Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
NoFFiK
Da Ji
Level 164
God Stats
75W - 42L
1,651 SR
Queue Stats
262W - 263L
1,488 Elo+
Solo
Poseidon
Poseidon
Valientino9146
Poseidon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,259 Elo+
Party 2
Janus
Janus
XEvoLutioNx
Janus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,243 Elo+
Solo
Team Averages
Level 110
1,530 SR
1,398 Elo+

VS

Team Averages
Level 87
1,500 SR
1,441 Elo+
Hun Batz
Hun Batz
Aggoir
Hun Batz
Level 95
God Stats
0W - 1L
1,531 SR
Queue Stats
77W - 54L
1,547 Elo+
Solo
Charon
Charon
EmPTyWin777
Charon
Level 20
God Stats
1W - 6L
1,218 SR
Queue Stats
3W - 13L
1,155 Elo+
Party 1
Neith
Neith
MianaTheBard
Neith
Level 114
God Stats
41W - 33L
1,492 SR
Queue Stats
298W - 323L
1,474 Elo+
Solo
Merlin
Merlin
SomeOne228
Merlin
Level 57
God Stats
2W - 2L
1,501 SR
Queue Stats
37W - 47L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
shuguaperas
Aphrodite
Level 147
God Stats
1W - 2L
1,760 SR
Queue Stats
14W - 8L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 6
7,079
1,416
2,856
7,304
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
 
Kukulkan
11
1 / 0 / 3
6,354
1,271
3,715
2,022
755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
NoFFiK
Da Ji
11
2 / 1 / 5
6,630
1,326
7,923
4,673
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
11
2 / 1 / 4
6,468
1,294
3,995
3,409
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 3
6,318
1,264
3,925
2,330
806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

376

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aggoir
Hun Batz
11
2 / 2 / 1
6,363
1,273
6,419
6,290
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charon
11
0 / 3 / 2
6,305
1,261
2,546
7,427
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,799
1,160
2,601
4,551
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
SomeOne228
Merlin
11
1 / 1 / 2
6,366
1,273
5,112
4,652
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
shuguaperas
Aphrodite
10
0 / 0 / 0
5,380
1,076
987
1,659
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
8
Kills
3
3
Deaths
8
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
6
4
W
Kukulkan
 
Kukulkan
1
0
3
2.5
L
Hun Batz
Aggoir
Hun Batz
2
2
1
1.25
L
Charon
0
3
2
0.33
L
0
2
1
0.25
W
Da Ji
NoFFiK
Da Ji
2
1
5
4.5
L
Merlin
SomeOne228
Merlin
1
1
2
2
W
Poseidon
2
1
4
4
W
2
0
3
3.5
L
Aphrodite
shuguaperas
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
17,665
19,738
Taken
24,579
9,255
Mitigated
11,589
2,244
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,856
217
0
2,244
7,304
4,166
0
3,189
3,965
5,456
0
W
Kukulkan
 
Kukulkan
3,715
403
0
0
2,022
755
0
914
958
27,347
0
L
Hun Batz
Aggoir
Hun Batz
6,419
1,052
0
174
6,290
2,978
0
3,285
2,855
0
9,693
L
Charon
2,546
346
0
828
7,427
4,963
0
4,696
2,581
8,917
0
L
2,601
482
0
629
4,551
1,481
0
2,213
2,188
0
14,643
W
Da Ji
NoFFiK
Da Ji
7,923
1,934
0
0
4,673
2,390
0
1,845
2,828
0
10,642
L
Merlin
SomeOne228
Merlin
5,112
443
0
0
4,652
1,558
0
3,117
1,535
20,641
0
W
Poseidon
3,995
831
0
0
3,409
1,138
0
1,426
1,983
9,460
0
W
3,925
611
0
0
2,330
806
0
1,121
1,059
17,961
0
L
Aphrodite
shuguaperas
Aphrodite
987
108
88
833
1,659
609
0
1,030
629
4,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
30,213
132
Minions Killed
107
6
Camps Cleared
3
513,821
Distance Traveled
449,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,079
1,416
7
1
1
106,194
0
W
Kukulkan
6,354
1,271
66
13
1
105,417
0
L
Hun Batz
6,363
1,273
6
1
1
114,554
0
L
Charon
6,305
1,261
1
0
1
96,083
0
L
Neith
5,799
1,160
42
8
0
102,388
0
W
Da Ji
6,630
1,326
6
1
2
104,836
0
L
Merlin
6,366
1,273
47
9
1
98,386
0
W
Poseidon
6,468
1,294
19
4
2
98,224
2
W
Janus
6,318
1,264
34
7
0
99,150
0
L
Aphrodite
5,380
1,076
11
2
0
37,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role