Player Matchup

Surtr
Surtr
DerCoon5678
Surtr
Level 104
God Stats
6W - 1L
1,706 SR
Queue Stats
6W - 3L
1,475 Elo+
Party 3
Neith
Neith
Derrieretoi23
Neith
Level 28
God Stats
1W - 2L
1,124 SR
Queue Stats
101W - 124L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TKD SPIRIT
Tsukuyomi
Level 113
God Stats
3W - 3L
1,305 SR
Queue Stats
252W - 257L
1,482 Elo+
Solo
Kukulkan
Kukulkan
XlLighttimelX
Kukulkan
Level 124
God Stats
3W - 0L
1,736 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 3
Shiva
Shiva
Y_Sow-k
Shiva
Level 59
God Stats
56W - 41L
1,830 SR
Queue Stats
216W - 264L
1,395 Elo+
Party 2
Team Averages
Level 86
1,540 SR
1,421 Elo+

VS

Team Averages
Level 58
1,536 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
King04_oficial
Baron Samedi
Level 16
God Stats
7W - 5L
1,389 SR
Queue Stats
11W - 11L
1,399 Elo+
Party 1
Charybdis
Charybdis
SxdnessMTX
Charybdis
Level 69
God Stats
0W - 2L
1,475 SR
Queue Stats
119W - 98L
1,483 Elo+
Party 1
Ares
Ares
Vlado__98
Ares
Level 65
God Stats
32W - 17L
1,773 SR
Queue Stats
152W - 176L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Yathgmoth
Zhong Kui
Level 81
God Stats
4W - 4L
1,543 SR
Queue Stats
407W - 419L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
10,065
629
14,229
15,219
9,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 1
7,959
497
12,465
9,938
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
TKD SPIRIT
Tsukuyomi
15
6 / 3 / 2
8,652
541
7,501
14,013
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
XlLighttimelX
Kukulkan
14
2 / 1 / 2
8,349
522
5,477
5,236
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Y_Sow-k
Shiva
12
1 / 3 / 4
7,318
457
9,308
16,354
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 3
6,874
430
7,412
15,487
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
King04_oficial
Baron Samedi
13
1 / 4 / 1
7,404
463
4,489
8,892
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SxdnessMTX
Charybdis
12
2 / 2 / 2
7,108
444
10,186
11,689
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
1 / 1 / 2
7,417
464
4,733
14,075
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Yathgmoth
Zhong Kui
13
2 / 6 / 0
8,376
524
9,390
17,490
15,259
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
18
Kills
6
9
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
W
6
1
1
6.5
W
3
1
1
3.5
L
Baron Samedi
King04_oficial
Baron Samedi
1
4
1
0.38
L
Charybdis
SxdnessMTX
Charybdis
2
2
2
1.5
W
Tsukuyomi
TKD SPIRIT
Tsukuyomi
6
3
2
2.33
L
Ares
1
1
2
2
W
Kukulkan
XlLighttimelX
Kukulkan
2
1
2
3
W
Shiva
Y_Sow-k
Shiva
1
3
4
1
L
Zhong Kui
Yathgmoth
Zhong Kui
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,980
Damage
36,210
60,760
Taken
67,633
29,646
Mitigated
46,724
19,372
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,412
1,336
0
1,000
15,487
8,301
0
1,662
13,825
49,810
0
W
14,229
6,446
0
4,376
15,219
9,655
32
8,814
6,405
1,574
72,249
W
12,465
5,884
0
4,446
9,938
3,607
603
2,105
7,833
0
58,089
L
Baron Samedi
King04_oficial
Baron Samedi
4,489
386
212
1,825
8,892
4,818
39
3,730
5,162
52,703
0
L
Charybdis
SxdnessMTX
Charybdis
10,186
5,818
0
5,583
11,689
5,283
828
139
11,550
0
57,614
W
Tsukuyomi
TKD SPIRIT
Tsukuyomi
7,501
2,337
0
7,252
14,013
5,778
0
5,006
9,007
0
78,509
L
Ares
4,733
413
299
5,290
14,075
13,063
367
0
14,075
35,155
0
W
Kukulkan
XlLighttimelX
Kukulkan
5,477
248
0
740
5,236
2,026
560
2,439
2,797
51,503
0
W
Shiva
Y_Sow-k
Shiva
9,308
1,878
668
1,890
16,354
8,580
117
7,660
8,694
0
41,043
L
Zhong Kui
Yathgmoth
Zhong Kui
9,390
2,255
0
8,217
17,490
15,259
0
609
16,881
66,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
37,179
445
Minions Killed
417
0
Camps Cleared
0
1,610,114
Distance Traveled
1,408,713
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,874
430
67
4
0
295,379
0
W
Surtr
10,065
629
106
7
0
332,059
7
W
Neith
7,959
497
77
5
0
296,004
0
L
Baron Samedi
7,404
463
89
6
0
246,839
0
L
Charybdis
7,108
444
83
5
0
271,375
0
W
Tsukuyomi
8,652
541
102
6
0
365,684
0
L
Ares
7,417
464
38
2
0
322,905
8
W
Kukulkan
8,349
522
99
6
0
270,288
3
W
Shiva
7,318
457
61
4
0
346,079
5
L
Zhong Kui
8,376
524
140
9
0
272,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role