Player Matchup

Medusa
Medusa
Gold III
Rathiel2112
Medusa
Gold III
Level 148
God Stats
43W - 41L
1,647 SR
Queue Stats
208W - 201L
1,408 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
YFTBeastKing
Zhong Kui
Silver I
Level 139
God Stats
35W - 32L
1,547 SR
Queue Stats
362W - 357L
1,278 MMR
Party 2
Bacchus
Bacchus
Gold III
bahoda
Bacchus
Gold III
Level 87
God Stats
90W - 75L
1,587 SR
Queue Stats
208W - 196L
1,482 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,594 SR
1,389 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,550 SR
1,385 MMR
Hera
Hera
Gold I
AstroMark47
Hera
Gold I
Level 59
God Stats
29W - 12L
1,650 SR
Queue Stats
62W - 54L
1,416 MMR
Solo
Anhur
Anhur
Bronze III
sebasgalaxi
Anhur
Bronze III
Level 106
God Stats
13W - 17L
1,500 SR
Queue Stats
123W - 131L
1,369 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
xNeffarioz
Xing Tian
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 6 / 4
10,785
674
11,346
16,925
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
YFTBeastKing
Zhong Kui
15
3 / 4 / 1
12,330
771
11,177
22,570
15,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
bahoda
Bacchus
14
2 / 4 / 3
11,887
743
11,932
20,688
27,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
AtlasCharonCabrakanKuzenboJanus

VS

Bans
MartichorasDanzaburouPersephoneCernunnosThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 13
13,460
841
19,693
8,806
4,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 2 / 3
13,786
862
23,267
15,587
7,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
xNeffarioz
Xing Tian
14
3 / 3 / 6
11,964
748
7,883
21,031
26,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Medusa
0
6
4
0.33
L
Zhong Kui
YFTBeastKing
Zhong Kui
3
4
1
0.88
L
Bacchus
bahoda
Bacchus
2
4
3
0.88
W
10
2
3
5.75
W
Xing Tian
xNeffarioz
Xing Tian
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
50,843
60,183
Taken
45,424
50,308
Mitigated
38,291
6,220
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,693
5,083
0
3,185
8,806
4,201
1,775
4,328
4,248
84,599
0
L
Medusa
11,346
4,263
0
1,102
16,925
7,290
0
10,741
6,184
0
61,443
L
Zhong Kui
YFTBeastKing
Zhong Kui
11,177
280
0
4,441
22,570
15,353
0
9,894
12,676
56,368
0
L
Bacchus
bahoda
Bacchus
11,932
922
0
677
20,688
27,665
0
7,373
13,315
30,731
0
W
23,267
12,080
0
5,682
15,587
7,495
648
8,304
6,871
0
67,129
W
Xing Tian
xNeffarioz
Xing Tian
7,883
811
0
2,097
21,031
26,595
22
9,580
10,865
19,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
39,210
180
Minions Killed
200
0
Camps Cleared
0
927,464
Distance Traveled
950,039
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,460
841
130
8
0
329,357
6
L
Medusa
10,785
674
65
4
0
298,075
7
L
Zhong Kui
12,330
771
74
5
0
304,312
2
L
Bacchus
11,887
743
41
3
0
325,077
0
W
Anhur
13,786
862
55
3
0
302,415
0
W
Xing Tian
11,964
748
15
1
0
318,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role