Player Matchup

Ne Zha
Ne Zha
Crb69
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 1
Charon
Charon
DakarDark3357
Charon
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 215L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
Kuani
Baba Yaga
Level 31
God Stats
2W - 1L
1,483 SR
Queue Stats
25W - 34L
1,400 Elo+
Party 1
Yemoja
Yemoja
Vallhawa
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Tiamat
Tiamat
zyphercode
Tiamat
Level 59
God Stats
1W - 1L
1,259 SR
Queue Stats
64W - 76L
1,415 Elo+
Party 1
Team Averages
Level 36
1,449 SR
1,433 Elo+

VS

Team Averages
Level 79
1,540 SR
1,441 Elo+
Jing Wei
Jing Wei
Caveman1457
Jing Wei
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 250L
1,330 Elo+
Solo
Serqet
Serqet
Fw_Goldo
Serqet
Level 82
God Stats
2W - 4L
1,562 SR
Queue Stats
95W - 96L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Oxquelate
Sun Wukong
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 86L
1,433 Elo+
Solo
Surtr
Surtr
QxPr3d4t0rxQ
Surtr
Level 104
God Stats
2W - 3L
1,548 SR
Queue Stats
222W - 216L
1,490 Elo+
Solo
Aphrodite
Aphrodite
issa-_-vibe9
Aphrodite
Level 83
God Stats
18W - 14L
1,588 SR
Queue Stats
716W - 732L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crb69
Ne Zha
18
4 / 3 / 9
11,520
678
12,639
14,698
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 2 / 19
12,909
759
9,713
18,907
28,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Kuani
Baba Yaga
20
7 / 4 / 10
12,605
741
16,411
19,389
12,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Vallhawa
Yemoja
19
2 / 2 / 11
12,650
744
10,917
13,211
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
zyphercode
Tiamat
20
7 / 3 / 12
12,675
746
27,848
18,145
17,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Caveman1457
Jing Wei
19
1 / 6 / 10
10,700
629
14,002
16,136
6,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
Fw_Goldo
Serqet
17
4 / 6 / 7
11,016
648
14,737
21,035
19,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Oxquelate
Sun Wukong
1
0 / 0 / 0
4,352
256
0
0
0
20
6 / 4 / 5
11,587
682
16,146
35,022
33,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
issa-_-vibe9
Aphrodite
19
2 / 5 / 8
10,350
609
19,329
21,013
11,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
21
Kills
13
14
Deaths
21
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Caveman1457
Jing Wei
1
6
10
1
W
Ne Zha
Crb69
Ne Zha
4
3
9
2.83
W
1
2
19
5.25
L
Serqet
Fw_Goldo
Serqet
4
6
7
1.25
W
Baba Yaga
Kuani
Baba Yaga
7
4
10
3
L
Sun Wukong
Oxquelate
Sun Wukong
0
0
0
0
L
6
4
5
2.13
W
Yemoja
Vallhawa
Yemoja
2
2
11
3.75
L
Aphrodite
issa-_-vibe9
Aphrodite
2
5
8
1.2
W
Tiamat
zyphercode
Tiamat
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,528
Damage
64,214
84,350
Taken
93,206
82,826
Mitigated
71,956
28,477
Healing
37,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Caveman1457
Jing Wei
14,002
8,160
0
250
16,136
6,903
86
13,642
2,494
0
35,481
W
Ne Zha
Crb69
Ne Zha
12,639
3,754
0
2,136
14,698
9,270
1,377
2,525
10,835
0
27,413
W
9,713
1,861
612
3,441
18,907
28,979
1,708
4,039
14,625
25,571
474
L
Serqet
Fw_Goldo
Serqet
14,737
2,899
831
2,962
21,035
19,431
0
10,344
10,691
0
23,814
W
Baba Yaga
Kuani
Baba Yaga
16,411
2,973
1,648
6,133
19,389
12,113
3,126
5,322
13,165
42,118
0
L
Sun Wukong
Oxquelate
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
16,146
3,826
515
9,862
35,022
33,653
0
25,423
9,599
1,078
30,274
W
Yemoja
Vallhawa
Yemoja
10,917
1,530
6,095
3,343
13,211
15,078
1,096
3,097
10,114
31,927
0
L
Aphrodite
issa-_-vibe9
Aphrodite
19,329
1,458
11,717
11,129
21,013
11,969
0
15,006
6,007
38,778
0
W
Tiamat
zyphercode
Tiamat
27,848
3,710
1,037
4,032
18,145
17,386
1,979
4,993
12,896
55,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
48,005
224
Minions Killed
141
0
Camps Cleared
0
1,486,926
Distance Traveled
1,139,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,700
629
36
2
0
263,895
0
W
Ne Zha
11,520
678
30
2
0
329,452
0
W
Charon
12,909
759
38
2
0
261,488
0
L
Serqet
11,016
648
28
2
0
297,887
0
W
Baba Yaga
12,605
741
68
4
0
284,598
0
L
Sun Wukong
4,352
256
0
0
0
0
0
L
Surtr
11,587
682
32
2
0
323,189
0
W
Yemoja
12,650
744
36
2
0
313,251
0
L
Aphrodite
10,350
609
45
3
0
254,251
0
W
Tiamat
12,675
746
52
3
0
298,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role