Player Matchup

Anhur
Anhur
Blightedii
Anhur
Level 158
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 1
Horus
Horus
EGOLDMAN23
Horus
Level 125
God Stats
0W - 2L
1,341 SR
Queue Stats
78W - 68L
1,524 Elo+
Solo
Chiron
Chiron
HennyxHilton
Chiron
Level 129
God Stats
0W - 1L
1,816 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
HomerSamson
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,422 Elo+
Solo
Izanami
Izanami
leppy1277
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Team Averages
Level 113
1,572 SR
1,423 Elo+

VS

Team Averages
Level 125
1,575 SR
1,496 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
F-Gangsta187
Horus
Level 143
God Stats
13W - 11L
1,536 SR
Queue Stats
1,128W - 1,117L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Seans Breath
Nu Wa
Level 145
God Stats
5W - 2L
1,523 SR
Queue Stats
175W - 180L
1,501 Elo+
Solo
Bastet
Bastet
UnknowTunez
Bastet
Level 95
God Stats
3W - 1L
1,815 SR
Queue Stats
135W - 116L
1,484 Elo+
Party 2
Chiron
Chiron
sharedgrave
Chiron
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 2 / 3
6,814
852
6,954
7,369
2,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
13
4 / 2 / 4
6,942
868
7,748
9,273
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
14
2 / 1 / 4
7,436
930
8,121
6,070
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
10
0 / 4 / 2
5,962
745
4,300
7,471
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
leppy1277
Izanami
11
1 / 3 / 1
6,553
819
6,102
6,074
1,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 2 / 6
7,568
946
7,872
9,229
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 10
7,274
909
4,233
10,649
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 5
7,222
903
6,851
6,474
2,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
13
5 / 2 / 5
7,485
936
8,913
7,608
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
2 / 1 / 6
7,145
893
5,653
6,235
2,368
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
12
12
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
6
3
L
Anhur
1
2
3
1.25
L
Horus
4
2
4
3
W
0
2
10
2.5
L
Chiron
2
1
4
4
L
Ne Zha
0
4
2
0.25
W
2
1
5
4.5
W
Bastet
5
2
5
3.75
L
Izanami
leppy1277
Izanami
1
3
1
0.5
W
Chiron
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,225
Damage
33,522
36,257
Taken
40,195
17,645
Mitigated
23,597
13,073
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,872
1,580
1,173
1,954
9,229
4,929
205
185
8,783
0
11,643
L
Anhur
6,954
4,209
1,182
2,593
7,369
2,746
0
1,196
6,173
0
15,132
L
Horus
7,748
2,731
2,153
3,724
9,273
7,843
0
3,111
6,162
2,182
7,286
W
4,233
1,327
4,781
4,911
10,649
11,248
114
610
9,904
1,875
5,431
L
Chiron
8,121
2,523
684
1,584
6,070
2,336
0
1,303
4,767
0
25,772
L
Ne Zha
4,300
616
212
608
7,471
2,842
0
1,124
6,347
0
8,855
W
6,851
2,117
476
345
6,474
2,265
1,021
405
5,977
25,947
0
W
Bastet
8,913
1,873
1,231
1,380
7,608
2,787
327
234
7,133
0
10,060
L
Izanami
leppy1277
Izanami
6,102
3,521
0
333
6,074
1,878
0
1,512
4,562
0
17,494
W
Chiron
5,653
1,269
601
2,278
6,235
2,368
418
221
5,870
0
15,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
36,694
103
Minions Killed
85
0
Camps Cleared
0
671,075
Distance Traveled
787,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,568
946
11
1
0
171,503
0
L
Anhur
6,814
852
22
3
0
135,273
0
L
Horus
6,942
868
1
0
0
149,356
0
W
Horus
7,274
909
8
1
0
152,056
0
L
Chiron
7,436
930
40
5
0
154,881
0
L
Ne Zha
5,962
745
10
1
0
111,075
0
W
Nu Wa
7,222
903
31
4
0
145,971
0
W
Bastet
7,485
936
5
1
0
186,108
0
L
Izanami
6,553
819
30
4
0
120,490
0
W
Chiron
7,145
893
30
4
0
131,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role