR
Queue Stats
67W - 70L
1,439 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,516 Elo+

VS

Team Averages
Level 72
1,626 SR
1,464 Elo+
Raijin
Raijin
Josealcoba16
Raijin
Level 90
God Stats
27W - 39L
1,459 SR
Queue Stats
720W - 672L
1,545 Elo+
Solo
Skadi
Skadi
Kevvaboi01
Skadi
Level 73
God Stats
52W - 37L
1,591 SR
Queue Stats
297W - 296L
1,514 Elo+
Solo
Charon
Charon
vBatuu
Charon
Level 103
God Stats
0W - 1L
1,863 SR
Queue Stats
3W - 8L
1,341 Elo+
Party 2
Bellona
Bellona
vKaano
Bellona
Level 7
God Stats
1W - 2L
1,734 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
vSytro
Ullr
Level 85
God Stats
0W - 3L
1,485 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 0 / 9
8,743
583
3,827
6,197
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Manuel_APD
Arachne
15
7 / 0 / 4
9,291
619
7,767
14,399
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
Rendycor
Chernobog
16
9 / 1 / 5
10,087
672
21,865
16,766
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
oalexke
Sun Wukong
14
3 / 0 / 2
8,382
559
6,565
10,994
8,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
rezanya1
Kukulkan
13
2 / 5 / 3
8,399
560
6,348
10,743
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
5 / 6 / 0
8,048
537
10,953
10,786
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
0 / 0 / 1
7,338
489
4,004
9,396
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
vBatuu
Charon
9
1 / 7 / 1
6,832
455
6,125
14,705
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
vKaano
Bellona
11
0 / 5 / 0
6,855
457
4,920
12,709
8,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ullr
vSytro
Ullr
10
0 / 7 / 1
6,319
421
8,200
13,407
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
25
Kills
6
6
Deaths
25
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
9
8.5
L
Raijin
5
6
0
0.83
L
Skadi
0
0
1
0.5
W
Arachne
Manuel_APD
Arachne
7
0
4
9
W
Chernobog
Rendycor
Chernobog
9
1
5
11.5
W
Sun Wukong
oalexke
Sun Wukong
3
0
2
4
W
Kukulkan
rezanya1
Kukulkan
2
5
3
0.7
L
Charon
vBatuu
Charon
1
7
1
0.21
L
Bellona
vKaano
Bellona
0
5
0
0
L
Ullr
vSytro
Ullr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,372
Damage
34,202
59,099
Taken
61,003
31,523
Mitigated
30,894
20,240
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,827
507
0
2,158
6,197
4,954
93
2,043
4,154
19,034
0
L
Raijin
10,953
721
0
1,245
10,786
4,136
0
5,848
4,938
59,745
0
L
Skadi
4,004
1,980
0
2,735
9,396
2,985
0
1,239
8,157
0
61,055
W
Arachne
Manuel_APD
Arachne
7,767
5,104
0
6,192
14,399
6,613
0
3,848
10,551
0
75,619
W
Chernobog
Rendycor
Chernobog
21,865
16,163
0
9,470
16,766
7,433
3,245
5,531
11,235
0
97,584
W
Sun Wukong
oalexke
Sun Wukong
6,565
691
0
1,223
10,994
8,137
253
0
10,994
0
50,872
W
Kukulkan
rezanya1
Kukulkan
6,348
486
23
1,174
10,743
4,386
953
5,656
5,087
69,846
0
L
Charon
vBatuu
Charon
6,125
1,130
102
1,318
14,705
11,148
0
2,197
12,508
23,615
0
L
Bellona
vKaano
Bellona
4,920
1,272
0
2,969
12,709
8,278
143
0
12,709
0
40,689
L
Ullr
vSytro
Ullr
8,200
2,501
0
2,057
13,407
4,347
0
891
12,516
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
35,392
450
Minions Killed
373
0
Camps Cleared
0
1,429,044
Distance Traveled
1,409,087
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,743
583
22
1
0
284,183
4
L
Raijin
8,048
537
93
6
0
246,708
3
L
Skadi
7,338
489
109
7
0
309,857
1
W
Arachne
9,291
619
110
7
0
348,925
0
W
Chernobog
10,087
672
143
10
0
292,196
0
W
Sun Wukong
8,382
559
62
4
0
257,190
0
W
Kukulkan
8,399
560
113
8
0
246,550
0
L
Charon
6,832
455
35
2
0
292,281
2
L
Bellona
6,855
457
64
4
0
270,070
0
L
Ullr
6,319
421
72
5
0
290,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role