Player Matchup

Odin
Odin
 
Odin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Kaiboski
Xing Tian
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,208 Elo+
Solo
Zhong Kui
Zhong Kui
VG D3VI0US
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,513 Elo+
Party 1
Neith
Neith
Whiteamalan
Neith
Level 158
God Stats
9W - 8L
1,812 SR
Queue Stats
653W - 679L
1,500 Elo+
Solo
Team Averages
Level 87
1,562 SR
1,444 Elo+

VS

Team Averages
Level 113
1,592 SR
1,503 Elo+
Anubis
Anubis
CombatCondum318
Anubis
Level 145
God Stats
2W - 5L
1,384 SR
Queue Stats
378W - 380L
1,486 Elo+
Party 2
Hades
Hades
DLAMICA80
Hades
Level 118
God Stats
5W - 1L
1,891 SR
Queue Stats
321W - 305L
1,487 Elo+
Party 2
Kali
Kali
Kenbu917
Kali
Level 84
God Stats
1W - 0L
1,511 SR
Queue Stats
102W - 84L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dotty1081
Morgan Le Fay
Level 115
God Stats
7W - 5L
1,635 SR
Queue Stats
383W - 358L
1,527 Elo+
Party 3
Maui
Maui
snieve
Maui
Level 105
God Stats
12W - 10L
1,537 SR
Queue Stats
253W - 229L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 4 / 5
9,552
955
9,642
11,957
10,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
 
Hou Yi
15
1 / 4 / 4
8,019
802
5,873
7,206
2,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Kaiboski
Xing Tian
13
1 / 5 / 6
7,911
791
5,474
13,614
11,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
VG D3VI0US
Zhong Kui
12
2 / 5 / 4
6,957
696
6,439
9,625
8,638
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 7
7,536
754
6,526
6,657
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
8,549
855
8,962
5,469
3,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
DLAMICA80
Hades
12
2 / 3 / 11
7,825
783
10,078
8,643
5,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
7 / 4 / 10
9,120
912
8,937
13,235
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
dotty1081
Morgan Le Fay
16
8 / 4 / 9
9,815
982
12,285
11,456
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
snieve
Maui
13
1 / 2 / 19
8,692
869
4,157
12,457
13,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
12
Kills
21
21
Deaths
13
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
4
5
2.13
L
Hou Yi
 
Hou Yi
1
4
4
0.75
W
3
0
12
9
W
Hades
DLAMICA80
Hades
2
3
11
2.5
L
Xing Tian
Kaiboski
Xing Tian
1
5
6
0.8
W
Kali
7
4
10
3
L
Zhong Kui
VG D3VI0US
Zhong Kui
2
5
4
0.8
L
2
3
7
1.83
W
Morgan Le Fay
dotty1081
Morgan Le Fay
8
4
9
3.13
W
Maui
snieve
Maui
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
44,419
49,059
Taken
51,260
35,761
Mitigated
38,180
7,476
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,642
1,776
408
1,737
11,957
10,396
0
8,843
2,849
4,351
13,433
L
Hou Yi
 
Hou Yi
5,873
1,648
211
243
7,206
2,874
184
5,721
1,434
0
22,521
W
8,962
738
287
2,660
5,469
3,320
542
2,249
3,220
22,914
0
W
Hades
DLAMICA80
Hades
10,078
328
1,518
2,400
8,643
5,273
1,331
2,647
5,996
17,528
0
L
Xing Tian
Kaiboski
Xing Tian
5,474
563
1,254
1,495
13,614
11,320
24
8,568
4,659
9,677
0
W
Kali
8,937
4,152
1,403
5,301
13,235
9,583
1,010
3,504
9,731
0
16,671
L
Zhong Kui
VG D3VI0US
Zhong Kui
6,439
143
292
480
9,625
8,638
0
7,457
2,024
8,914
0
L
6,526
1,474
383
973
6,657
2,533
380
4,893
1,671
0
14,095
W
Morgan Le Fay
dotty1081
Morgan Le Fay
12,285
908
486
2,277
11,456
6,572
367
2,882
8,574
24,536
0
W
Maui
snieve
Maui
4,157
296
2,134
3,800
12,457
13,432
558
3,336
9,121
6,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
44,001
90
Minions Killed
110
0
Camps Cleared
0
785,482
Distance Traveled
902,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,552
955
19
2
0
187,905
0
L
Hou Yi
8,019
802
44
4
0
163,617
0
W
Anubis
8,549
855
35
4
0
184,920
0
W
Hades
7,825
783
20
2
0
173,020
0
L
Xing Tian
7,911
791
6
1
0
152,103
0
W
Kali
9,120
912
19
2
0
181,517
0
L
Zhong Kui
6,957
696
4
0
0
155,750
0
L
Neith
7,536
754
17
2
0
126,107
0
W
Morgan Le Fay
9,815
982
30
3
0
173,153
0
W
Maui
8,692
869
6
1
0
189,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role