Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Caseation
Nu Wa
Level 129
God Stats
5W - 1L
1,662 SR
Queue Stats
56W - 48L
1,513 Elo+
Party 1
Maui
Maui
leeroy182
Maui
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 40L
1,502 Elo+
Party 1
Team Averages
Level 94
1,554 SR
1,505 Elo+

VS

Team Averages
Level 90
1,653 SR
1,583 Elo+
Chaac
Chaac
Dewgies
Chaac
Level 81
God Stats
2W - 1L
1,807 SR
Queue Stats
12W - 13L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
HEAVYCANE
Sun Wukong
Level 106
God Stats
6W - 5L
1,638 SR
Queue Stats
68W - 45L
1,643 Elo+
Party 2
Zeus
Zeus
Proszn
Zeus
Level 84
God Stats
7W - 2L
1,514 SR
Queue Stats
102W - 95L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 6 / 2
7,149
715
6,383
8,610
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Caseation
Nu Wa
10
0 / 4 / 4
7,394
739
8,441
7,210
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
3 / 3 / 2
7,519
752
3,296
11,157
10,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dewgies
Chaac
12
10 / 0 / 2
9,718
972
9,277
11,832
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
HEAVYCANE
Sun Wukong
11
1 / 2 / 8
8,165
817
9,209
9,337
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Proszn
Zeus
10
2 / 3 / 6
8,180
818
5,860
5,270
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
2
0.5
L
Nu Wa
Caseation
Nu Wa
0
4
4
0.5
W
Chaac
Dewgies
Chaac
10
0
2
11
W
Sun Wukong
HEAVYCANE
Sun Wukong
1
2
8
2.5
W
Zeus
Proszn
Zeus
2
3
6
1.67
L
Maui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
24,346
26,977
Taken
26,439
18,353
Mitigated
15,937
5,254
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,383
1,941
0
2,594
8,610
4,720
0
1,082
7,205
0
15,038
L
Nu Wa
Caseation
Nu Wa
8,441
2,277
0
1,019
7,210
2,954
0
1,933
5,150
40,158
0
W
Chaac
Dewgies
Chaac
9,277
2,552
0
2,142
11,832
10,160
0
4,727
6,639
0
34,670
W
Sun Wukong
HEAVYCANE
Sun Wukong
9,209
3,029
0
677
9,337
4,052
1,184
3,912
4,889
0
29,119
W
Zeus
Proszn
Zeus
5,860
339
0
0
5,270
1,725
150
2,784
2,308
31,951
0
L
Maui
3,296
965
181
1,460
11,157
10,679
0
2,980
7,893
8,351
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,062
Gold Earned
26,063
88
Minions Killed
130
0
Camps Cleared
0
533,027
Distance Traveled
525,846
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,149
715
17
2
0
187,309
2
L
Nu Wa
7,394
739
65
7
0
166,257
0
W
Chaac
9,718
972
47
5
0
199,919
0
W
Sun Wukong
8,165
817
33
3
0
195,699
0
W
Zeus
8,180
818
50
5
0
130,228
0
L
Maui
7,519
752
6
1
0
179,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role