Player Matchup

Kali
Kali
HakunaMatata-911
Kali
Level 79
God Stats
272W - 277L
1,489 SR
Queue Stats
458W - 474L
1,461 Elo+
Solo
Khepri
Khepri
HopefulTarot
Khepri
Level 86
God Stats
2W - 3L
1,369 SR
Queue Stats
15W - 22L
1,415 Elo+
Solo
Artemis
Artemis
Kewlothyme2
Artemis
Level 43
God Stats
309W - 364L
1,373 SR
Queue Stats
311W - 367L
1,331 Elo+
Solo
Osiris
Osiris
SarcasticFOX
Osiris
Level 126
God Stats
1W - 2L
1,304 SR
Queue Stats
63W - 60L
1,413 Elo+
Solo
Janus
Janus
drironclaw
Janus
Level 89
God Stats
6W - 6L
1,592 SR
Queue Stats
228W - 257L
1,441 Elo+
Solo
Team Averages
Level 85
1,425 SR
1,412 Elo+

VS

Team Averages
Level 93
1,436 SR
1,436 Elo+
Freya
Freya
Azuhcarr
Freya
Level 86
God Stats
11W - 14L
1,512 SR
Queue Stats
702W - 714L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
BmorEhuMbLe8982
Kuzenbo
Level 112
God Stats
0W - 3L
1,242 SR
Queue Stats
34W - 42L
1,484 Elo+
Solo
Charybdis
Charybdis
FROST20032089
Charybdis
Level 104
God Stats
9W - 9L
1,488 SR
Queue Stats
399W - 376L
1,429 Elo+
Solo
Ullr
Ullr
blissful-chive4
Ullr
Level 71
God Stats
370W - 426L
1,438 SR
Queue Stats
431W - 490L
1,371 Elo+
Solo
Nu Wa
Nu Wa
elmiyur
Nu Wa
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 138L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,775
1,197
10,622
10,599
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
15
1 / 1 / 8
9,227
1,025
2,895
8,421
8,811
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kewlothyme2
Artemis
16
1 / 0 / 8
9,965
1,107
13,310
5,128
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
15
3 / 1 / 4
9,588
1,065
7,193
9,203
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
15
1 / 0 / 6
10,251
1,139
11,935
3,276
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

280

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Azuhcarr
Freya
14
0 / 1 / 0
8,365
929
1,610
1,924
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 2
9,315
1,035
5,391
11,453
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
FROST20032089
Charybdis
15
1 / 1 / 2
9,636
1,071
11,010
8,444
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 6 / 1
8,931
992
1,957
15,833
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
elmiyur
Nu Wa
15
1 / 3 / 2
10,115
1,124
9,511
11,394
4,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
12
Kills
3
3
Deaths
12
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
Azuhcarr
Freya
0
1
0
0
L
1
1
2
2
L
Charybdis
FROST20032089
Charybdis
1
1
2
2
W
6
1
2
7
W
Khepri
1
1
8
5
W
Artemis
Kewlothyme2
Artemis
1
0
8
5
W
Osiris
3
1
4
5
L
0
6
1
0.08
W
Janus
1
0
6
4
L
Nu Wa
elmiyur
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
29,479
36,627
Taken
49,048
28,315
Mitigated
29,082
4,538
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Azuhcarr
Freya
1,610
464
0
162
1,924
679
0
149
1,698
3,067
0
L
5,391
1,562
0
1,730
11,453
13,234
0
4,314
6,901
14,077
0
L
Charybdis
FROST20032089
Charybdis
11,010
5,200
0
1,033
8,444
4,031
0
3,152
4,925
0
28,467
W
10,622
5,049
0
1,999
10,599
5,992
0
4,152
5,887
0
32,600
W
Khepri
2,895
27
0
0
8,421
8,811
0
3,917
4,041
5,983
0
W
Artemis
Kewlothyme2
Artemis
13,310
5,823
0
2,116
5,128
2,411
0
2,140
2,776
0
41,199
W
Osiris
7,193
2,138
0
423
9,203
9,545
0
4,866
3,523
0
15,402
L
1,957
969
0
599
15,833
6,636
0
4,721
10,854
0
7,444
W
Janus
11,935
394
0
0
3,276
1,556
0
1,999
1,009
50,407
0
L
Nu Wa
elmiyur
Nu Wa
9,511
1,660
0
348
11,394
4,502
0
2,194
8,699
45,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
46,362
267
Minions Killed
194
11
Camps Cleared
4
971,707
Distance Traveled
704,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,365
929
7
1
1
61,792
0
L
Kuzenbo
9,315
1,035
13
1
0
130,719
0
L
Charybdis
9,636
1,071
63
7
0
167,592
0
W
Kali
10,775
1,197
60
7
3
201,949
0
W
Khepri
9,227
1,025
4
0
0
200,766
0
W
Artemis
9,965
1,107
68
8
3
182,557
0
W
Osiris
9,588
1,065
18
2
0
207,814
0
L
Ullr
8,931
992
17
2
1
157,655
0
W
Janus
10,251
1,139
117
13
5
178,621
0
L
Nu Wa
10,115
1,124
94
10
2
187,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role