Player Matchup

Sylvanus
Sylvanus
Benson Bonee
Sylvanus
Level 108
God Stats
35W - 50L
1,457 SR
Queue Stats
561W - 606L
1,468 Elo+
Party 2
Chaac
Chaac
CerberusXXR
Chaac
Level 60
God Stats
5W - 0L
1,743 SR
Queue Stats
138W - 161L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Get Skrrtted
Heimdallr
Level 90
God Stats
2W - 0L
1,716 SR
Queue Stats
351W - 407L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
bouncyrizzlord
Kukulkan
Level 58
God Stats
5W - 3L
1,257 SR
Queue Stats
315W - 285L
1,505 Elo+
Solo
Bakasura
Bakasura
vKingvv
Bakasura
Level 31
God Stats
13W - 14L
1,587 SR
Queue Stats
69W - 102L
1,375 Elo+
Party 2
Team Averages
Level 69
1,552 SR
1,421 Elo+

VS

Team Averages
Level 58
1,509 SR
1,490 Elo+
Thanatos
Thanatos
GrandShamann
Thanatos
Level 28
God Stats
2W - 1L
1,670 SR
Queue Stats
74W - 77L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
MonnaiePapier1
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 1
Izanami
Izanami
ShadowG8mz
Izanami
Level 64
God Stats
2W - 2L
1,471 SR
Queue Stats
160W - 169L
1,489 Elo+
Solo
Charon
Charon
Soul_Devourer4
Charon
Level 87
God Stats
11W - 9L
1,597 SR
Queue Stats
109W - 96L
1,499 Elo+
Solo
Discordia
Discordia
porblem
Discordia
Level 65
God Stats
1W - 5L
1,307 SR
Queue Stats
93W - 95L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benson Bonee
Sylvanus
11
2 / 2 / 4
7,419
571
5,213
10,294
8,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
7,625
587
9,050
8,382
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Get Skrrtted
Heimdallr
11
2 / 2 / 4
7,024
540
5,137
9,670
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
11
3 / 1 / 2
7,076
544
8,815
6,226
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
vKingvv
Bakasura
14
2 / 1 / 1
7,783
599
4,076
10,437
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrandShamann
Thanatos
11
4 / 4 / 0
6,699
515
4,179
11,875
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 2
5,683
437
3,887
8,341
7,985
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ShadowG8mz
Izanami
11
2 / 4 / 2
7,106
547
6,686
10,015
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
6,198
477
3,199
12,189
7,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
porblem
Discordia
12
1 / 0 / 1
6,950
535
6,883
5,085
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Benson Bonee
Sylvanus
2
2
4
2
W
2
1
0
2
W
Heimdallr
Get Skrrtted
Heimdallr
2
2
4
2
L
Thanatos
GrandShamann
Thanatos
4
4
0
1
L
0
2
2
0.5
L
Izanami
ShadowG8mz
Izanami
2
4
2
0.75
L
0
2
2
0.5
W
Kukulkan
3
1
2
4
L
Discordia
porblem
Discordia
1
0
1
1.5
W
Bakasura
vKingvv
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,291
Damage
24,834
45,009
Taken
47,505
25,811
Mitigated
24,736
14,029
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Benson Bonee
Sylvanus
5,213
1,947
1,300
2,706
10,294
8,228
351
2,753
7,313
24,966
1,294
W
9,050
1,957
0
3,415
8,382
6,536
392
0
8,382
0
49,400
W
Heimdallr
Get Skrrtted
Heimdallr
5,137
2,180
0
3,071
9,670
3,972
551
2,776
6,763
0
41,641
L
Thanatos
GrandShamann
Thanatos
4,179
1,170
0
5,948
11,875
4,372
0
2,036
9,521
0
34,007
L
3,887
74
34
1,099
8,341
7,985
0
31
7,347
0
22,635
L
Izanami
ShadowG8mz
Izanami
6,686
4,209
0
1,594
10,015
3,092
660
2,300
7,418
0
58,007
L
3,199
840
1,650
1,956
12,189
7,548
0
6,646
5,263
14,403
0
W
Kukulkan
8,815
872
0
480
6,226
2,484
417
2,317
3,627
46,963
0
L
Discordia
porblem
Discordia
6,883
460
0
1,993
5,085
1,739
0
2,498
2,419
52,968
0
W
Bakasura
vKingvv
Bakasura
4,076
2,979
0
3,057
10,437
4,591
0
1,465
8,842
0
65,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
32,636
361
Minions Killed
307
0
Camps Cleared
0
1,356,547
Distance Traveled
1,402,320
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,419
571
42
3
0
262,480
2
W
Chaac
7,625
587
65
5
0
249,430
0
W
Heimdallr
7,024
540
56
4
0
259,275
0
L
Thanatos
6,699
515
48
4
0
339,011
0
L
Guan Yu
5,683
437
34
3
0
257,605
0
L
Izanami
7,106
547
106
8
0
289,264
0
L
Charon
6,198
477
12
1
0
269,321
5
W
Kukulkan
7,076
544
85
7
0
261,054
0
L
Discordia
6,950
535
107
8
0
247,119
2
W
Bakasura
7,783
599
113
9
0
324,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role