Player Matchup

Ares
Ares
DRAGONX11SLAYER
Ares
Level 79
God Stats
1W - 2L
1,624 SR
Queue Stats
45W - 54L
1,457 Elo+
Party 2
King Arthur
King Arthur
LORDxGRIFTERx
King Arthur
Level 117
God Stats
6W - 9L
1,558 SR
Queue Stats
52W - 54L
1,493 Elo+
Party 2
Arachne
Arachne
NinJAboy0088
Arachne
Level 67
God Stats
6W - 5L
1,663 SR
Queue Stats
77W - 62L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
TrueWolfie
Ao Kuang
Level 101
God Stats
21W - 23L
1,573 SR
Queue Stats
82W - 91L
1,526 Elo+
Party 2
Izanami
Izanami
xLeapingLizardx
Izanami
Level 154
God Stats
3W - 3L
1,593 SR
Queue Stats
33W - 34L
1,507 Elo+
Party 2
Team Averages
Level 104
1,602 SR
1,494 Elo+

VS

Team Averages
Level 128
1,531 SR
1,484 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 157
God Stats
591W - 542L
1,426 SR
Queue Stats
716W - 725L
1,380 Elo+
Solo
Arachne
Arachne
Postale
Arachne
Level 117
God Stats
17W - 11L
1,677 SR
Queue Stats
119W - 107L
1,594 Elo+
Party 1
Chernobog
Chernobog
Skrull90
Chernobog
Level 94
God Stats
15W - 16L
1,500 SR
Queue Stats
272W - 265L
1,494 Elo+
Party 1
Ares
Ares
UnknownSoldier10
Ares
Level 146
God Stats
97W - 75L
1,617 SR
Queue Stats
466W - 475L
1,481 Elo+
Solo
Olorun
Olorun
t3ssi3r
Olorun
Level 128
God Stats
7W - 13L
1,433 SR
Queue Stats
295W - 284L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,622
539
6,380
15,976
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
LORDxGRIFTERx
King Arthur
11
0 / 6 / 3
7,611
476
5,040
16,567
14,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
NinJAboy0088
Arachne
14
0 / 4 / 2
8,316
520
4,482
18,628
9,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TrueWolfie
Ao Kuang
13
2 / 4 / 5
8,029
502
10,683
17,919
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 1
9,295
581
11,464
10,377
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
9,143
571
11,975
7,688
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Postale
Arachne
16
7 / 0 / 4
10,274
642
10,776
14,146
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
Skrull90
Chernobog
14
2 / 4 / 7
8,876
555
10,058
11,728
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 10
8,375
523
7,647
14,397
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
t3ssi3r
Olorun
15
6 / 2 / 6
9,896
619
13,582
10,290
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
19
19
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
3
2
3
2.25
L
King Arthur
LORDxGRIFTERx
King Arthur
0
6
3
0.25
L
Arachne
NinJAboy0088
Arachne
0
4
2
0.25
W
Arachne
Postale
Arachne
7
0
4
9
W
Chernobog
Skrull90
Chernobog
2
4
7
1.38
L
Ao Kuang
TrueWolfie
Ao Kuang
2
4
5
1.13
W
1
2
10
3
W
Olorun
t3ssi3r
Olorun
6
2
6
4.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
54,038
79,467
Taken
58,249
52,342
Mitigated
31,653
19,113
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,380
738
0
3,100
15,976
17,673
0
6,295
9,681
30,344
0
W
11,975
5,897
0
2,872
7,688
3,078
2,263
4,112
3,576
68,108
0
L
King Arthur
LORDxGRIFTERx
King Arthur
5,040
593
0
1,800
16,567
14,641
0
9,924
6,643
0
58,808
L
Arachne
NinJAboy0088
Arachne
4,482
2,101
0
5,737
18,628
9,075
964
7,025
11,603
0
72,423
W
Arachne
Postale
Arachne
10,776
6,374
0
6,086
14,146
6,243
332
1,657
12,489
0
93,110
W
Chernobog
Skrull90
Chernobog
10,058
6,381
0
2,717
11,728
4,893
885
2,172
9,556
0
62,877
L
Ao Kuang
TrueWolfie
Ao Kuang
10,683
2,800
0
3,768
17,919
6,545
0
7,021
10,898
58,449
3,543
W
7,647
182
0
3,990
14,397
12,637
1,160
5,785
8,612
20,959
0
W
Olorun
t3ssi3r
Olorun
13,582
6,391
451
3,683
10,290
4,802
3,775
3,201
7,089
62,492
7,749
L
11,464
6,635
0
4,708
10,377
4,408
977
2,798
7,579
0
83,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
46,564
491
Minions Killed
479
0
Camps Cleared
0
1,621,247
Distance Traveled
1,595,346
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,622
539
37
2
0
300,483
2
W
Nu Wa
9,143
571
93
6
0
265,942
0
L
King Arthur
7,611
476
102
6
0
288,403
0
L
Arachne
8,316
520
126
8
0
368,877
0
W
Arachne
10,274
642
119
7
0
395,863
6
W
Chernobog
8,876
555
99
6
0
330,197
0
L
Ao Kuang
8,029
502
86
5
0
365,721
0
W
Ares
8,375
523
25
2
0
325,942
0
W
Olorun
9,896
619
143
9
0
277,402
0
L
Izanami
9,295
581
140
9
0
297,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role