Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DarkMonSter_BOSS
Chernobog
Level 124
God Stats
6W - 7L
1,425 SR
Queue Stats
130W - 114L
1,486 Elo+
Party 3
Arachne
Arachne
IMMERREADY63
Arachne
Level 152
God Stats
6W - 5L
1,360 SR
Queue Stats
122W - 130L
1,437 Elo+
Party 2
Fenrir
Fenrir
surepeach67
Fenrir
Level 113
God Stats
9W - 13L
1,612 SR
Queue Stats
108W - 114L
1,445 Elo+
Solo
Team Averages
Level 110
1,479 SR
1,474 Elo+

VS

Team Averages
Level 121
1,489 SR
1,394 Elo+
Artemis
Artemis
Grenouillejj
Artemis
Level 127
God Stats
9W - 7L
1,600 SR
Queue Stats
39W - 37L
1,477 Elo+
Solo
Cthulhu
Cthulhu
el_balilla13
Cthulhu
Level 134
God Stats
3W - 6L
1,516 SR
Queue Stats
6W - 9L
1,406 Elo+
Party 1
King Arthur
King Arthur
kilerjc93
King Arthur
Level 87
God Stats
2W - 6L
1,383 SR
Queue Stats
5W - 13L
1,284 Elo+
Party 1
Pele
Pele
marcusdragnell98
Pele
Level 121
God Stats
23W - 25L
1,356 SR
Queue Stats
469W - 459L
1,415 Elo+
Solo
Anubis
Anubis
raulete91
Anubis
Level 138
God Stats
4W - 4L
1,589 SR
Queue Stats
12W - 18L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 0 / 6
11,090
528
12,802
8,871
4,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
 
Charon
13
1 / 3 / 5
8,928
425
6,107
17,941
14,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
18
2 / 3 / 9
10,521
501
12,660
17,139
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
IMMERREADY63
Arachne
19
11 / 4 / 6
12,240
583
23,633
27,579
11,686
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
17
2 / 1 / 1
10,645
507
8,437
20,577
24,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grenouillejj
Artemis
16
2 / 4 / 3
10,014
477
12,609
17,293
8,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
el_balilla13
Cthulhu
15
3 / 3 / 2
9,209
439
12,593
18,116
26,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
kilerjc93
King Arthur
17
1 / 4 / 0
10,165
484
14,071
17,093
27,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 3 / 2
9,454
450
10,327
17,648
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
raulete91
Anubis
15
1 / 7 / 4
9,770
465
14,038
17,620
8,981
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
21
Kills
11
11
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
6
8
W
Charon
 
Charon
1
3
5
1.17
W
Chernobog
2
3
9
2.17
L
Artemis
Grenouillejj
Artemis
2
4
3
0.88
W
Arachne
IMMERREADY63
Arachne
11
4
6
3.5
L
Cthulhu
el_balilla13
Cthulhu
3
3
2
1.33
L
King Arthur
kilerjc93
King Arthur
1
4
0
0.25
L
4
3
2
1.67
L
Anubis
raulete91
Anubis
1
7
4
0.43
W
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,639
Damage
63,638
92,107
Taken
87,770
63,284
Mitigated
78,410
31,243
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,802
586
0
6,316
8,871
4,590
1,770
1,510
7,316
93,888
0
W
Charon
 
Charon
6,107
1,442
0
4,170
17,941
14,996
64
9,708
7,392
25,327
0
W
Chernobog
12,660
7,895
0
7,318
17,139
7,866
1,404
5,263
11,352
0
91,721
L
Artemis
Grenouillejj
Artemis
12,609
5,151
0
3,187
17,293
8,169
1,169
2,500
14,793
0
81,354
W
Arachne
IMMERREADY63
Arachne
23,633
17,774
0
5,945
27,579
11,686
491
7,546
19,919
0
115,076
L
Cthulhu
el_balilla13
Cthulhu
12,593
826
471
1,739
18,116
26,535
0
5,559
12,557
61,427
0
L
King Arthur
kilerjc93
King Arthur
14,071
1,027
0
478
17,093
27,238
0
258
16,835
1,734
73,413
L
10,327
2,787
0
2,778
17,648
7,487
0
2,860
14,788
0
80,264
L
Anubis
raulete91
Anubis
14,038
222
0
3,499
17,620
8,981
0
7,732
9,888
90,645
0
W
Fenrir
8,437
2,647
0
7,494
20,577
24,146
0
1,778
18,799
0
66,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,424
Gold Earned
48,612
578
Minions Killed
571
0
Camps Cleared
0
2,014,832
Distance Traveled
1,903,890
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,090
528
141
7
0
410,058
0
W
Charon
8,928
425
24
1
0
392,458
4
W
Chernobog
10,521
501
156
7
0
388,691
0
L
Artemis
10,014
477
128
6
0
355,796
0
W
Arachne
12,240
583
134
6
0
470,526
0
L
Cthulhu
9,209
439
90
4
0
398,747
0
L
King Arthur
10,165
484
105
5
0
374,470
2
L
Pele
9,454
450
114
5
0
415,324
3
L
Anubis
9,770
465
134
6
0
359,553
1
W
Fenrir
10,645
507
123
6
0
353,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role