Player Matchup

Thanatos
Thanatos
Jax2195
Thanatos
Level 125
God Stats
4W - 11L
1,223 SR
Queue Stats
147W - 187L
1,458 Elo+
Party 1
Medusa
Medusa
TheGeneral98795
Medusa
Level 112
God Stats
11W - 12L
1,392 SR
Queue Stats
322W - 286L
1,512 Elo+
Solo
Kukulkan
Kukulkan
UltimaWolf-21
Kukulkan
Level 107
God Stats
5W - 1L
1,535 SR
Queue Stats
60W - 97L
1,370 Elo+
Party 1
Geb
Geb
Vegito357
Geb
Level 140
God Stats
6W - 8L
1,590 SR
Queue Stats
196W - 273L
1,443 Elo+
Party 1
Nemesis
Nemesis
smilortwins357
Nemesis
Level 145
God Stats
2W - 2L
1,329 SR
Queue Stats
240W - 321L
1,431 Elo+
Party 1
Team Averages
Level 126
1,414 SR
1,443 Elo+

VS

Team Averages
Level 104
1,544 SR
1,553 Elo+
Arachne
Arachne
Call Me Java323
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 135L
1,535 Elo+
Solo
Thoth
Thoth
INC_Riley
Thoth
Level 124
God Stats
1W - 2L
1,726 SR
Queue Stats
175W - 178L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
jackhetfield
Tsukuyomi
Level 73
God Stats
7W - 4L
1,680 SR
Queue Stats
100W - 97L
1,532 Elo+
Solo
Medusa
Medusa
salchipapasycarn
Medusa
Level 82
God Stats
1W - 3L
1,314 SR
Queue Stats
253W - 245L
1,539 Elo+
Solo
Guan Yu
Guan Yu
thekinglife04
Guan Yu
Level 116
God Stats
1W - 1L
1,501 SR
Queue Stats
64W - 41L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jax2195
Thanatos
14
5 / 1 / 4
8,598
573
6,420
10,020
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 1
8,543
570
5,476
7,408
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
UltimaWolf-21
Kukulkan
13
1 / 2 / 3
8,061
537
1,960
6,693
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 7
7,629
509
4,295
11,242
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 3
9,842
656
7,799
9,964
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,935
329
664
3,681
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thoth
INC_Riley
Thoth
13
1 / 4 / 0
7,975
532
4,665
6,939
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
jackhetfield
Tsukuyomi
14
2 / 4 / 1
8,514
568
5,059
12,942
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 0
7,477
498
3,833
9,026
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
11
1 / 1 / 2
7,097
473
10,526
12,259
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
4
4
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Thoth
INC_Riley
Thoth
1
4
0
0.25
W
Thanatos
Jax2195
Thanatos
5
1
4
7
W
3
0
1
3.5
W
Kukulkan
UltimaWolf-21
Kukulkan
1
2
3
1.25
W
0
0
7
3.5
L
Tsukuyomi
jackhetfield
Tsukuyomi
2
4
1
0.63
L
0
3
0
0
W
4
1
3
5.5
L
Guan Yu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
24,747
45,327
Taken
44,847
23,951
Mitigated
18,247
17,141
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
664
510
0
1,503
3,681
825
0
0
3,404
0
5,921
L
Thoth
INC_Riley
Thoth
4,665
107
0
500
6,939
2,293
0
2,272
4,622
63,343
0
W
Thanatos
Jax2195
Thanatos
6,420
1,486
0
7,387
10,020
3,614
0
138
9,844
0
62,068
W
5,476
2,398
0
2,588
7,408
2,888
739
0
7,408
0
78,136
W
Kukulkan
UltimaWolf-21
Kukulkan
1,960
57
0
1,135
6,693
1,837
0
3,184
3,246
56,612
0
W
4,295
756
0
2,337
11,242
8,473
224
981
10,229
16,711
0
L
Tsukuyomi
jackhetfield
Tsukuyomi
5,059
1,485
0
4,000
12,942
4,698
764
969
11,439
0
62,654
L
3,833
1,202
0
1,230
9,026
3,051
0
1,476
7,501
0
56,810
W
7,799
1,750
0
3,694
9,964
7,139
905
291
9,629
0
66,081
L
Guan Yu
10,526
1,371
230
5,790
12,259
7,380
0
1,538
10,583
0
56,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
35,998
452
Minions Killed
416
0
Camps Cleared
0
1,574,019
Distance Traveled
1,176,951
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,935
329
11
1
0
66,455
0
L
Thoth
7,975
532
119
8
0
260,869
3
W
Thanatos
8,598
573
82
5
0
326,992
0
W
Medusa
8,543
570
124
8
0
278,880
0
W
Kukulkan
8,061
537
106
7
0
280,936
2
W
Geb
7,629
509
11
1
0
346,079
3
L
Tsukuyomi
8,514
568
91
6
0
281,371
0
L
Medusa
7,477
498
111
7
0
289,952
2
W
Nemesis
9,842
656
129
9
0
341,132
2
L
Guan Yu
7,097
473
84
6
0
278,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role