Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ArtioFN
Izanami
Level 98
God Stats
7W - 9L
1,553 SR
Queue Stats
73W - 78L
1,426 Elo+
Solo
Cthulhu
Cthulhu
KevinS12214_
Cthulhu
Level 11
God Stats
1W - 3L
1,343 SR
Queue Stats
2W - 5L
1,469 Elo+
Party 1
Anubis
Anubis
Sarzlock
Anubis
Level 83
God Stats
52W - 47L
1,445 SR
Queue Stats
268W - 270L
1,355 Elo+
Solo
Bakasura
Bakasura
keyblade_corps
Bakasura
Level 121
God Stats
5W - 5L
1,760 SR
Queue Stats
372W - 349L
1,496 Elo+
Party 1
Team Averages
Level 71
1,520 SR
1,449 Elo+

VS

Team Averages
Level 95
1,457 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jakaari-
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Solo
Thanatos
Thanatos
K1NGBRU1SER
Thanatos
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Solo
Medusa
Medusa
Trexasssaurous
Medusa
Level 76
God Stats
4W - 5L
1,295 SR
Queue Stats
350W - 358L
1,474 Elo+
Solo
Odin
Odin
Underdog Truth
Odin
Level 104
God Stats
156W - 107L
1,490 SR
Queue Stats
349W - 345L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
4,917
615
3,237
6,591
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ArtioFN
Izanami
9
1 / 1 / 1
5,316
665
2,791
3,600
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KevinS12214_
Cthulhu
6
1 / 2 / 1
4,773
597
2,244
6,453
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Sarzlock
Anubis
1
0 / 0 / 0
3,185
398
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
9
1 / 1 / 0
5,181
648
1,260
5,086
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
1 / 2 / 2
4,780
598
2,588
4,827
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 1
5,546
693
2,200
3,333
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
K1NGBRU1SER
Thanatos
9
1 / 0 / 0
5,070
634
692
4,760
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
1 / 1 / 2
4,636
580
3,118
5,840
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
4,957
620
2,374
5,799
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Charon
 
Charon
1
2
2
1
L
Izanami
ArtioFN
Izanami
1
1
1
1.5
W
2
0
1
2.5
W
Thanatos
K1NGBRU1SER
Thanatos
1
0
0
1
L
Cthulhu
KevinS12214_
Cthulhu
1
2
1
0.75
L
Anubis
Sarzlock
Anubis
0
0
0
0
W
1
1
2
2
W
0
1
1
0.5
L
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,532
Damage
10,972
21,730
Taken
24,559
12,081
Mitigated
9,671
4,105
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,237
396
0
500
6,591
4,705
0
306
6,285
0
29,226
W
Charon
 
Charon
2,588
623
0
1,142
4,827
2,928
0
722
4,105
13,185
0
L
Izanami
ArtioFN
Izanami
2,791
1,754
0
1,418
3,600
1,220
944
902
2,698
0
44,459
W
2,200
581
180
1,463
3,333
1,120
1,137
474
2,654
36,425
0
W
Thanatos
K1NGBRU1SER
Thanatos
692
89
0
3,217
4,760
1,663
439
0
4,760
0
28,757
L
Cthulhu
KevinS12214_
Cthulhu
2,244
579
0
1,062
6,453
4,215
0
2,840
3,613
10,000
0
L
Anubis
Sarzlock
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
3,118
1,432
0
2,554
5,840
1,756
0
1,048
4,792
0
25,121
W
2,374
420
0
1,500
5,799
2,204
266
0
5,724
0
28,321
L
Bakasura
1,260
940
0
1,125
5,086
1,941
0
740
4,346
0
30,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
24,989
208
Minions Killed
220
0
Camps Cleared
0
607,791
Distance Traveled
787,024
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,917
615
51
6
0
154,153
0
W
Charon
4,780
598
17
2
0
154,016
1
L
Izanami
5,316
665
78
10
0
155,119
0
W
Ra
5,546
693
72
9
0
147,936
0
W
Thanatos
5,070
634
44
6
0
173,722
0
L
Cthulhu
4,773
597
14
2
0
161,451
0
L
Anubis
3,185
398
0
0
0
7,480
0
W
Medusa
4,636
580
40
5
0
171,941
0
W
Odin
4,957
620
47
6
0
139,409
0
L
Bakasura
5,181
648
65
8
0
129,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role