Player Matchup

Ah Puch
Ah Puch
DeforesterPingu
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
EliteDynamite01
Zhong Kui
Level 129
God Stats
1W - 0L
1,216 SR
Queue Stats
4W - 7L
1,309 Elo+
Party 1
Cabrakan
Cabrakan
NathanIII
Cabrakan
Level 29
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
NexuSh4me
Cliodhna
Level 187
God Stats
3W - 4L
1,535 SR
Queue Stats
484W - 460L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
smokyeye
Sun Wukong
Level 150
God Stats
2W - 3L
1,114 SR
Queue Stats
264W - 269L
1,488 Elo+
Solo
Team Averages
Level 120
1,335 SR
1,452 Elo+

VS

Team Averages
Level 137
1,527 SR
1,498 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DanosRX8
Cabrakan
Level 148
God Stats
5W - 4L
1,616 SR
Queue Stats
592W - 594L
1,497 Elo+
Solo
Ganesha
Ganesha
Glubs
Ganesha
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
425W - 455L
1,485 Elo+
Solo
Chronos
Chronos
puklya86
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,084
808
11,597
6,973
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
EliteDynamite01
Zhong Kui
15
6 / 2 / 8
9,218
922
10,034
8,183
9,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
NathanIII
Cabrakan
15
3 / 1 / 11
8,082
808
7,718
8,083
10,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
NexuSh4me
Cliodhna
15
3 / 2 / 14
8,559
856
11,836
7,083
3,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
smokyeye
Sun Wukong
15
5 / 2 / 10
9,509
951
8,800
11,001
12,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 6 / 4
7,479
748
7,854
12,568
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
 
Arachne
12
2 / 5 / 5
7,210
721
4,863
10,159
6,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
DanosRX8
Cabrakan
11
1 / 4 / 5
7,160
716
3,409
10,791
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Glubs
Ganesha
15
0 / 3 / 8
7,245
725
7,336
12,128
13,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
puklya86
Chronos
16
5 / 1 / 1
8,425
843
12,134
9,800
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
18
Kills
10
10
Deaths
19
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
6
4
0.67
L
Arachne
 
Arachne
2
5
5
0.9
L
Cabrakan
DanosRX8
Cabrakan
1
4
5
0.88
W
1
3
9
1.83
W
Zhong Kui
EliteDynamite01
Zhong Kui
6
2
8
5
L
Ganesha
Glubs
Ganesha
0
3
8
1.33
W
Cabrakan
NathanIII
Cabrakan
3
1
11
8.5
W
Cliodhna
NexuSh4me
Cliodhna
3
2
14
5
L
Chronos
puklya86
Chronos
5
1
1
5.5
W
Sun Wukong
smokyeye
Sun Wukong
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,985
Damage
35,596
41,323
Taken
55,446
40,206
Mitigated
48,291
13,049
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,854
434
689
920
12,568
8,857
0
7,496
5,072
0
18,453
L
Arachne
 
Arachne
4,863
2,719
688
1,228
10,159
6,213
44
5,503
4,656
0
7,438
L
Cabrakan
DanosRX8
Cabrakan
3,409
110
623
1,188
10,791
14,637
0
5,601
5,190
5,641
0
W
11,597
549
1,470
1,455
6,973
3,268
0
3,178
3,795
28,386
0
W
Zhong Kui
EliteDynamite01
Zhong Kui
10,034
850
673
2,635
8,183
9,962
378
5,280
2,903
14,126
0
L
Ganesha
Glubs
Ganesha
7,336
467
1,180
1,826
12,128
13,027
0
6,394
5,734
13,436
0
W
Cabrakan
NathanIII
Cabrakan
7,718
1,118
1,329
1,853
8,083
10,455
30
4,287
3,796
10,256
0
W
Cliodhna
NexuSh4me
Cliodhna
11,836
1,500
0
743
7,083
3,727
630
2,529
4,554
0
25,168
L
Chronos
puklya86
Chronos
12,134
3,941
700
2,079
9,800
5,557
162
4,355
5,445
30,314
0
W
Sun Wukong
smokyeye
Sun Wukong
8,800
984
752
2,139
11,001
12,794
409
7,605
3,396
0
21,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
37,519
134
Minions Killed
120
0
Camps Cleared
0
888,869
Distance Traveled
909,829
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,479
748
26
3
0
184,794
0
L
Arachne
7,210
721
11
1
0
200,902
0
L
Cabrakan
7,160
716
13
1
0
144,439
0
W
Ah Puch
8,084
808
48
5
0
172,698
0
W
Zhong Kui
9,218
922
15
2
0
191,155
0
L
Ganesha
7,245
725
1
0
0
191,592
0
W
Cabrakan
8,082
808
12
1
0
168,899
1
W
Cliodhna
8,559
856
37
4
0
199,298
0
L
Chronos
8,425
843
69
7
0
188,102
0
W
Sun Wukong
9,509
951
22
2
0
156,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role