Player Matchup

King Arthur
King Arthur
GoofyFireDragon
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,578 Elo+
Party 3
Hades
Hades
SharinganSage50
Hades
Level 119
God Stats
22W - 16L
1,574 SR
Queue Stats
155W - 182L
1,518 Elo+
Party 1
Skadi
Skadi
Svengel
Skadi
Level 104
God Stats
57W - 44L
1,593 SR
Queue Stats
82W - 80L
1,554 Elo+
Party 1
Chaac
Chaac
Waffle_king891
Chaac
Level 103
God Stats
1W - 0L
1,548 SR
Queue Stats
4W - 0L
1,608 Elo+
Party 3
Sol
Sol
hsartmi
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 138L
1,421 Elo+
Solo
Team Averages
Level 99
1,543 SR
1,536 Elo+

VS

Team Averages
Level 123
1,445 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
GangstaMofo
Morgan Le Fay
Level 91
God Stats
13W - 21L
1,363 SR
Queue Stats
153W - 140L
1,488 Elo+
Solo
Susano
Susano
Harvell
Susano
Level 144
God Stats
1W - 3L
1,331 SR
Queue Stats
217W - 230L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SlinkySoup58999
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,527 SR
Queue Stats
30W - 34L
1,392 Elo+
Solo
Ra
Ra
Weedsc
Ra
Level 147
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 8L
1,403 Elo+
Party 2
Chaac
Chaac
telly30
Chaac
Level 122
God Stats
2W - 6L
1,296 SR
Queue Stats
228W - 222L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoofyFireDragon
King Arthur
16
1 / 3 / 10
9,590
1,066
4,968
12,678
12,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 2 / 6
10,218
1,135
10,601
10,253
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Svengel
Skadi
16
4 / 2 / 12
10,578
1,175
14,644
10,363
4,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 7
11,225
1,247
15,753
13,706
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
16
2 / 0 / 8
9,719
1,080
3,331
6,146
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

301

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GangstaMofo
Morgan Le Fay
15
0 / 1 / 6
9,135
1,015
9,835
5,382
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Harvell
Susano
14
4 / 5 / 4
9,663
1,074
11,748
19,423
9,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SlinkySoup58999
Ah Muzen Cab
14
1 / 4 / 5
8,874
986
9,030
10,416
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ra
15
3 / 8 / 5
10,097
1,122
15,562
16,903
8,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
telly30
Chaac
12
0 / 0 / 0
6,094
677
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
18
Kills
8
8
Deaths
18
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GangstaMofo
Morgan Le Fay
0
1
6
3
W
King Arthur
GoofyFireDragon
King Arthur
1
3
10
2
L
Susano
Harvell
Susano
4
5
4
1.2
W
4
2
6
3.5
L
Ah Muzen Cab
SlinkySoup58999
Ah Muzen Cab
1
4
5
0.88
W
Skadi
Svengel
Skadi
4
2
12
5
W
7
1
7
10.5
L
Ra
3
8
5
0.69
W
Sol
2
0
8
6
L
Chaac
telly30
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
46,175
53,146
Taken
52,124
37,077
Mitigated
25,526
12,556
Healing
1,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GangstaMofo
Morgan Le Fay
9,835
2,245
0
201
5,382
2,387
0
1,425
3,919
30,749
0
W
King Arthur
GoofyFireDragon
King Arthur
4,968
502
0
696
12,678
12,328
0
7,636
4,959
0
18,067
L
Susano
Harvell
Susano
11,748
2,077
0
308
19,423
9,435
0
5,580
13,110
0
22,206
W
10,601
645
617
2,738
10,253
6,241
0
4,698
5,555
27,317
0
L
Ah Muzen Cab
SlinkySoup58999
Ah Muzen Cab
9,030
1,456
0
0
10,416
5,083
0
2,449
7,863
0
18,651
W
Skadi
Svengel
Skadi
14,644
7,452
0
2,309
10,363
4,093
0
5,418
4,945
0
29,100
W
15,753
4,376
0
3,858
13,706
12,182
0
5,784
7,677
0
28,502
L
Ra
15,562
1,263
324
672
16,903
8,621
0
4,478
12,148
35,184
0
W
Sol
3,331
100
192
2,146
6,146
2,233
0
2,899
3,191
20,476
0
L
Chaac
telly30
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,330
Gold Earned
43,863
231
Minions Killed
142
8
Camps Cleared
3
899,342
Distance Traveled
681,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,135
1,015
51
6
1
162,674
0
W
King Arthur
9,590
1,066
55
6
0
184,295
0
L
Susano
9,663
1,074
20
2
1
191,118
0
W
Hades
10,218
1,135
61
7
1
172,468
0
L
Ah Muzen Cab
8,874
986
20
2
0
165,224
0
W
Skadi
10,578
1,175
41
5
2
174,809
0
W
Chaac
11,225
1,247
36
4
4
184,620
0
L
Ra
10,097
1,122
51
6
1
162,656
0
W
Sol
9,719
1,080
38
4
1
183,150
0
L
Chaac
6,094
677
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role