Player Matchup

Ne Zha
Ne Zha
Dilfypapi
Ne Zha
Level 143
God Stats
7W - 9L
1,569 SR
Queue Stats
284W - 266L
1,570 Elo+
Party 2
Bacchus
Bacchus
THORpe00
Bacchus
Level 27
God Stats
30W - 29L
1,658 SR
Queue Stats
45W - 47L
1,520 Elo+
Party 2
Anubis
Anubis
conman019
Anubis
Level 49
God Stats
22W - 23L
1,368 SR
Queue Stats
24W - 23L
1,399 Elo+
Party 1
Chaac
Chaac
jamesv2111
Chaac
Level 99
God Stats
12W - 4L
1,500 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 2
Izanami
Izanami
kal90a
Izanami
Level 128
God Stats
9W - 3L
1,446 SR
Queue Stats
34W - 25L
1,449 Elo+
Party 1
Team Averages
Level 89
1,508 SR
1,488 Elo+

VS

Team Averages
Level 88
1,635 SR
1,472 Elo+
Yemoja
Yemoja
ClammyTmo
Yemoja
Level 35
God Stats
5W - 2L
1,696 SR
Queue Stats
137W - 121L
1,537 Elo+
Party 3
Anubis
Anubis
Juancer_YT
Anubis
Level 99
God Stats
3W - 2L
1,858 SR
Queue Stats
104W - 107L
1,470 Elo+
Solo
Shiva
Shiva
MrCheezel
Shiva
Level 120
God Stats
20W - 19L
1,601 SR
Queue Stats
201W - 204L
1,441 Elo+
Party 3
Xbalanque
Xbalanque
Richie443
Xbalanque
Level 137
God Stats
6W - 10L
1,591 SR
Queue Stats
436W - 436L
1,474 Elo+
Solo
Thanatos
Thanatos
Verdyas130
Thanatos
Level 49
God Stats
3W - 3L
1,429 SR
Queue Stats
134W - 129L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dilfypapi
Ne Zha
19
11 / 0 / 4
12,060
670
17,370
15,564
7,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
THORpe00
Bacchus
13
1 / 1 / 5
9,326
518
5,890
12,770
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
conman019
Anubis
17
6 / 4 / 4
10,622
590
12,572
13,616
5,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
17
2 / 2 / 2
10,206
567
9,197
15,009
21,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
kal90a
Izanami
13
0 / 1 / 3
7,653
425
5,583
5,607
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ClammyTmo
Yemoja
11
0 / 2 / 3
7,801
433
5,412
15,241
10,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Juancer_YT
Anubis
14
3 / 6 / 1
8,489
472
6,129
12,566
4,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
MrCheezel
Shiva
14
1 / 2 / 1
8,473
471
7,743
16,700
14,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Richie443
Xbalanque
17
1 / 2 / 0
9,655
536
5,324
13,064
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Verdyas130
Thanatos
12
2 / 8 / 2
7,610
423
5,752
17,688
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
7
8
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ClammyTmo
Yemoja
0
2
3
0.75
W
Ne Zha
Dilfypapi
Ne Zha
11
0
4
13
L
Anubis
Juancer_YT
Anubis
3
6
1
0.58
L
Shiva
MrCheezel
Shiva
1
2
1
0.75
L
Xbalanque
Richie443
Xbalanque
1
2
0
0.5
W
Bacchus
THORpe00
Bacchus
1
1
5
3.5
L
Thanatos
Verdyas130
Thanatos
2
8
2
0.38
W
Anubis
conman019
Anubis
6
4
4
2
W
Chaac
2
2
2
1.5
W
Izanami
kal90a
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,612
Damage
30,360
62,566
Taken
75,259
52,113
Mitigated
40,531
23,136
Healing
24,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ClammyTmo
Yemoja
5,412
1,476
3,090
4,099
15,241
10,111
0
6,514
8,727
27,772
0
W
Ne Zha
Dilfypapi
Ne Zha
17,370
6,436
0
5,439
15,564
7,506
850
1,059
14,505
0
135,765
L
Anubis
Juancer_YT
Anubis
6,129
400
0
2,551
12,566
4,027
0
4,986
7,580
59,944
0
L
Shiva
MrCheezel
Shiva
7,743
1,840
32
3,673
16,700
14,781
0
136
16,564
919
59,414
L
Xbalanque
Richie443
Xbalanque
5,324
2,806
0
5,609
13,064
5,795
44
2,867
10,197
0
91,475
W
Bacchus
THORpe00
Bacchus
5,890
498
0
3,949
12,770
14,745
213
4,320
8,450
19,421
0
L
Thanatos
Verdyas130
Thanatos
5,752
2,541
0
5,244
17,688
5,817
0
4,049
13,639
0
48,486
W
Anubis
conman019
Anubis
12,572
486
28
5,811
13,616
5,847
0
5,418
8,198
79,503
0
W
Chaac
9,197
1,325
0
6,438
15,009
21,411
323
399
14,610
90
75,324
W
Izanami
kal90a
Izanami
5,583
3,810
346
1,125
5,607
2,604
1,071
748
4,859
0
58,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
42,028
541
Minions Killed
482
0
Camps Cleared
0
1,711,541
Distance Traveled
1,669,599
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,801
433
23
1
0
345,043
4
W
Ne Zha
12,060
670
162
9
0
412,693
0
L
Anubis
8,489
472
108
6
0
288,082
2
L
Shiva
8,473
471
104
6
0
367,947
1
L
Xbalanque
9,655
536
180
10
0
322,785
0
W
Bacchus
9,326
518
17
1
0
388,822
0
L
Thanatos
7,610
423
67
4
0
345,742
0
W
Anubis
10,622
590
145
8
0
316,418
0
W
Chaac
10,206
567
111
6
0
324,152
2
W
Izanami
7,653
425
106
6
0
269,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role