Player Matchup

Hercules
Hercules
AfroCrack13
Hercules
Level 66
God Stats
5W - 7L
1,266 SR
Queue Stats
221W - 261L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
InYaFace0069
Nu Wa
Level 81
God Stats
3W - 4L
1,066 SR
Queue Stats
81W - 92L
1,454 Elo+
Party 3
Guan Yu
Guan Yu
InYourFace0069
Guan Yu
Level 97
God Stats
2W - 2L
1,243 SR
Queue Stats
42W - 44L
1,376 Elo+
Party 3
Zhong Kui
Zhong Kui
POC4sTr4nC4S
Zhong Kui
Level 68
God Stats
5W - 15L
1,366 SR
Queue Stats
973W - 958L
1,436 Elo+
Solo
Sol
Sol
adrinalda
Sol
Level 100
God Stats
6W - 1L
1,707 SR
Queue Stats
176W - 175L
1,416 Elo+
Solo
Team Averages
Level 82
1,330 SR
1,414 Elo+

VS

Team Averages
Level 79
1,480 SR
1,433 Elo+
Khepri
Khepri
Limaniel2023
Khepri
Level 29
God Stats
1W - 2L
1,519 SR
Queue Stats
89W - 95L
1,448 Elo+
Solo
Chang'e
Chang'e
Sach5125
Chang'e
Level 46
God Stats
1W - 1L
1,680 SR
Queue Stats
147W - 175L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The_Mutalisk_NL
Tsukuyomi
Level 145
God Stats
2W - 2L
1,665 SR
Queue Stats
161W - 230L
1,418 Elo+
Party 2
King Arthur
King Arthur
xTamara-Jane
King Arthur
Level 153
God Stats
0W - 3L
1,277 SR
Queue Stats
285W - 313L
1,497 Elo+
Party 2
Hachiman
Hachiman
Хельхейм
Hachiman
Level 21
God Stats
0W - 1L
1,259 SR
Queue Stats
24W - 36L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AfroCrack13
Hercules
14
3 / 5 / 13
8,845
804
6,296
19,199
21,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 2 / 18
10,398
945
22,509
9,461
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 17
8,786
799
10,567
13,504
17,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
POC4sTr4nC4S
Zhong Kui
17
6 / 2 / 18
10,121
920
19,990
16,183
17,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 1 / 19
10,304
937
19,116
12,006
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 4 / 8
9,432
857
6,737
16,190
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Sach5125
Chang'e
15
2 / 5 / 8
8,158
742
12,895
17,328
7,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
The_Mutalisk_NL
Tsukuyomi
14
1 / 6 / 7
8,062
733
13,822
16,908
9,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xTamara-Jane
King Arthur
15
3 / 5 / 5
8,413
765
7,892
20,734
19,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 6
8,152
741
9,772
13,259
6,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
27
Kills
10
13
Deaths
27
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
AfroCrack13
Hercules
3
5
13
1.9
W
9
2
18
9
W
3
3
17
3.83
L
Khepri
2
4
8
1.5
W
Zhong Kui
POC4sTr4nC4S
Zhong Kui
6
2
18
7.5
L
Chang'e
Sach5125
Chang'e
2
5
8
1.2
L
Tsukuyomi
The_Mutalisk_NL
Tsukuyomi
1
6
7
0.75
W
6
1
19
15.5
L
King Arthur
xTamara-Jane
King Arthur
3
5
5
1.1
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,478
Damage
51,118
70,353
Taken
84,419
67,107
Mitigated
60,888
31,258
Healing
25,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AfroCrack13
Hercules
6,296
2,245
693
6,494
19,199
21,832
561
5,099
14,100
420
11,228
W
22,509
6,331
1,878
2,239
9,461
4,738
705
2,440
7,021
32,628
0
W
10,567
418
3,873
2,568
13,504
17,187
178
3,505
9,999
1,482
13,919
L
Khepri
6,737
312
886
1,489
16,190
17,884
572
11,955
4,235
19,987
0
W
Zhong Kui
POC4sTr4nC4S
Zhong Kui
19,990
654
2,487
5,225
16,183
17,793
1,318
5,776
10,407
31,733
0
L
Chang'e
Sach5125
Chang'e
12,895
1,409
6,579
6,093
17,328
7,940
0
12,294
5,034
29,280
0
L
Tsukuyomi
The_Mutalisk_NL
Tsukuyomi
13,822
2,381
1,276
3,917
16,908
9,031
1,273
12,211
4,697
0
37,188
W
19,116
3,206
1,263
4,538
12,006
5,557
2,404
2,812
9,194
42,982
0
L
King Arthur
xTamara-Jane
King Arthur
7,892
851
1,181
3,650
20,734
19,965
155
15,000
5,734
0
18,843
L
9,772
6,590
56
644
13,259
6,068
0
11,501
1,758
0
15,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
42,217
128
Minions Killed
125
0
Camps Cleared
0
1,063,327
Distance Traveled
967,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,845
804
16
1
0
202,000
0
W
Nu Wa
10,398
945
14
1
0
195,597
0
W
Guan Yu
8,786
799
9
1
0
213,288
0
L
Khepri
9,432
857
21
2
0
215,703
0
W
Zhong Kui
10,121
920
26
2
0
224,614
0
L
Chang'e
8,158
742
32
3
0
192,827
0
L
Tsukuyomi
8,062
733
31
3
0
191,681
0
W
Sol
10,304
937
63
6
0
227,828
0
L
King Arthur
8,413
765
22
2
0
190,300
0
L
Hachiman
8,152
741
19
2
0
176,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role