Player Matchup

Lancelot
Lancelot
BuckelBjorn2
Lancelot
Level 83
God Stats
1W - 2L
1,279 SR
Queue Stats
78W - 88L
1,394 Elo+
Solo
Cthulhu
Cthulhu
LepVor
Cthulhu
Level 67
God Stats
2W - 0L
1,748 SR
Queue Stats
6W - 1L
1,814 Elo+
Solo
Heimdallr
Heimdallr
Renag
Heimdallr
Level 56
God Stats
1W - 2L
1,313 SR
Queue Stats
42W - 51L
1,398 Elo+
Solo
Hel
Hel
TTVSCAR6811
Hel
Level 79
God Stats
3W - 2L
1,686 SR
Queue Stats
282W - 249L
1,460 Elo+
Solo
Anubis
Anubis
takito10062004
Anubis
Level 109
God Stats
14W - 14L
1,483 SR
Queue Stats
105W - 103L
1,449 Elo+
Solo
Team Averages
Level 79
1,502 SR
1,503 Elo+

VS

Team Averages
Level 63
1,454 SR
1,437 Elo+
Chiron
Chiron
AlphaGAMERxdxd
Chiron
Level 69
God Stats
2W - 3L
1,459 SR
Queue Stats
106W - 103L
1,450 Elo+
Party 1
Achilles
Achilles
MrElektrika
Achilles
Level 101
God Stats
6W - 9L
1,303 SR
Queue Stats
149W - 148L
1,436 Elo+
Party 1
Ullr
Ullr
golloum47
Ullr
Level 68
God Stats
2W - 1L
1,798 SR
Queue Stats
132W - 126L
1,464 Elo+
Solo
Aphrodite
Aphrodite
sov7drugaya
Aphrodite
Level 34
God Stats
41W - 35L
1,528 SR
Queue Stats
124W - 142L
1,432 Elo+
Solo
Hades
Hades
ungetan-Graph
Hades
Level 42
God Stats
3W - 3L
1,182 SR
Queue Stats
19W - 28L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BuckelBjorn2
Lancelot
16
2 / 2 / 5
9,011
563
10,820
17,194
8,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
LepVor
Cthulhu
12
1 / 2 / 5
7,780
486
10,777
14,806
10,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Renag
Heimdallr
13
5 / 1 / 1
8,037
502
13,710
14,170
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 2
9,951
622
10,971
10,122
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 0
9,260
579
8,660
12,225
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,572
411
11,430
13,676
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
MrElektrika
Achilles
13
0 / 1 / 3
7,590
474
7,882
14,002
13,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
5 / 4 / 0
8,322
520
14,187
16,951
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
sov7drugaya
Aphrodite
11
0 / 3 / 3
6,978
436
5,751
13,927
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 1
6,747
422
7,782
14,745
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
7
8
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Lancelot
BuckelBjorn2
Lancelot
2
2
5
2.25
W
Cthulhu
LepVor
Cthulhu
1
2
5
1.75
L
Achilles
MrElektrika
Achilles
0
1
3
1.5
W
Heimdallr
Renag
Heimdallr
5
1
1
5.5
W
6
1
2
7
L
Ullr
5
4
0
1.25
L
Aphrodite
sov7drugaya
Aphrodite
0
3
3
0.5
W
2
2
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,938
Damage
47,032
68,517
Taken
73,301
36,619
Mitigated
43,712
28,621
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,430
3,386
999
2,036
13,676
6,348
0
5,971
7,655
0
50,089
W
Lancelot
BuckelBjorn2
Lancelot
10,820
2,103
0
3,078
17,194
8,446
0
1,070
16,124
0
89,835
W
Cthulhu
LepVor
Cthulhu
10,777
295
2,826
5,392
14,806
10,010
112
4,177
10,629
29,921
0
L
Achilles
MrElektrika
Achilles
7,882
510
0
468
14,002
13,261
120
7,045
6,957
0
48,416
W
Heimdallr
Renag
Heimdallr
13,710
6,293
0
5,780
14,170
7,375
674
3,094
11,076
0
58,525
W
10,971
1,313
957
5,140
10,122
4,755
276
5,192
4,930
87,087
0
L
Ullr
14,187
7,368
0
2,669
16,951
7,136
0
4,152
12,799
0
70,861
L
Aphrodite
sov7drugaya
Aphrodite
5,751
507
5,037
7,179
13,927
10,559
0
5,195
8,732
27,382
0
W
8,660
318
0
5,448
12,225
6,033
0
0
12,225
70,769
0
L
7,782
643
114
4,152
14,745
6,408
613
8,045
6,700
44,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
36,209
480
Minions Killed
332
0
Camps Cleared
0
1,587,014
Distance Traveled
1,416,667
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,572
411
68
4
0
288,250
0
W
Lancelot
9,011
563
105
7
0
377,547
0
W
Cthulhu
7,780
486
23
1
0
328,432
0
L
Achilles
7,590
474
68
4
0
286,658
0
W
Heimdallr
8,037
502
88
6
0
278,526
0
W
Hel
9,951
622
132
8
0
330,485
0
L
Ullr
8,322
520
93
6
0
284,799
0
L
Aphrodite
6,978
436
39
2
0
275,068
6
W
Anubis
9,260
579
132
8
0
272,024
0
L
Hades
6,747
422
64
4
0
281,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role