Player Matchup

Hachiman
Hachiman
Gold V
BDB x SOL
Hachiman
Gold V
Level 116
God Stats
27W - 40L
1,512 SR
Queue Stats
317W - 321L
1,281 MMR
Solo
Hades
Hades
Gold V
IIDredII
Hades
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,236 MMR
Solo
Bakasura
Bakasura
Bronze III
Thighsweat7867
Bakasura
Bronze III
Level 30
God Stats
0W - 7L
1,500 SR
Queue Stats
28W - 52L
1,341 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 71
1,504 SR
1,286 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,371 SR
1,294 MMR
Thoth
Thoth
Silver I
Dimyots
Thoth
Silver I
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,108 MMR
Party 1
Ganesha
Ganesha
Gold III
OG_BoMbEr15
Ganesha
Gold III
Level 155
God Stats
3W - 4L
1,342 SR
Queue Stats
35W - 37L
1,355 MMR
Party 1
King Arthur
King Arthur
Gold II
Xx_Kakashi_xX999
King Arthur
Gold II
Level 62
God Stats
2W - 2L
1,272 SR
Queue Stats
109W - 130L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BDB x SOL
Hachiman
13
1 / 8 / 1
10,837
637
12,996
18,061
5,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
IIDredII
Hades
14
0 / 5 / 2
10,921
642
10,142
15,682
6,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
12
1 / 5 / 1
10,539
620
8,065
15,534
7,495
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HorusAchillesBaron SamediKuzenboDanzaburou

VS

Bans
BacchusJanusShivaAh PuchChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dimyots
Thoth
16
6 / 2 / 9
13,519
795
14,185
7,638
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
OG_BoMbEr15
Ganesha
16
0 / 0 / 17
12,435
731
7,293
14,776
18,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Xx_Kakashi_xX999
King Arthur
16
12 / 0 / 5
14,506
853
21,090
20,774
20,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
18
18
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BDB x SOL
Hachiman
1
8
1
0.19
W
Thoth
Dimyots
Thoth
6
2
9
5.25
L
Hades
IIDredII
Hades
0
5
2
0.2
W
Ganesha
OG_BoMbEr15
Ganesha
0
0
17
8.5
L
Bakasura
1
5
1
0.3
W
King Arthur
Xx_Kakashi_xX999
King Arthur
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
42,568
49,277
Taken
43,188
19,484
Mitigated
42,136
9,682
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BDB x SOL
Hachiman
12,996
9,344
0
2,679
18,061
5,237
0
9,605
8,456
0
59,379
W
Thoth
Dimyots
Thoth
14,185
1,126
0
250
7,638
3,159
903
2,016
5,347
65,710
0
L
Hades
IIDredII
Hades
10,142
1,504
513
2,474
15,682
6,752
0
6,602
9,080
40,771
0
W
Ganesha
OG_BoMbEr15
Ganesha
7,293
613
0
2,813
14,776
18,077
641
3,430
10,766
34,564
0
L
Bakasura
8,065
5,685
0
4,016
15,534
7,495
0
6,144
9,390
0
21,692
W
King Arthur
Xx_Kakashi_xX999
King Arthur
21,090
1,975
0
3,855
20,774
20,900
574
5,190
14,563
449
63,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
40,460
171
Minions Killed
197
0
Camps Cleared
0
804,812
Distance Traveled
945,153
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,837
637
76
4
0
270,556
2
W
Thoth
13,519
795
95
6
0
312,706
0
L
Hades
10,921
642
47
3
0
275,396
0
W
Ganesha
12,435
731
4
0
0
326,876
7
L
Bakasura
10,539
620
48
3
0
258,860
0
W
King Arthur
14,506
853
98
6
0
305,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role