Player Matchup

Jing Wei
Jing Wei
LucidityKevinn
Jing Wei
Level 27
God Stats
1W - 4L
1,589 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 1
Janus
Janus
SeismicShoe49
Janus
Level 126
God Stats
0W - 2L
1,179 SR
Queue Stats
7W - 6L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
ShamanVice
Sylvanus
Level 120
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 7L
1,619 Elo+
Party 1
Team Averages
Level 91
1,494 SR
1,549 Elo+

VS

Team Averages
Level 127
1,390 SR
1,520 Elo+
Sylvanus
Sylvanus
Lmfaojonny12344
Sylvanus
Level 117
God Stats
2W - 4L
1,394 SR
Queue Stats
71W - 65L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
MSgt Grizzly
Hou Yi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,482 Elo+
Solo
Sol
Sol
Makamarius
Sol
Level 118
God Stats
11W - 14L
1,277 SR
Queue Stats
148W - 138L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 2 / 0
6,697
670
4,754
9,764
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 0
6,679
668
6,151
7,008
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
ShamanVice
Sylvanus
9
0 / 1 / 0
6,639
664
3,651
11,124
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 0 / 4
8,293
829
5,106
5,911
5,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
10
2 / 0 / 2
7,751
775
7,429
7,605
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
8,272
827
12,122
6,715
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
4
5
L
Jing Wei
0
2
0
0
W
Hou Yi
2
0
2
3
W
2
0
5
4.5
L
0
4
0
0
L
Sylvanus
ShamanVice
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
24,657
27,896
Taken
20,231
15,021
Mitigated
11,571
6,604
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,106
1,408
2,098
1,997
5,911
5,983
266
2,361
3,550
16,795
3,173
L
Jing Wei
4,754
2,324
0
1,032
9,764
3,739
0
5,888
3,876
0
21,250
W
Hou Yi
7,429
3,285
0
250
7,605
2,970
380
4,051
3,554
0
31,290
W
12,122
3,953
0
2,266
6,715
2,618
1,037
4,061
2,654
38,513
1,247
L
6,151
440
0
500
7,008
2,846
0
5,249
1,759
26,540
0
L
Sylvanus
ShamanVice
Sylvanus
3,651
596
886
4,186
11,124
8,436
0
6,054
5,070
11,949
2,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,015
Gold Earned
24,316
95
Minions Killed
139
0
Camps Cleared
0
564,273
Distance Traveled
529,947
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,293
829
35
4
0
180,472
4
L
Jing Wei
6,697
670
32
3
0
200,474
0
W
Hou Yi
7,751
775
55
6
0
166,764
3
W
Sol
8,272
827
49
5
0
182,711
4
L
Janus
6,679
668
44
4
0
175,114
0
L
Sylvanus
6,639
664
19
2
0
188,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role