Player Matchup

Yemoja
Yemoja
CheekiestRanger
Yemoja
Level 149
God Stats
18W - 14L
1,499 SR
Queue Stats
136W - 140L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Daa Ace Man
Cu Chulainn
Level 125
God Stats
1W - 0L
1,808 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 1
Vulcan
Vulcan
KYL ELL
Vulcan
Level 127
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 1
Osiris
Osiris
SShribble
Osiris
Level 78
God Stats
20W - 10L
1,500 SR
Queue Stats
263W - 241L
1,504 Elo+
Solo
Izanami
Izanami
YandereFanatic
Izanami
Level 128
God Stats
2W - 1L
1,605 SR
Queue Stats
151W - 154L
1,387 Elo+
Party 2
Team Averages
Level 121
1,611 SR
1,446 Elo+

VS

Team Averages
Level 99
1,546 SR
1,447 Elo+
Fenrir
Fenrir
Arcoth
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,490 Elo+
Party 3
Thoth
Thoth
BADBR8THERS
Thoth
Level 145
God Stats
1W - 1L
1,766 SR
Queue Stats
52W - 68L
1,438 Elo+
Solo
Osiris
Osiris
BoostTalk
Osiris
Level 109
God Stats
2W - 4L
1,537 SR
Queue Stats
821W - 708L
1,505 Elo+
Solo
Maui
Maui
LongSlong387
Maui
Level 89
God Stats
2W - 3L
1,426 SR
Queue Stats
80W - 132L
1,508 Elo+
Party 3
Chernobog
Chernobog
xroads315
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,410
529
2,779
9,020
5,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Daa Ace Man
Cu Chulainn
13
2 / 2 / 3
8,159
583
10,168
12,867
11,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
KYL ELL
Vulcan
12
2 / 2 / 6
7,903
565
8,860
5,680
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
SShribble
Osiris
13
3 / 2 / 5
7,746
553
6,770
12,839
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 3
7,940
567
9,030
9,792
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcoth
Fenrir
11
4 / 2 / 1
7,048
503
6,817
10,665
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 4
6,372
455
4,982
7,930
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
BoostTalk
Osiris
13
2 / 1 / 3
7,409
529
10,005
16,408
20,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 3 / 4
6,616
473
3,157
10,994
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
xroads315
Chernobog
12
3 / 1 / 2
7,389
528
9,144
9,540
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
11
Kills
10
10
Deaths
11
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arcoth
Fenrir
4
2
1
2.25
L
0
4
4
0.5
L
Osiris
BoostTalk
Osiris
2
1
3
3.5
W
2
2
6
2.5
W
Cu Chulainn
Daa Ace Man
Cu Chulainn
2
2
3
1.75
W
Vulcan
KYL ELL
Vulcan
2
2
6
2.5
L
1
3
4
1
W
Osiris
SShribble
Osiris
3
2
5
2.75
W
2
2
3
1.75
L
Chernobog
xroads315
Chernobog
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,607
Damage
34,105
50,198
Taken
55,537
31,789
Mitigated
38,960
11,955
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arcoth
Fenrir
6,817
1,544
0
1,234
10,665
4,741
0
2,752
7,913
0
44,127
L
4,982
41
0
1,396
7,930
2,768
0
2,335
5,595
42,062
0
L
Osiris
BoostTalk
Osiris
10,005
2,727
0
3,175
16,408
20,107
0
1,665
14,743
0
55,739
W
2,779
1,003
3,641
2,300
9,020
5,661
745
1,418
7,602
12,943
0
W
Cu Chulainn
Daa Ace Man
Cu Chulainn
10,168
2,295
0
746
12,867
11,329
368
1,065
11,802
0
58,889
W
Vulcan
KYL ELL
Vulcan
8,860
1,947
0
250
5,680
2,223
450
1,957
3,723
54,042
0
L
3,157
1,427
324
1,784
10,994
7,870
0
3,314
7,680
13,616
0
W
Osiris
SShribble
Osiris
6,770
3,009
0
2,130
12,839
8,159
0
2,489
10,350
0
52,925
W
9,030
6,752
0
2,888
9,792
4,417
2,887
1,210
8,582
0
76,879
L
Chernobog
xroads315
Chernobog
9,144
6,089
0
1,656
9,540
3,474
597
1,573
7,967
0
54,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
34,834
396
Minions Killed
311
0
Camps Cleared
0
1,325,759
Distance Traveled
1,415,911
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,048
503
52
4
0
313,899
0
L
Thoth
6,372
455
69
5
0
253,552
0
L
Osiris
7,409
529
84
6
0
293,410
0
W
Yemoja
7,410
529
17
1
0
245,022
0
W
Cu Chulainn
8,159
583
83
6
0
248,009
0
W
Vulcan
7,903
565
84
6
0
285,152
0
L
Maui
6,616
473
16
1
0
270,089
1
W
Osiris
7,746
553
78
6
0
305,415
5
W
Izanami
7,940
567
134
10
0
242,161
2
L
Chernobog
7,389
528
90
6
0
284,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role