Player Matchup

Thanatos
Thanatos
EstyOP
Thanatos
Level 27
God Stats
26W - 32L
1,511 SR
Queue Stats
95W - 112L
1,441 Elo+
Party 3
Heimdallr
Heimdallr
JesUSmOOre94
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Discordia
Discordia
KushLifeMOB
Discordia
Level 115
God Stats
36W - 43L
1,554 SR
Queue Stats
380W - 381L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
PurpleLiquidz
Gilgamesh
Level 153
God Stats
3W - 3L
1,566 SR
Queue Stats
79W - 60L
1,563 Elo+
Solo
Yemoja
Yemoja
TadCooperBD
Yemoja
Level 13
God Stats
1W - 4L
1,286 SR
Queue Stats
8W - 9L
1,538 Elo+
Party 1
Team Averages
Level 65
1,483 SR
1,469 Elo+

VS

Team Averages
Level 65
1,416 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
EstebeanFrijol
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,852 Elo+
Party 2
Hel
Hel
Reclaimeddasein
Hel
Level 83
God Stats
1W - 3L
1,437 SR
Queue Stats
118W - 145L
1,400 Elo+
Solo
Thor
Thor
SpecterZane
Thor
Level 6
God Stats
4W - 6L
1,314 SR
Queue Stats
64W - 70L
1,217 Elo+
Solo
Camazotz
Camazotz
abetoltec41
Camazotz
Level 46
God Stats
119W - 112L
1,331 SR
Queue Stats
134W - 122L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EstyOP
Thanatos
12
0 / 5 / 2
6,925
693
3,163
9,856
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
JesUSmOOre94
Heimdallr
14
0 / 4 / 2
7,257
726
1,467
8,805
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Discordia
KushLifeMOB
Discordia
15
3 / 4 / 0
8,106
811
12,076
9,741
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
PurpleLiquidz
Gilgamesh
13
1 / 5 / 2
7,289
729
7,717
16,501
14,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
14
0 / 2 / 3
7,762
776
3,098
9,278
6,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 0 / 4
8,858
886
11,181
8,474
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 7
9,097
910
21,294
6,031
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 7
7,709
771
1,943
5,298
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 4
8,895
890
6,584
6,636
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
abetoltec41
Camazotz
13
0 / 2 / 7
7,348
735
4,552
12,175
4,460
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
4
Kills
20
20
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
4
9
W
7
0
7
10.5
L
Thanatos
EstyOP
Thanatos
0
5
2
0.2
L
Heimdallr
JesUSmOOre94
Heimdallr
0
4
2
0.25
L
Discordia
KushLifeMOB
Discordia
3
4
0
0.75
L
Gilgamesh
PurpleLiquidz
Gilgamesh
1
5
2
0.4
W
0
1
7
3.5
W
6
1
4
8
L
Yemoja
0
2
3
0.75
W
Camazotz
abetoltec41
Camazotz
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
45,554
54,181
Taken
38,614
32,213
Mitigated
16,654
8,187
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,181
5,951
0
2,471
8,474
3,688
1,301
4,713
3,677
0
32,333
W
21,294
1,610
0
944
6,031
2,476
13
1,999
3,746
42,249
0
L
Thanatos
EstyOP
Thanatos
3,163
225
0
3,248
9,856
4,408
0
3,697
5,965
0
15,678
L
Heimdallr
JesUSmOOre94
Heimdallr
1,467
515
0
1,345
8,805
3,682
0
3,905
4,764
0
14,277
L
Discordia
KushLifeMOB
Discordia
12,076
647
0
106
9,741
3,657
0
4,729
4,682
38,164
0
L
Gilgamesh
PurpleLiquidz
Gilgamesh
7,717
1,896
0
757
16,501
14,175
0
6,209
9,979
249
19,543
W
1,943
390
1,064
2,293
5,298
3,077
181
2,572
2,677
19,889
0
W
6,584
679
0
212
6,636
2,953
495
1,993
4,596
0
34,713
L
Yemoja
3,098
411
1,328
1,403
9,278
6,291
0
3,620
5,474
16,133
0
W
Camazotz
abetoltec41
Camazotz
4,552
939
0
5,054
12,175
4,460
0
4,062
7,776
530
20,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
41,907
182
Minions Killed
244
0
Camps Cleared
0
944,506
Distance Traveled
1,025,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,858
886
47
5
0
197,210
0
W
Raijin
9,097
910
67
7
0
222,265
0
L
Thanatos
6,925
693
35
4
0
211,814
1
L
Heimdallr
7,257
726
30
3
0
146,577
0
L
Discordia
8,106
811
55
6
0
205,795
0
L
Gilgamesh
7,289
729
26
3
0
189,799
0
W
Hel
7,709
771
26
3
0
170,154
0
W
Thor
8,895
890
73
7
0
209,146
0
L
Yemoja
7,762
776
36
4
0
190,521
0
W
Camazotz
7,348
735
31
3
0
226,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role