Player Matchup

Lancelot
Lancelot
Platinum V
Miscrian
Lancelot
Platinum V
Level 142
God Stats
1W - 1L
1,365 SR
Queue Stats
103W - 96L
1,703 MMR
Party 1
Anubis
Anubis
Platinum V
Reizmataz
Anubis
Platinum V
Level 146
God Stats
13W - 6L
1,661 SR
Queue Stats
98W - 94L
1,714 MMR
Party 1
Mulan
Mulan
Gold II
The Mystery 651
Mulan
Gold II
Level 155
God Stats
2W - 0L
1,881 SR
Queue Stats
46W - 50L
1,720 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,635 SR
1,712 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,480 SR
1,712 MMR
He Bo
He Bo
Platinum IV
VoidVigilante
He Bo
Platinum IV
Level 144
God Stats
0W - 1L
1,151 SR
Queue Stats
151W - 161L
1,756 MMR
Solo
Awilix
Awilix
Gold V
Zremos
Awilix
Gold V
Level 98
God Stats
0W - 1L
1,465 SR
Queue Stats
11W - 8L
1,723 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
freyaswat
Kumbhakarna
Gold III
Level 208
God Stats
0W - 1L
1,823 SR
Queue Stats
76W - 76L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Miscrian
Lancelot
15
8 / 3 / 6
12,571
898
17,588
13,231
7,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Reizmataz
Anubis
15
6 / 5 / 8
11,990
856
11,483
12,548
5,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 10
10,928
781
10,355
13,609
13,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabAchillesVulcanAresThoth

VS

Bans
PoseidonBacchusOdinCharonShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
11,177
798
15,021
11,090
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Zremos
Awilix
12
3 / 9 / 5
10,098
721
5,893
16,995
5,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
freyaswat
Kumbhakarna
13
3 / 1 / 6
10,629
759
5,662
16,075
21,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
15
Kills
9
9
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Miscrian
Lancelot
8
3
6
3.67
W
Anubis
Reizmataz
Anubis
6
5
8
2
W
1
1
10
6
L
3
5
5
1.1
L
Awilix
Zremos
Awilix
3
9
5
0.61
L
Kumbhakarna
freyaswat
Kumbhakarna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
26,576
39,388
Taken
44,160
26,281
Mitigated
31,059
10,726
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Miscrian
Lancelot
17,588
3,151
0
2,505
13,231
7,615
1,526
6,568
6,663
0
60,245
W
Anubis
Reizmataz
Anubis
11,483
252
0
3,748
12,548
5,414
708
8,167
4,381
47,106
0
W
10,355
851
252
4,221
13,609
13,252
255
6,483
7,126
0
34,320
L
15,021
1,063
0
1,046
11,090
3,573
0
2,997
8,093
53,306
0
L
Awilix
Zremos
Awilix
5,893
2,290
0
923
16,995
5,839
316
4,881
12,114
0
24,674
L
Kumbhakarna
freyaswat
Kumbhakarna
5,662
363
0
1,278
16,075
21,647
0
3,978
12,097
18,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
31,904
168
Minions Killed
131
0
Camps Cleared
0
789,590
Distance Traveled
803,119
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,571
898
73
5
0
285,638
0
W
Anubis
11,990
856
61
4
0
236,466
0
W
Mulan
10,928
781
34
2
0
267,486
2
L
He Bo
11,177
798
92
7
0
264,332
0
L
Awilix
10,098
721
23
2
0
253,791
3
L
Kumbhakarna
10,629
759
16
1
0
284,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role