Player Matchup

Osiris
Osiris
ConnorGunn99
Osiris
Level 69
God Stats
3W - 3L
1,192 SR
Queue Stats
144W - 135L
1,534 Elo+
Party 3
Izanami
Izanami
Huj1
Izanami
Level 44
God Stats
57W - 46L
1,609 SR
Queue Stats
57W - 48L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTV_Opt1c_zombie
Morgan Le Fay
Level 107
God Stats
4W - 7L
1,344 SR
Queue Stats
206W - 208L
1,541 Elo+
Party 3
Nike
Nike
Wattsonsboo
Nike
Level 49
God Stats
8W - 4L
1,600 SR
Queue Stats
39W - 39L
1,454 Elo+
Party 3
Bakasura
Bakasura
ZeldrisUwU7341
Bakasura
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 63L
1,317 Elo+
Solo
Team Averages
Level 62
1,449 SR
1,472 Elo+

VS

Team Averages
Level 37
1,550 SR
1,452 Elo+
Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FeliciaWhite
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Party 2
Baba Yaga
Baba Yaga
Freakgamr44
Baba Yaga
Level 29
God Stats
6W - 6L
1,750 SR
Queue Stats
73W - 76L
1,495 Elo+
Party 1
Vamana
Vamana
RageReaver1
Vamana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Party 2
Neith
Neith
pepsilord6969
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
7 / 0 / 7
9,233
660
9,794
10,430
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Huj1
Izanami
14
9 / 2 / 3
9,220
659
12,648
12,684
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TTV_Opt1c_zombie
Morgan Le Fay
14
3 / 2 / 5
9,063
647
9,053
8,623
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 0 / 8
8,493
607
8,039
11,419
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
12
2 / 4 / 3
7,150
511
4,215
12,708
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 3 / 2
6,908
493
8,712
9,124
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 4 / 0
7,876
563
9,199
15,841
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Freakgamr44
Baba Yaga
10
0 / 7 / 1
5,749
411
3,853
14,426
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
11
0 / 3 / 1
6,597
471
3,130
9,801
5,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 8 / 1
6,104
436
6,909
12,488
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
8
8
Deaths
25
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
2
1
W
Osiris
7
0
7
10.5
L
5
4
0
1.25
L
Baba Yaga
Freakgamr44
Baba Yaga
0
7
1
0.07
W
Izanami
Huj1
Izanami
9
2
3
5.25
L
Vamana
0
3
1
0.17
W
Morgan Le Fay
TTV_Opt1c_zombie
Morgan Le Fay
3
2
5
2.75
W
4
0
8
8
W
Bakasura
2
4
3
0.88
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,749
Damage
31,803
55,864
Taken
61,680
30,365
Mitigated
25,943
13,552
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,712
1,360
170
2,541
9,124
4,423
250
713
8,391
33,672
0
W
Osiris
9,794
4,098
0
1,111
10,430
6,570
0
783
9,639
0
66,322
L
9,199
2,379
0
1,866
15,841
6,356
0
1,469
14,152
0
46,961
L
Baba Yaga
Freakgamr44
Baba Yaga
3,853
454
0
2,476
14,426
5,716
0
6,074
8,352
33,375
0
W
Izanami
Huj1
Izanami
12,648
8,542
0
3,713
12,684
5,086
1,112
3,749
8,910
0
74,686
L
Vamana
3,130
946
0
739
9,801
5,737
420
403
9,398
0
34,779
W
Morgan Le Fay
TTV_Opt1c_zombie
Morgan Le Fay
9,053
1,338
0
1,659
8,623
3,713
1,877
3,254
5,353
68,451
0
W
8,039
301
0
3,022
11,419
9,800
126
1,586
9,823
0
28,172
W
Bakasura
4,215
2,627
0
4,047
12,708
5,196
2,461
3,134
9,574
0
34,463
L
6,909
2,971
0
565
12,488
3,711
490
394
12,094
0
25,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
33,234
423
Minions Killed
248
0
Camps Cleared
0
1,419,775
Distance Traveled
1,373,585
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,908
493
39
3
0
269,850
5
W
Osiris
9,233
660
87
6
0
353,303
0
L
Pele
7,876
563
67
5
0
318,082
0
L
Baba Yaga
5,749
411
43
3
0
264,687
0
W
Izanami
9,220
659
112
8
0
205,075
0
L
Vamana
6,597
471
59
4
0
263,633
0
W
Morgan Le Fay
9,063
647
111
8
0
249,816
0
W
Nike
8,493
607
22
2
0
296,658
0
W
Bakasura
7,150
511
91
7
0
314,923
2
L
Neith
6,104
436
40
3
0
257,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role