Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Coldseason
Atlas
Level 149
God Stats
13W - 11L
1,402 SR
Queue Stats
446W - 418L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
JeTaiEuGinette
Nu Wa
Level 155
God Stats
27W - 19L
1,558 SR
Queue Stats
667W - 631L
1,511 Elo+
Solo
Apollo
Apollo
NovaDiamond32
Apollo
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
152W - 149L
1,468 Elo+
Party 2
Ishtar
Ishtar
alexfong
Ishtar
Level 158
God Stats
35W - 34L
1,506 SR
Queue Stats
171W - 156L
1,499 Elo+
Solo
Team Averages
Level 171
1,446 SR
1,477 Elo+

VS

Team Averages
Level 158
1,615 SR
1,498 Elo+
Charybdis
Charybdis
Frank West877
Charybdis
Level 156
God Stats
2W - 1L
1,469 SR
Queue Stats
50W - 45L
1,527 Elo+
Party 3
Ymir
Ymir
Tarpppp
Ymir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 32L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
V3nomNightm4re92
Kukulkan
Level 185
God Stats
6W - 1L
1,548 SR
Queue Stats
116W - 128L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
rnaiz
Cabrakan
Level 162
God Stats
3W - 1L
1,658 SR
Queue Stats
179W - 167L
1,536 Elo+
Solo
Pele
Pele
smokey01998
Pele
Level 157
God Stats
7W - 0L
1,898 SR
Queue Stats
67W - 63L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 2 / 0
6,613
601
7,529
8,519
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
9
1 / 2 / 4
5,877
534
5,503
9,899
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 2
5,794
527
3,258
4,634
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 0
6,386
581
2,894
7,663
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
alexfong
Ishtar
12
3 / 1 / 1
6,800
618
7,599
8,092
3,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frank West877
Charybdis
10
1 / 3 / 0
5,496
500
5,074
10,519
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Tarpppp
Ymir
9
0 / 3 / 5
5,448
495
2,833
9,721
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 3
6,398
582
7,888
4,894
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
rnaiz
Cabrakan
12
1 / 1 / 1
6,633
603
4,288
10,367
10,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 2 / 2
6,534
594
4,747
8,261
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
9
9
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
0
1
L
Atlas
1
2
4
1.5
W
Charybdis
Frank West877
Charybdis
1
3
0
0.33
L
0
2
2
0.5
L
4
2
0
2
W
Ymir
Tarpppp
Ymir
0
3
5
0.83
W
2
2
3
1.75
L
Ishtar
alexfong
Ishtar
3
1
1
3.5
W
Cabrakan
rnaiz
Cabrakan
1
1
1
1.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
24,830
38,807
Taken
43,762
18,399
Mitigated
26,026
10,857
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,529
3,962
0
3,794
8,519
3,043
0
3,710
4,513
0
49,774
L
Atlas
5,503
2,623
0
1,902
9,899
7,345
0
4,544
5,355
16,621
0
W
Charybdis
Frank West877
Charybdis
5,074
2,801
0
4,202
10,519
3,597
0
1,320
9,199
0
39,908
L
3,258
1,127
0
1,058
4,634
1,829
0
1,940
2,694
47,530
0
L
2,894
1,854
0
375
7,663
2,820
0
3,740
3,923
0
39,686
W
Ymir
Tarpppp
Ymir
2,833
478
188
2,635
9,721
7,223
0
3,024
6,697
25,124
0
W
7,888
1,043
0
760
4,894
2,014
0
2,600
2,294
57,317
0
L
Ishtar
alexfong
Ishtar
7,599
4,162
0
3,728
8,092
3,362
152
497
7,595
0
60,867
W
Cabrakan
rnaiz
Cabrakan
4,288
528
0
3,210
10,367
10,076
0
0
10,367
40,400
282
W
4,747
1,275
0
1,008
8,261
3,116
0
1,817
6,444
0
40,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
30,509
349
Minions Killed
344
0
Camps Cleared
0
974,758
Distance Traveled
1,013,951
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,613
601
84
8
0
170,857
0
L
Atlas
5,877
534
14
1
0
202,422
1
W
Charybdis
5,496
500
62
6
0
188,098
2
L
Nu Wa
5,794
527
78
7
0
221,991
0
L
Apollo
6,386
581
77
7
0
197,528
0
W
Ymir
5,448
495
28
3
0
193,185
0
W
Kukulkan
6,398
582
96
9
0
193,517
2
L
Ishtar
6,800
618
96
9
0
181,960
0
W
Cabrakan
6,633
603
88
8
0
180,738
2
W
Pele
6,534
594
70
6
0
258,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role