Player Matchup

Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
EliteBeast79
Chernobog
Gold IV
Level 98
God Stats
4W - 4L
1,394 SR
Queue Stats
80W - 94L
1,404 MMR
Solo
Serqet
Serqet
Gold IV
P360 Cudii
Serqet
Gold IV
Level 166
God Stats
14W - 22L
1,485 SR
Queue Stats
238W - 246L
1,404 MMR
Solo
Nu Wa
Nu Wa
Gold V
atomicmonkey32
Nu Wa
Gold V
Level 102
God Stats
3W - 0L
1,756 SR
Queue Stats
75W - 81L
1,407 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,527 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,641 SR
1,429 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
BryanDior
Arachne
Gold IV
Level 82
God Stats
4W - 8L
1,500 SR
Queue Stats
98W - 106L
1,405 MMR
Solo
Discordia
Discordia
Gold V
N Johnson420
Discordia
Gold V
Level 159
God Stats
10W - 7L
1,705 SR
Queue Stats
398W - 405L
1,424 MMR
Solo
Amaterasu
Amaterasu
Bronze III
aquberriesjohnny
Amaterasu
Bronze III
Level 88
God Stats
0W - 1L
1,919 SR
Queue Stats
12W - 14L
1,419 MMR
Solo
Izanami
Izanami
Gold V
elusive-awe1
Izanami
Gold V
Level 59
God Stats
42W - 30L
1,578 SR
Queue Stats
166W - 177L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 1 / 1
6,977
634
5,315
7,943
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
 
Ymir
9
1 / 0 / 6
6,504
591
2,573
8,158
5,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
EliteBeast79
Chernobog
12
4 / 0 / 2
7,460
678
6,535
5,897
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
P360 Cudii
Serqet
10
3 / 2 / 0
6,129
557
2,645
7,500
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 3
6,236
567
5,377
5,307
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
RavanaHachimanSolKali

VS

Bans
ThanatosTiamatJormungandrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 1
4,619
420
3,010
7,081
4,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
BryanDior
Arachne
11
3 / 1 / 1
6,314
574
5,251
7,904
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
N Johnson420
Discordia
12
2 / 1 / 1
6,702
609
5,477
5,239
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
9
0 / 4 / 1
5,182
471
1,321
8,716
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
elusive-awe1
Izanami
11
0 / 2 / 0
6,200
564
1,810
6,992
2,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
1
3.5
W
Ymir
 
Ymir
1
0
6
4
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Arachne
BryanDior
Arachne
3
1
1
3.5
W
Chernobog
EliteBeast79
Chernobog
4
0
2
5
L
Discordia
N Johnson420
Discordia
2
1
1
2.5
W
Serqet
P360 Cudii
Serqet
3
2
0
1.5
L
Amaterasu
0
4
1
0.13
W
0
2
3
0.75
L
Izanami
elusive-awe1
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
16,869
34,805
Taken
35,932
19,051
Mitigated
14,778
6,632
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,315
1,470
0
1,000
7,943
6,142
0
44
7,867
40,195
193
W
Ymir
 
Ymir
2,573
922
0
1,689
8,158
5,867
54
2,451
5,644
13,657
40
L
Bacchus
 
Bacchus
3,010
949
0
719
7,081
4,271
0
1,481
5,499
18,095
0
L
Arachne
BryanDior
Arachne
5,251
3,560
0
3,369
7,904
3,161
0
3,094
4,612
0
39,991
W
Chernobog
EliteBeast79
Chernobog
6,535
3,714
0
3,165
5,897
2,225
946
1,761
4,103
0
57,381
L
Discordia
N Johnson420
Discordia
5,477
191
0
1,000
5,239
1,653
0
1,981
3,228
51,590
0
W
Serqet
P360 Cudii
Serqet
2,645
286
0
768
7,500
2,889
0
1,765
5,704
0
32,759
L
Amaterasu
1,321
317
0
2,177
8,716
3,418
0
5,106
2,931
0
22,873
W
5,377
860
0
10
5,307
1,928
0
2,235
2,968
52,955
0
L
Izanami
elusive-awe1
Izanami
1,810
1,147
0
2,282
6,992
2,275
777
800
6,192
0
54,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
29,017
340
Minions Killed
343
0
Camps Cleared
0
1,094,510
Distance Traveled
1,021,168
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,977
634
62
6
0
192,981
4
W
Ymir
6,504
591
23
2
0
232,317
1
L
Bacchus
4,619
420
17
2
0
197,411
0
L
Arachne
6,314
574
66
6
0
241,733
0
W
Chernobog
7,460
678
103
9
0
213,895
2
L
Discordia
6,702
609
99
9
0
220,495
0
W
Serqet
6,129
557
57
5
0
246,441
2
L
Amaterasu
5,182
471
42
4
0
184,830
0
W
Nu Wa
6,236
567
95
9
0
208,876
2
L
Izanami
6,200
564
119
11
0
176,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role