Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AyyGoat
Geb
Level 61
God Stats
1W - 1L
1,726 SR
Queue Stats
15W - 27L
1,413 Elo+
Party 1
Fafnir
Fafnir
Dyna244
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,448 Elo+
Solo
Loki
Loki
Mypotatoaim
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,493 Elo+
Party 1
Set
Set
lobojames
Set
Level 140
God Stats
1W - 1L
1,689 SR
Queue Stats
378W - 369L
1,436 Elo+
Solo
Team Averages
Level 121
1,583 SR
1,458 Elo+

VS

Team Averages
Level 133
1,469 SR
1,485 Elo+
Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Akacie
Vulcan
Level 108
God Stats
3W - 3L
1,403 SR
Queue Stats
416W - 415L
1,506 Elo+
Solo
Janus
Janus
BUDBUD_2005
Janus
Level 154
God Stats
30W - 12L
1,746 SR
Queue Stats
751W - 753L
1,392 Elo+
Solo
Hun Batz
Hun Batz
DismissedMO3
Hun Batz
Level 159
God Stats
4W - 2L
1,291 SR
Queue Stats
137W - 150L
1,505 Elo+
Solo
Agni
Agni
NoGuN
Agni
Level 138
God Stats
3W - 4L
1,405 SR
Queue Stats
168W - 185L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 1 / 0
4,728
946
1,724
3,185
2,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
10
0 / 1 / 1
5,228
1,046
2,911
6,970
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Dyna244
Fafnir
10
0 / 0 / 1
5,335
1,067
652
4,073
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 2 / 1
4,624
925
4,754
4,055
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,790
958
413
4,416
1,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 0 / 5
5,479
1,096
1,072
2,532
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Akacie
Vulcan
10
2 / 0 / 4
5,728
1,146
7,077
2,663
861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 3
6,252
1,250
2,630
771
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
DismissedMO3
Hun Batz
9
1 / 0 / 6
5,721
1,144
4,558
3,848
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
NoGuN
Agni
9
2 / 2 / 4
5,531
1,106
4,940
3,181
1,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
7
7
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
W
Bakasura
 
Bakasura
0
0
5
2.5
W
Vulcan
Akacie
Vulcan
2
0
4
4
L
Geb
0
1
1
0.5
W
2
0
3
3.5
W
Hun Batz
DismissedMO3
Hun Batz
1
0
6
4
L
Fafnir
Dyna244
Fafnir
0
0
1
0.5
L
0
2
1
0.25
W
Agni
NoGuN
Agni
2
2
4
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,454
Damage
20,277
22,699
Taken
12,995
14,296
Mitigated
6,545
7,446
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,724
0
860
857
3,185
2,201
0
2,198
987
1,090
1,978
W
Bakasura
 
Bakasura
1,072
563
375
996
2,532
2,388
505
901
1,631
0
1,065
W
Vulcan
Akacie
Vulcan
7,077
3,532
1,156
1,194
2,663
861
540
499
2,164
10,062
0
L
Geb
2,911
140
353
996
6,970
4,936
0
5,048
1,822
9,562
442
W
2,630
255
0
0
771
229
572
36
735
13,765
0
W
Hun Batz
DismissedMO3
Hun Batz
4,558
219
0
620
3,848
1,814
407
1,646
2,202
0
7,428
L
Fafnir
Dyna244
Fafnir
652
0
751
2,190
4,073
3,936
0
2,341
1,597
2,400
0
L
4,754
293
461
379
4,055
1,283
0
2,295
1,486
0
10,175
W
Agni
NoGuN
Agni
4,940
295
411
121
3,181
1,253
492
594
2,587
6,578
0
L
413
176
390
209
4,416
1,940
0
2,765
1,651
0
4,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
28,711
44
Minions Killed
57
0
Camps Cleared
0
484,556
Distance Traveled
536,865
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,728
946
6
1
0
73,614
0
W
Bakasura
5,479
1,096
11
2
0
115,942
0
W
Vulcan
5,728
1,146
8
2
0
130,174
0
L
Geb
5,228
1,046
10
2
0
112,486
0
W
Janus
6,252
1,250
30
6
0
86,191
0
W
Hun Batz
5,721
1,144
4
1
0
124,526
3
L
Fafnir
5,335
1,067
4
1
0
106,943
0
L
Loki
4,624
925
10
2
0
104,949
0
W
Agni
5,531
1,106
4
1
0
80,032
0
L
Set
4,790
958
14
3
0
86,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role