Player Matchup

Atlas
Atlas
Anaviator
Atlas
Level 205
God Stats
28W - 7L
1,880 SR
Queue Stats
881W - 236L
1,799 Elo+
Party 1
Janus
Janus
JanDAK
Janus
Level 84
God Stats
12W - 3L
1,505 SR
Queue Stats
40W - 24L
1,611 Elo+
Party 1
Neith
Neith
Tornado1730
Neith
Level 67
God Stats
5W - 3L
1,541 SR
Queue Stats
17W - 15L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
Vinedrill007
Zhong Kui
Level 213
God Stats
17W - 2L
1,742 SR
Queue Stats
1,356W - 446L
1,795 Elo+
Party 1
Thor
Thor
xTriance_
Thor
Level 157
God Stats
1W - 1L
1,274 SR
Queue Stats
52W - 47L
1,400 Elo+
Party 2
Team Averages
Level 145
1,588 SR
1,611 Elo+

VS

Team Averages
Level 83
1,422 SR
1,455 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AnimalAvZ
Ganesha
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 60L
1,500 Elo+
Solo
Skadi
Skadi
BadIdeaBarbarian
Skadi
Level 80
God Stats
4W - 6L
1,287 SR
Queue Stats
458W - 500L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lindenn
Tsukuyomi
Level 129
God Stats
3W - 5L
1,294 SR
Queue Stats
72W - 68L
1,458 Elo+
Solo
Kukulkan
Kukulkan
nnikell
Kukulkan
Level 63
God Stats
4W - 4L
1,527 SR
Queue Stats
17W - 21L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anaviator
Atlas
13
4 / 0 / 12
8,492
1,415
6,744
4,343
3,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
JanDAK
Janus
13
4 / 0 / 10
7,922
1,320
8,917
3,193
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 6
6,286
1,048
2,196
2,617
924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Vinedrill007
Zhong Kui
13
9 / 0 / 6
8,576
1,429
9,978
4,138
3,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
12
0 / 1 / 12
6,738
1,123
6,517
5,997
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

385

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 4 / 0
6,673
1,112
4,792
9,505
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
AnimalAvZ
Ganesha
11
0 / 4 / 1
6,670
1,112
2,332
11,666
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
5,559
927
305
1,236
386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Lindenn
Tsukuyomi
10
0 / 4 / 0
5,910
985
5,843
8,954
3,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
nnikell
Kukulkan
11
0 / 4 / 2
6,385
1,064
3,986
6,569
2,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
17
Kills
2
2
Deaths
17
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
0
0.5
W
Atlas
Anaviator
Atlas
4
0
12
10
L
Ganesha
AnimalAvZ
Ganesha
0
4
1
0.13
L
0
1
0
0
W
Janus
JanDAK
Janus
4
0
10
9
L
Tsukuyomi
Lindenn
Tsukuyomi
0
4
0
0
W
0
1
6
3
W
Zhong Kui
Vinedrill007
Zhong Kui
9
0
6
12
L
Kukulkan
nnikell
Kukulkan
0
4
2
0.25
W
Thor
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
17,258
20,288
Taken
37,930
12,380
Mitigated
19,099
5,357
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,792
68
842
750
9,505
3,677
0
7,256
2,103
18,684
0
W
Atlas
Anaviator
Atlas
6,744
2,215
0
619
4,343
3,894
0
2,122
2,221
10,317
0
L
Ganesha
AnimalAvZ
Ganesha
2,332
332
0
721
11,666
9,041
0
7,499
3,653
6,652
0
L
305
137
0
59
1,236
386
0
483
753
0
1,242
W
Janus
JanDAK
Janus
8,917
738
0
250
3,193
1,161
0
968
2,225
21,975
0
L
Tsukuyomi
Lindenn
Tsukuyomi
5,843
776
0
356
8,954
3,327
0
5,668
3,224
0
16,660
W
2,196
804
0
754
2,617
924
0
1,256
1,199
0
11,852
W
Zhong Kui
Vinedrill007
Zhong Kui
9,978
2,974
0
2,360
4,138
3,965
0
3,218
920
22,806
0
L
Kukulkan
nnikell
Kukulkan
3,986
536
239
132
6,569
2,668
0
4,065
2,408
18,399
0
W
Thor
6,517
415
0
1,374
5,997
2,436
0
3,384
2,613
0
10,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
31,197
114
Minions Killed
106
7
Camps Cleared
3
592,491
Distance Traveled
444,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,673
1,112
38
6
2
109,290
0
W
Atlas
8,492
1,415
4
1
0
127,554
0
L
Ganesha
6,670
1,112
1
0
0
109,736
0
L
Skadi
5,559
927
0
0
0
18,555
0
W
Janus
7,922
1,320
36
6
3
123,206
0
L
Tsukuyomi
5,910
985
19
3
0
112,452
0
W
Neith
6,286
1,048
19
3
2
108,726
0
W
Zhong Kui
8,576
1,429
44
7
2
122,637
0
L
Kukulkan
6,385
1,064
48
8
1
94,786
0
W
Thor
6,738
1,123
11
2
0
110,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role