Player Matchup

Lancelot
Lancelot
DrunkenDragon64
Lancelot
Level 27
God Stats
7W - 10L
1,718 SR
Queue Stats
34W - 43L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
HodentheGreat
Kukulkan
Level 34
God Stats
1W - 4L
1,142 SR
Queue Stats
35W - 52L
1,204 Elo+
Party 2
Thanatos
Thanatos
Scrubmastakilla
Thanatos
Level 34
God Stats
1W - 2L
1,036 SR
Queue Stats
70W - 40L
1,244 Elo+
Solo
Team Averages
Level 32
1,299 SR
1,227 Elo+

VS

Team Averages
Level 33
1,401 SR
1,290 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Arakiell
Neith
Level 31
God Stats
1W - 1L
1,247 SR
Queue Stats
5W - 3L
1,110 Elo+
Solo
Cerberus
Cerberus
DC1019
Cerberus
Level 27
God Stats
5W - 4L
1,455 SR
Queue Stats
320W - 329L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 2 / 3
11,219
748
7,588
12,347
6,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
HodentheGreat
Kukulkan
13
2 / 4 / 3
11,135
742
14,391
9,817
4,465
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
15
3 / 3 / 2
11,244
750
8,920
12,818
5,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 3 / 5
10,999
733
11,736
18,782
17,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Arakiell
Neith
14
7 / 4 / 2
11,501
767
13,157
17,505
6,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DC1019
Cerberus
4
0 / 0 / 0
8,007
534
0
310
103
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
9
9
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
5
1.5
L
Neith
Arakiell
Neith
7
4
2
2
L
Cerberus
DC1019
Cerberus
0
0
0
0
W
Lancelot
2
2
3
1.75
W
Kukulkan
HodentheGreat
Kukulkan
2
4
3
0.88
W
Thanatos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
24,893
34,982
Taken
36,597
16,260
Mitigated
23,411
10,039
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,736
627
199
250
18,782
17,189
442
7,727
11,055
36,027
1,551
L
Neith
Arakiell
Neith
13,157
5,819
0
7,142
17,505
6,119
660
6,652
10,853
0
44,648
L
Cerberus
DC1019
Cerberus
0
0
0
0
310
103
0
117
193
692
0
W
Lancelot
7,588
1,199
0
1,291
12,347
6,073
0
3,210
9,137
0
26,872
W
Kukulkan
HodentheGreat
Kukulkan
14,391
2,782
0
2,354
9,817
4,465
722
3,222
6,595
52,078
0
W
Thanatos
8,920
2,956
0
6,394
12,818
5,722
0
4,076
8,742
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
30,507
145
Minions Killed
92
0
Camps Cleared
0
862,389
Distance Traveled
585,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,999
733
34
2
0
282,127
0
L
Neith
11,501
767
57
4
0
242,105
0
L
Cerberus
8,007
534
1
0
0
61,173
0
W
Lancelot
11,219
748
34
2
0
339,268
0
W
Kukulkan
11,135
742
70
5
0
256,848
2
W
Thanatos
11,244
750
41
3
0
266,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role