Player Matchup

Chernobog
Chernobog
Alexx_SFC
Chernobog
Level 123
God Stats
6W - 3L
1,889 SR
Queue Stats
122W - 169L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
DarthAzra
Sun Wukong
Level 129
God Stats
1W - 2L
1,466 SR
Queue Stats
74W - 88L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Drogoroth
Baron Samedi
Level 149
God Stats
2W - 4L
1,507 SR
Queue Stats
92W - 106L
1,477 Elo+
Party 2
Susano
Susano
Nicocm5
Susano
Level 83
God Stats
9W - 7L
1,556 SR
Queue Stats
104W - 151L
1,425 Elo+
Party 1
Yemoja
Yemoja
Oblivionater
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,473 Elo+
Party 2
Team Averages
Level 122
1,584 SR
1,463 Elo+

VS

Team Averages
Level 87
1,416 SR
1,552 Elo+
Osiris
Osiris
BasedBigJesus
Osiris
Level 66
God Stats
3W - 1L
1,699 SR
Queue Stats
195W - 177L
1,552 Elo+
Party 3
Lancelot
Lancelot
Manegger
Lancelot
Level 56
God Stats
19W - 15L
1,547 SR
Queue Stats
150W - 111L
1,572 Elo+
Party 3
Chernobog
Chernobog
SSSA1NT
Chernobog
Level 91
God Stats
4W - 2L
1,267 SR
Queue Stats
45W - 38L
1,464 Elo+
Solo
Bacchus
Bacchus
SkyisLimitTR
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,624 Elo+
Solo
Janus
Janus
SmolovAckerman
Janus
Level 155
God Stats
5W - 8L
1,067 SR
Queue Stats
229W - 212L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alexx_SFC
Chernobog
14
0 / 3 / 1
8,261
486
5,185
11,756
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DarthAzra
Sun Wukong
12
0 / 3 / 1
7,062
415
5,271
15,243
12,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Drogoroth
Baron Samedi
14
2 / 2 / 0
7,944
467
3,024
9,420
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
Nicocm5
Susano
11
0 / 4 / 1
7,014
413
5,088
13,038
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 1 / 2
7,326
431
2,322
10,195
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
10,335
608
10,961
12,592
14,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Manegger
Lancelot
16
4 / 2 / 4
9,659
568
8,657
11,366
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
SSSA1NT
Chernobog
16
1 / 0 / 3
9,818
578
9,004
7,122
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SkyisLimitTR
Bacchus
13
1 / 0 / 8
8,494
500
6,148
8,563
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 0 / 3
10,427
613
8,960
4,815
2,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
13
13
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alexx_SFC
Chernobog
0
3
1
0.17
W
2
0
3
3.5
L
Sun Wukong
DarthAzra
Sun Wukong
0
3
1
0.17
L
Baron Samedi
Drogoroth
Baron Samedi
2
2
0
1
W
Lancelot
Manegger
Lancelot
4
2
4
3
L
Susano
Nicocm5
Susano
0
4
1
0.13
L
Yemoja
0
1
2
1
W
Chernobog
SSSA1NT
Chernobog
1
0
3
2.5
W
Bacchus
SkyisLimitTR
Bacchus
1
0
8
5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
43,730
59,652
Taken
44,458
33,643
Mitigated
33,137
18,595
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alexx_SFC
Chernobog
5,185
3,100
0
2,553
11,756
4,380
0
2,396
9,360
0
70,352
W
10,961
3,797
0
7,374
12,592
14,053
936
232
12,360
0
80,397
L
Sun Wukong
DarthAzra
Sun Wukong
5,271
726
0
1,592
15,243
12,759
0
1,853
13,390
0
43,454
L
Baron Samedi
Drogoroth
Baron Samedi
3,024
0
188
2,991
9,420
4,161
0
4,314
5,106
65,676
0
W
Lancelot
Manegger
Lancelot
8,657
1,753
0
857
11,366
5,944
0
2,012
9,354
0
102,396
L
Susano
Nicocm5
Susano
5,088
1,098
0
4,736
13,038
4,624
0
1,291
11,747
0
46,797
L
Yemoja
2,322
1,012
2,146
4,389
10,195
7,719
0
5,254
4,941
15,053
0
W
Chernobog
SSSA1NT
Chernobog
9,004
5,731
0
4,845
7,122
3,470
2,239
478
6,644
0
106,069
W
Bacchus
SkyisLimitTR
Bacchus
6,148
694
0
3,287
8,563
7,620
0
1,615
6,948
18,357
0
W
8,960
364
0
1,427
4,815
2,050
0
1,324
3,491
97,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
48,733
423
Minions Killed
603
0
Camps Cleared
0
1,682,422
Distance Traveled
1,844,446
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,261
486
142
8
0
355,659
4
W
Osiris
10,335
608
124
7
0
309,391
0
L
Sun Wukong
7,062
415
69
4
0
328,009
4
L
Baron Samedi
7,944
467
121
7
0
338,566
2
W
Lancelot
9,659
568
121
7
0
408,868
0
L
Susano
7,014
413
82
5
0
328,252
4
L
Yemoja
7,326
431
9
1
0
331,936
4
W
Chernobog
9,818
578
166
10
0
345,222
0
W
Bacchus
8,494
500
23
1
0
389,525
6
W
Janus
10,427
613
169
10
0
391,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role