Player Matchup

Pele
Pele
FlGregRoll
Pele
Level 120
God Stats
2W - 0L
1,597 SR
Queue Stats
237W - 223L
1,477 Elo+
Solo
Bellona
Bellona
Hello_Im_Zackary
Bellona
Level 88
God Stats
3W - 6L
1,385 SR
Queue Stats
63W - 66L
1,407 Elo+
Party 1
Scylla
Scylla
Sweaty_Clam420
Scylla
Level 126
God Stats
2W - 1L
1,630 SR
Queue Stats
126W - 134L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
UhhhXavierrr
Cabrakan
Level 103
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 20L
1,323 Elo+
Party 1
Skadi
Skadi
youngndreaded
Skadi
Level 77
God Stats
23W - 39L
1,652 SR
Queue Stats
27W - 53L
1,332 Elo+
Party 1
Team Averages
Level 103
1,601 SR
1,386 Elo+

VS

Team Averages
Level 103
1,508 SR
1,405 Elo+
Neith
Neith
Ecjeux24
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,223 Elo+
Solo
Janus
Janus
Itz_Yo_Dad559
Janus
Level 105
God Stats
13W - 11L
1,474 SR
Queue Stats
315W - 312L
1,451 Elo+
Solo
Yemoja
Yemoja
ThatOnly_Shugoki
Yemoja
Level 89
God Stats
2W - 4L
1,513 SR
Queue Stats
20W - 23L
1,429 Elo+
Solo
Osiris
Osiris
lilCF
Osiris
Level 87
God Stats
4W - 4L
1,475 SR
Queue Stats
84W - 101L
1,441 Elo+
Solo
Thanatos
Thanatos
zBreezzyy
Thanatos
Level 107
God Stats
5W - 7L
1,578 SR
Queue Stats
183W - 181L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,072
607
2,718
5,534
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 1
6,044
604
2,751
8,795
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
5,968
597
1,789
3,073
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
UhhhXavierrr
Cabrakan
8
1 / 0 / 3
5,413
541
2,308
7,833
5,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 1 / 1
6,488
649
3,607
3,681
1,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ecjeux24
Neith
7
0 / 3 / 1
4,623
462
3,942
4,955
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,879
488
1,453
4,255
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
4,495
450
1,672
3,316
1,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
lilCF
Osiris
8
1 / 3 / 0
4,820
482
2,258
7,488
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
zBreezzyy
Thanatos
8
0 / 4 / 1
4,872
487
3,505
10,209
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Ecjeux24
Neith
0
3
1
0.17
W
2
0
2
3
W
4
1
1
4.5
L
0
2
0
0
W
2
0
1
2.5
L
1
1
0
1
W
Cabrakan
UhhhXavierrr
Cabrakan
1
0
3
2.5
L
Osiris
lilCF
Osiris
1
3
0
0.33
W
2
1
1
2.5
L
Thanatos
zBreezzyy
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,173
Damage
12,830
28,916
Taken
30,223
14,344
Mitigated
14,458
8,604
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ecjeux24
Neith
3,942
1,652
0
900
4,955
1,373
123
98
4,857
0
27,836
W
2,718
927
0
1,632
5,534
1,954
133
564
4,950
0
40,331
W
2,751
994
0
2,475
8,795
5,201
0
0
8,795
0
23,826
L
1,453
125
0
645
4,255
1,657
0
2,718
1,537
31,938
0
W
1,789
377
0
1,251
3,073
917
469
930
2,079
42,702
0
L
1,672
136
303
292
3,316
1,649
50
357
2,959
8,880
0
W
Cabrakan
UhhhXavierrr
Cabrakan
2,308
391
215
2,681
7,833
5,206
54
814
6,977
12,166
0
L
Osiris
lilCF
Osiris
2,258
717
0
991
7,488
6,293
0
258
7,230
0
18,767
W
3,607
1,636
0
350
3,681
1,066
2,479
691
2,990
0
47,136
L
Thanatos
zBreezzyy
Thanatos
3,505
389
0
6,253
10,209
3,486
0
666
9,543
0
27,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
23,689
280
Minions Killed
192
0
Camps Cleared
0
991,650
Distance Traveled
851,754
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,623
462
44
4
0
170,874
0
W
Pele
6,072
607
66
7
0
231,445
0
W
Bellona
6,044
604
46
5
0
182,237
0
L
Janus
4,879
488
62
6
0
181,275
2
W
Scylla
5,968
597
72
7
0
200,059
3
L
Yemoja
4,495
450
11
1
0
163,777
0
W
Cabrakan
5,413
541
9
1
0
195,267
1
L
Osiris
4,820
482
30
3
0
146,877
0
W
Skadi
6,488
649
87
9
0
182,642
3
L
Thanatos
4,872
487
45
5
0
188,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role