Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DatOGMutley
Pele
Level 66
God Stats
20W - 20L
1,547 SR
Queue Stats
209W - 213L
1,523 Elo+
Party 3
Apollo
Apollo
Wactum
Apollo
Level 155
God Stats
11W - 11L
1,529 SR
Queue Stats
144W - 148L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
engine_chest
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 197L
1,525 Elo+
Party 3
Yemoja
Yemoja
hades140701
Yemoja
Level 61
God Stats
1W - 3L
1,686 SR
Queue Stats
90W - 89L
1,420 Elo+
Party 2
Team Averages
Level 105
1,552 SR
1,486 Elo+

VS

Team Averages
Level 122
1,505 SR
1,420 Elo+
Arachne
Arachne
Blvck-Panther
Arachne
Level 139
God Stats
37W - 23L
1,454 SR
Queue Stats
229W - 229L
1,458 Elo+
Solo
Ra
Ra
EtherealZach
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,156 Elo+
Party 1
Horus
Horus
KayoWuzHere
Horus
Level 128
God Stats
5W - 2L
1,611 SR
Queue Stats
238W - 241L
1,517 Elo+
Party 1
Artemis
Artemis
LORDLEEAN
Artemis
Level 109
God Stats
14W - 11L
1,340 SR
Queue Stats
206W - 193L
1,497 Elo+
Solo
Aphrodite
Aphrodite
asteriaan
Aphrodite
Level 107
God Stats
18W - 7L
1,619 SR
Queue Stats
183W - 179L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 2 / 1
7,378
527
3,188
8,035
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 0
7,540
539
8,046
12,978
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Wactum
Apollo
12
0 / 2 / 1
6,494
464
3,631
10,632
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
engine_chest
Amaterasu
12
0 / 4 / 3
6,524
466
2,795
14,498
11,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yemoja
11
0 / 1 / 1
6,251
447
2,058
8,331
5,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 1 / 4
7,674
548
4,800
11,801
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 2
7,439
531
6,674
8,109
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 0
8,756
625
13,096
11,924
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
LORDLEEAN
Artemis
13
2 / 0 / 2
7,350
525
9,235
6,905
2,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
asteriaan
Aphrodite
11
0 / 0 / 2
6,909
494
4,333
7,414
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
1
0.25
W
Arachne
3
1
4
5
L
4
2
0
2
W
1
2
2
1
W
5
2
0
2.5
W
Artemis
LORDLEEAN
Artemis
2
0
2
3
L
Apollo
Wactum
Apollo
0
2
1
0.25
W
Aphrodite
asteriaan
Aphrodite
0
0
2
1
L
Amaterasu
engine_chest
Amaterasu
0
4
3
0.38
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
38,138
54,474
Taken
46,153
28,943
Mitigated
26,578
18,102
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,188
312
0
710
8,035
3,184
0
3,005
4,779
70,587
0
W
Arachne
4,800
3,386
0
3,520
11,801
4,889
0
825
10,976
0
58,997
L
8,046
1,757
0
4,640
12,978
4,818
0
2,069
10,680
0
56,417
W
6,674
473
34
1,330
8,109
3,675
0
2,731
5,378
63,674
0
W
13,096
4,879
220
4,409
11,924
10,017
207
64
11,860
0
57,049
W
Artemis
LORDLEEAN
Artemis
9,235
3,851
0
3,805
6,905
2,957
188
321
6,584
0
64,898
L
Apollo
Wactum
Apollo
3,631
1,847
0
2,362
10,632
3,968
0
2,083
8,549
0
54,111
W
Aphrodite
asteriaan
Aphrodite
4,333
677
2,439
4,103
7,414
5,040
124
1,305
6,109
20,792
0
L
Amaterasu
engine_chest
Amaterasu
2,795
902
0
4,556
14,498
11,817
0
332
13,215
0
28,321
L
Yemoja
2,058
398
3,595
2,239
8,331
5,156
0
3,316
5,015
11,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
38,128
372
Minions Killed
421
0
Camps Cleared
0
1,318,394
Distance Traveled
1,455,901
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,378
527
134
10
0
256,152
2
W
Arachne
7,674
548
92
7
0
348,195
0
L
Pele
7,540
539
93
7
0
316,788
2
W
Ra
7,439
531
113
8
0
288,405
2
W
Horus
8,756
625
84
6
0
294,633
4
W
Artemis
7,350
525
97
7
0
266,916
0
L
Apollo
6,494
464
97
7
0
251,951
2
W
Aphrodite
6,909
494
35
3
0
257,752
0
L
Amaterasu
6,524
466
39
3
0
232,682
0
L
Yemoja
6,251
447
9
1
0
260,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role