Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Moonlitnitely
Awilix
Level 107
God Stats
13W - 13L
1,626 SR
Queue Stats
607W - 598L
1,433 Elo+
Solo
Horus
Horus
buchen89
Horus
Level 87
God Stats
2W - 1L
1,477 SR
Queue Stats
208W - 197L
1,443 Elo+
Solo
Persephone
Persephone
imthaBIGone
Persephone
Level 159
God Stats
2W - 1L
1,709 SR
Queue Stats
314W - 318L
1,470 Elo+
Party 1
Shiva
Shiva
woodlayers02
Shiva
Level 105
God Stats
4W - 2L
1,660 SR
Queue Stats
144W - 145L
1,421 Elo+
Solo
Team Averages
Level 117
1,594 SR
1,453 Elo+

VS

Team Averages
Level 103
1,474 SR
1,446 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Brosengan
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,425 Elo+
Solo
Tiamat
Tiamat
MajorsGhost3400
Tiamat
Level 146
God Stats
0W - 2L
1,293 SR
Queue Stats
43W - 64L
1,385 Elo+
Solo
Sobek
Sobek
fZ-ClAsSiFIeD-fZ
Sobek
Level 127
God Stats
2W - 2L
1,576 SR
Queue Stats
160W - 154L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 4
6,726
961
4,665
5,357
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 6
6,973
996
6,257
6,536
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Horus
buchen89
Horus
13
2 / 1 / 9
7,475
1,068
3,439
8,133
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
imthaBIGone
Persephone
12
1 / 0 / 7
6,611
944
7,414
6,349
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 5
6,537
934
6,360
8,335
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 4
6,295
899
7,489
7,269
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
 
Heimdallr
11
4 / 4 / 1
6,274
896
8,598
8,089
4,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
Brosengan
Sylvanus
13
2 / 2 / 3
6,129
876
2,516
6,455
4,577
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

9
0 / 1 / 2
5,383
769
1,732
2,519
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 5
5,795
828
4,633
9,014
10,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
11
Kills
7
7
Deaths
11
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
4
2
L
Sun Wukong
 
Sun Wukong
1
2
4
1.5
L
Heimdallr
 
Heimdallr
4
4
1
1.13
L
Sylvanus
Brosengan
Sylvanus
2
2
3
1.75
L
0
1
2
1
W
4
1
6
7
W
Horus
buchen89
Horus
2
1
9
6.5
L
0
2
5
1.25
W
Persephone
imthaBIGone
Persephone
1
0
7
4.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,135
Damage
24,968
34,710
Taken
33,346
22,594
Mitigated
25,556
16,318
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,665
1,032
1,505
766
5,357
1,960
963
1,364
3,906
9,343
0
L
Sun Wukong
 
Sun Wukong
7,489
666
239
2,093
7,269
5,526
0
2,592
4,470
0
15,135
L
Heimdallr
 
Heimdallr
8,598
3,563
0
1,455
8,089
4,283
0
2,272
5,610
0
14,515
L
Sylvanus
Brosengan
Sylvanus
2,516
671
1,067
1,178
6,455
4,577
0
2,857
3,598
4,615
0
L
1,732
590
0
808
2,519
917
0
1,185
1,295
3,691
0
W
6,257
1,813
140
1,087
6,536
2,888
36
2,204
4,288
0
10,291
W
Horus
buchen89
Horus
3,439
1,528
3,692
4,050
8,133
6,479
21
2,144
5,813
0
7,049
L
4,633
524
536
2,389
9,014
10,253
0
3,173
5,680
8,688
0
W
Persephone
imthaBIGone
Persephone
7,414
1,554
566
2,038
6,349
2,604
344
1,748
4,601
16,649
0
W
6,360
794
989
1,485
8,335
8,663
178
1,421
6,761
0
12,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
29,876
71
Minions Killed
45
0
Camps Cleared
0
748,537
Distance Traveled
508,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,726
961
13
2
0
115,286
0
L
Sun Wukong
6,295
899
25
4
0
136,864
0
L
Heimdallr
6,274
896
11
2
0
94,643
0
L
Sylvanus
6,129
876
3
0
0
104,190
0
L
Tiamat
5,383
769
4
1
0
52,392
0
W
Awilix
6,973
996
14
2
0
148,937
0
W
Horus
7,475
1,068
8
1
0
166,740
0
L
Sobek
5,795
828
2
0
0
120,566
0
W
Persephone
6,611
944
21
3
0
132,378
0
W
Shiva
6,537
934
15
2
0
185,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role