Player Matchup

Jing Wei
Jing Wei
Axzelt
Jing Wei
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 53L
1,218 Elo+
Solo
Sol
Sol
Mia Malkova5613
Sol
Level 145
God Stats
8W - 4L
1,583 SR
Queue Stats
357W - 279L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
RustleThyJimmie
Kuzenbo
Level 86
God Stats
5W - 1L
1,791 SR
Queue Stats
372W - 315L
1,445 Elo+
Party 1
Anhur
Anhur
king chocolate6
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charon
Charon
muzzi89
Charon
Level 123
God Stats
4W - 4L
1,403 SR
Queue Stats
527W - 529L
1,480 Elo+
Solo
Team Averages
Level 83
1,555 SR
1,419 Elo+

VS

Team Averages
Level 69
1,511 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
FireOzi
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
MegaUltraChikken
Sun Wukong
Level 104
God Stats
7W - 8L
1,641 SR
Queue Stats
423W - 453L
1,493 Elo+
Solo
Kukulkan
Kukulkan
PoseidonsWolf
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
WiseDrop323
Fafnir
Level 64
God Stats
8W - 9L
1,658 SR
Queue Stats
971W - 953L
1,466 Elo+
Solo
Cernunnos
Cernunnos
me-chris8
Cernunnos
Level 124
God Stats
0W - 2L
1,257 SR
Queue Stats
78W - 93L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Axzelt
Jing Wei
16
6 / 2 / 6
9,374
852
8,235
10,480
5,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 2 / 6
11,231
1,021
16,278
10,723
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 11
8,916
811
3,993
10,931
13,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 7
7,901
718
2,104
7,575
4,888
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
muzzi89
Charon
16
4 / 0 / 9
9,675
880
9,359
9,772
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FireOzi
Morgan Le Fay
9
1 / 3 / 5
6,682
607
3,663
4,346
1,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MegaUltraChikken
Sun Wukong
13
2 / 5 / 2
7,429
675
11,778
13,311
11,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
PoseidonsWolf
Kukulkan
14
3 / 6 / 1
8,260
751
10,994
8,513
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
17
3 / 2 / 2
8,050
732
5,257
9,185
12,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
me-chris8
Cernunnos
14
0 / 3 / 6
7,249
659
8,363
8,579
3,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
19
Kills
9
9
Deaths
19
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Axzelt
Jing Wei
6
2
6
4.5
L
Morgan Le Fay
FireOzi
Morgan Le Fay
1
3
5
1.17
L
Sun Wukong
MegaUltraChikken
Sun Wukong
2
5
2
0.6
W
9
2
6
6
L
Kukulkan
PoseidonsWolf
Kukulkan
3
6
1
0.58
W
0
1
11
5.5
L
Fafnir
3
2
2
2
W
0
4
7
0.88
L
Cernunnos
me-chris8
Cernunnos
0
3
6
1
W
Charon
muzzi89
Charon
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
40,055
49,481
Taken
43,934
37,189
Mitigated
32,700
21,433
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Axzelt
Jing Wei
8,235
6,769
872
3,225
10,480
5,006
351
4,713
5,767
0
18,197
L
Morgan Le Fay
FireOzi
Morgan Le Fay
3,663
811
0
157
4,346
1,770
0
2,440
1,906
5,848
0
L
Sun Wukong
MegaUltraChikken
Sun Wukong
11,778
1,799
923
1,369
13,311
11,210
0
8,330
4,981
0
16,327
W
16,278
4,920
349
4,914
10,723
5,055
2,701
4,179
6,544
39,926
0
L
Kukulkan
PoseidonsWolf
Kukulkan
10,994
697
853
398
8,513
3,555
0
5,787
2,726
22,096
0
W
3,993
1,398
3,740
3,632
10,931
13,500
270
4,240
6,691
8,982
0
L
Fafnir
5,257
1,427
648
2,158
9,185
12,397
0
5,350
3,835
15,234
0
W
2,104
843
74
0
7,575
4,888
0
3,277
4,298
0
7,469
L
Cernunnos
me-chris8
Cernunnos
8,363
2,845
366
1,774
8,579
3,768
0
6,232
2,347
0
20,482
W
Charon
muzzi89
Charon
9,359
874
1,864
2,763
9,772
8,740
919
3,505
6,267
18,008
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
37,670
128
Minions Killed
89
0
Camps Cleared
0
1,034,685
Distance Traveled
823,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,374
852
27
2
0
183,551
0
L
Morgan Le Fay
6,682
607
3
0
0
70,282
0
L
Sun Wukong
7,429
675
10
1
0
175,657
0
W
Sol
11,231
1,021
60
5
0
210,553
0
L
Kukulkan
8,260
751
25
2
0
185,510
0
W
Kuzenbo
8,916
811
10
1
0
244,334
0
L
Fafnir
8,050
732
26
2
0
200,097
0
W
Anhur
7,901
718
12
1
0
201,198
0
L
Cernunnos
7,249
659
25
2
0
191,671
0
W
Charon
9,675
880
19
2
0
195,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role