Player Matchup
Team Averages
Gold V
Average Tier
Level 158
1,422 SR
1,583
MMR
VS
Team Averages
Platinum II
Average Tier
Level 43
1,045 SR
1,446
MMR
Chaac
Platinum II
Level 43
God Stats
1W - 87L
1,045 SR
Queue Stats
239W - 233L
1,446
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MyRo0mIsMoist
Ao Kuang
11
2 / 2 / 0
6,501
1,084
5,568
5,766
3,156
Y10 Telkhines Ring
+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DaddySithLord69
Chaac
10
1 / 2 / 1
5,916
986
2,996
8,024
6,141
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,916
986
27
5
0
134,864
0
W
6,501
1,084
52
9
5
129,758
0