Player Matchup

Susano
Susano
Gun Joe Joker
Susano
Level 159
God Stats
8W - 10L
1,505 SR
Queue Stats
266W - 306L
1,385 Elo+
Solo
Charybdis
Charybdis
JuanElNano
Charybdis
Level 149
God Stats
6W - 3L
1,734 SR
Queue Stats
104W - 78L
1,613 Elo+
Solo
Neith
Neith
WTFStannis
Neith
Level 131
God Stats
2W - 4L
1,437 SR
Queue Stats
183W - 171L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
aarondavies3
Baron Samedi
Level 128
God Stats
1W - 1L
1,383 SR
Queue Stats
34W - 39L
1,535 Elo+
Party 1
Anubis
Anubis
olloyd95
Anubis
Level 129
God Stats
10W - 1L
1,786 SR
Queue Stats
227W - 207L
1,522 Elo+
Party 1
Team Averages
Level 139
1,569 SR
1,513 Elo+

VS

Team Averages
Level 129
1,537 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KASPERosten
Loki
Level 106
God Stats
0W - 3L
1,186 SR
Queue Stats
86W - 87L
1,494 Elo+
Solo
Izanami
Izanami
vlammenheer
Izanami
Level 129
God Stats
6W - 1L
2,000 SR
Queue Stats
57W - 41L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,393
616
5,360
10,196
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Charybdis
JuanElNano
Charybdis
12
3 / 2 / 2
7,849
654
5,559
7,620
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
10
0 / 1 / 7
6,117
510
7,451
8,361
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
aarondavies3
Baron Samedi
10
2 / 3 / 9
7,011
584
5,589
8,629
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
olloyd95
Anubis
13
10 / 2 / 2
8,645
720
13,518
11,990
5,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 5 / 2
6,238
520
10,895
11,368
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
 
Khepri
10
1 / 4 / 2
5,792
483
2,832
12,813
6,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
 
Olorun
3
0 / 2 / 0
4,258
355
771
2,229
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 5 / 3
6,205
517
6,113
13,735
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
vlammenheer
Izanami
11
4 / 3 / 2
7,098
592
7,664
8,481
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
9
9
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
2
0.4
L
Khepri
 
Khepri
1
4
2
0.5
L
Olorun
 
Olorun
0
2
0
0
W
4
1
3
5.5
W
Charybdis
JuanElNano
Charybdis
3
2
2
2
L
3
5
3
0.9
W
Neith
0
1
7
3.5
W
Baron Samedi
aarondavies3
Baron Samedi
2
3
9
2.17
W
Anubis
olloyd95
Anubis
10
2
2
5.5
L
Izanami
vlammenheer
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,477
Damage
28,275
46,796
Taken
48,626
20,575
Mitigated
19,066
22,303
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,895
531
0
1,010
11,368
4,531
0
3,703
7,665
48,507
0
L
Khepri
 
Khepri
2,832
149
449
1,792
12,813
6,938
0
8,740
4,073
20,381
0
L
Olorun
 
Olorun
771
179
0
396
2,229
380
0
1,549
680
6,138
0
W
5,360
2,031
0
5,434
10,196
3,808
248
2,234
7,962
0
52,885
W
Charybdis
JuanElNano
Charybdis
5,559
3,304
0
3,397
7,620
2,327
588
535
7,085
0
59,546
L
6,113
1,572
0
1,919
13,735
4,590
0
3,160
10,575
0
34,959
W
Neith
7,451
2,018
0
2,231
8,361
2,882
181
5,464
2,897
0
38,321
W
Baron Samedi
aarondavies3
Baron Samedi
5,589
1,423
545
3,049
8,629
6,277
199
2,630
5,999
21,614
0
W
Anubis
olloyd95
Anubis
13,518
543
0
7,647
11,990
5,281
127
3,821
8,169
59,855
0
L
Izanami
vlammenheer
Izanami
7,664
6,135
0
1,644
8,481
2,627
0
1,955
6,526
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
29,591
362
Minions Killed
224
0
Camps Cleared
0
1,215,131
Distance Traveled
991,867
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,238
520
82
7
0
224,934
5
L
Khepri
5,792
483
25
2
0
223,529
0
L
Olorun
4,258
355
13
1
0
41,276
0
W
Susano
7,393
616
88
7
0
287,355
0
W
Charybdis
7,849
654
115
10
0
225,856
0
L
Loki
6,205
517
50
4
0
245,264
0
W
Neith
6,117
510
57
5
0
247,837
0
W
Baron Samedi
7,011
584
21
2
0
236,549
0
W
Anubis
8,645
720
81
7
0
217,534
0
L
Izanami
7,098
592
54
5
0
256,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role