Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
APOCΩLYPTIC
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,473 Elo+
Party 1
Hachiman
Hachiman
Almightywill0609
Hachiman
Level 104
God Stats
2W - 0L
1,745 SR
Queue Stats
265W - 271L
1,476 Elo+
Solo
Scylla
Scylla
REDSALTxxx
Scylla
Level 103
God Stats
9W - 3L
1,950 SR
Queue Stats
196W - 192L
1,468 Elo+
Solo
Cthulhu
Cthulhu
SIllypeach
Cthulhu
Level 168
God Stats
18W - 6L
1,604 SR
Queue Stats
875W - 891L
1,404 Elo+
Solo
Team Averages
Level 132
1,660 SR
1,464 Elo+

VS

Team Averages
Level 130
1,398 SR
1,491 Elo+
Atlas
Atlas
 
Atlas
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DaaNg1T
Janus
Level 220
God Stats
6W - 12L
1,494 SR
Queue Stats
1,222W - 1,193L
1,498 Elo+
Party 2
Nike
Nike
EmotionalBrush5
Nike
Level 104
God Stats
0W - 3L
1,224 SR
Queue Stats
121W - 115L
1,537 Elo+
Solo
Eset
Eset
ICY3
Eset
Level 28
God Stats
5W - 3L
1,270 SR
Queue Stats
182W - 175L
1,457 Elo+
Solo
Surtr
Surtr
nhevoz
Surtr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 3 / 6
8,453
768
4,249
12,259
13,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
3 / 2 / 6
9,519
865
6,754
8,445
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 4 / 8
8,733
794
9,303
8,008
3,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
REDSALTxxx
Scylla
17
5 / 1 / 6
10,248
932
13,153
5,833
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SIllypeach
Cthulhu
13
3 / 3 / 9
8,436
767
7,595
9,907
10,683
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 4 / 8
7,516
683
4,556
11,271
11,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
DaaNg1T
Janus
15
1 / 4 / 6
8,517
774
9,028
7,369
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 6
8,775
798
10,575
11,256
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
ICY3
Eset
8
0 / 1 / 4
6,141
558
1,355
2,436
1,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
nhevoz
Surtr
16
6 / 4 / 5
9,127
830
7,015
11,763
12,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
16
Kills
13
13
Deaths
16
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
6
1.67
L
Atlas
 
Atlas
0
4
8
1
W
Olorun
3
2
6
3
W
3
4
8
1.75
L
Janus
DaaNg1T
Janus
1
4
6
1
L
6
3
6
3
L
Eset
ICY3
Eset
0
1
4
2
W
Scylla
REDSALTxxx
Scylla
5
1
6
8
W
Cthulhu
SIllypeach
Cthulhu
3
3
9
2.5
L
Surtr
nhevoz
Surtr
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
32,529
44,452
Taken
44,095
34,533
Mitigated
38,847
15,750
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,249
56
1,116
2,798
12,259
13,368
358
3,443
8,816
7,613
0
L
Atlas
 
Atlas
4,556
1,003
505
985
11,271
11,775
0
7,918
3,131
8,521
0
W
Olorun
6,754
3,205
1,728
2,858
8,445
4,204
2,003
5,008
3,437
27,835
0
W
9,303
5,100
242
517
8,008
3,479
735
2,234
5,774
0
17,977
L
Janus
DaaNg1T
Janus
9,028
387
1,568
770
7,369
4,477
0
5,969
1,294
26,699
0
L
10,575
259
727
324
11,256
8,853
0
7,055
3,999
0
18,676
L
Eset
ICY3
Eset
1,355
242
0
704
2,436
1,321
0
1,636
694
3,422
0
W
Scylla
REDSALTxxx
Scylla
13,153
369
2,503
1,675
5,833
2,799
1,026
2,252
3,581
30,268
0
W
Cthulhu
SIllypeach
Cthulhu
7,595
412
1,024
1,289
9,907
10,683
295
3,079
6,828
13,149
0
L
Surtr
nhevoz
Surtr
7,015
1,418
245
1,069
11,763
12,421
0
8,286
3,226
1,277
17,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
40,076
156
Minions Killed
101
0
Camps Cleared
0
969,826
Distance Traveled
783,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,453
768
9
1
0
179,984
0
L
Atlas
7,516
683
6
1
0
181,956
0
W
Olorun
9,519
865
57
5
0
192,168
0
W
Hachiman
8,733
794
20
2
0
169,962
0
L
Janus
8,517
774
48
4
0
155,749
0
L
Nike
8,775
798
25
2
0
189,315
0
L
Eset
6,141
558
4
0
0
70,129
0
W
Scylla
10,248
932
58
5
0
233,100
0
W
Cthulhu
8,436
767
12
1
0
194,612
0
L
Surtr
9,127
830
18
2
0
186,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role