Player Matchup

Anubis
Anubis
AgentKemono
Anubis
Level 120
God Stats
0W - 3L
1,386 SR
Queue Stats
123W - 120L
1,508 Elo+
Solo
Serqet
Serqet
DarkHawk404
Serqet
Level 149
God Stats
14W - 7L
1,775 SR
Queue Stats
217W - 173L
1,627 Elo+
Party 1
Charybdis
Charybdis
Silky0Sullivan
Charybdis
Level 153
God Stats
0W - 2L
1,617 SR
Queue Stats
239W - 216L
1,584 Elo+
Party 1
Osiris
Osiris
mikekerchooski
Osiris
Level 115
God Stats
16W - 16L
1,432 SR
Queue Stats
265W - 224L
1,550 Elo+
Solo
Fafnir
Fafnir
rubbyducky
Fafnir
Level 151
God Stats
3W - 6L
1,652 SR
Queue Stats
227W - 195L
1,622 Elo+
Solo
Team Averages
Level 138
1,572 SR
1,578 Elo+

VS

Team Averages
Level 144
1,474 SR
1,524 Elo+
Ares
Ares
Artorias Abysss
Ares
Level 186
God Stats
4W - 1L
1,196 SR
Queue Stats
36W - 39L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HoneyHive
Cthulhu
Level 112
God Stats
7W - 3L
1,689 SR
Queue Stats
32W - 29L
1,563 Elo+
Solo
Raijin
Raijin
HuriKain
Raijin
Level 149
God Stats
1W - 3L
1,300 SR
Queue Stats
243W - 210L
1,541 Elo+
Solo
Thanatos
Thanatos
Toymachine5354
Thanatos
Level 122
God Stats
4W - 0L
1,934 SR
Queue Stats
8W - 10L
1,487 Elo+
Solo
Anhur
Anhur
ohlorday1
Anhur
Level 149
God Stats
8W - 14L
1,253 SR
Queue Stats
349W - 330L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 2 / 1
3,431
572
910
3,285
1,455
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
8
2 / 0 / 0
4,246
708
1,719
4,410
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Silky0Sullivan
Charybdis
6
0 / 0 / 0
3,344
557
2,127
3,697
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
3,905
651
2,454
6,132
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
rubbyducky
Fafnir
6
0 / 0 / 1
3,432
572
1,756
3,012
1,937
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,893
649
2,645
3,897
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
HoneyHive
Cthulhu
5
0 / 0 / 0
3,738
623
2,992
4,031
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
HuriKain
Raijin
7
2 / 1 / 0
4,622
770
2,255
1,843
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
6
0 / 0 / 0
3,597
600
2,287
4,248
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ohlorday1
Anhur
6
0 / 1 / 0
3,527
588
1,847
3,725
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
1
0.25
W
1
1
0
1
L
Serqet
2
0
0
2
W
Cthulhu
HoneyHive
Cthulhu
0
0
0
0
W
Raijin
HuriKain
Raijin
2
1
0
2
L
Charybdis
Silky0Sullivan
Charybdis
0
0
0
0
W
Thanatos
0
0
0
0
L
1
1
0
1
W
Anhur
ohlorday1
Anhur
0
1
0
0
L
Fafnir
rubbyducky
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,966
Damage
12,026
20,536
Taken
17,744
8,704
Mitigated
6,343
6,969
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
910
0
0
780
3,285
1,455
0
1,723
1,562
13,247
0
W
2,645
374
0
1,981
3,897
1,668
0
0
3,897
16,223
0
L
Serqet
1,719
476
0
750
4,410
1,491
0
861
3,549
0
23,110
W
Cthulhu
HoneyHive
Cthulhu
2,992
466
50
1,641
4,031
2,033
0
543
3,364
13,895
0
W
Raijin
HuriKain
Raijin
2,255
245
0
500
1,843
394
0
396
1,447
29,732
0
L
Charybdis
Silky0Sullivan
Charybdis
2,127
1,511
0
2,374
3,697
927
0
1,501
2,196
0
20,881
W
Thanatos
2,287
563
0
3,040
4,248
1,249
0
764
3,484
0
18,640
L
2,454
769
0
2,000
6,132
2,894
0
2,333
3,487
0
20,422
W
Anhur
ohlorday1
Anhur
1,847
1,271
0
2,166
3,725
999
0
963
2,762
0
21,101
L
Fafnir
rubbyducky
Fafnir
1,756
356
0
1,065
3,012
1,937
0
1,162
1,850
7,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,358
Gold Earned
19,377
164
Minions Killed
167
0
Camps Cleared
0
559,690
Distance Traveled
594,076
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,431
572
27
5
0
77,436
2
W
Ares
3,893
649
29
5
0
121,530
0
L
Serqet
4,246
708
45
8
0
139,834
0
W
Cthulhu
3,738
623
10
2
0
124,902
0
W
Raijin
4,622
770
52
9
0
110,535
0
L
Charybdis
3,344
557
43
7
0
102,889
1
W
Thanatos
3,597
600
36
6
0
141,973
0
L
Osiris
3,905
651
38
6
0
114,682
0
W
Anhur
3,527
588
40
7
0
95,136
0
L
Fafnir
3,432
572
11
2
0
124,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role