Player Matchup

Sun Wukong
Sun Wukong
Ariel_2469
Sun Wukong
Level 98
God Stats
10W - 15L
1,541 SR
Queue Stats
278W - 283L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
MindHunter94
Kuzenbo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
Rapiidsx
Mercury
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
477W - 455L
1,420 Elo+
Solo
Cernunnos
Cernunnos
sushigamer457
Cernunnos
Level 69
God Stats
6W - 7L
1,433 SR
Queue Stats
210W - 198L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
theClown8714
Baba Yaga
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 63
1,495 SR
1,460 Elo+

VS

Team Averages
Level 70
1,554 SR
1,431 Elo+
Sylvanus
Sylvanus
HEDSON_122
Sylvanus
Level 108
God Stats
31W - 14L
1,790 SR
Queue Stats
225W - 227L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
KINGCONNI
Cernunnos
Level 54
God Stats
55W - 40L
1,583 SR
Queue Stats
106W - 99L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
King04_oficial
Baron Samedi
Level 16
God Stats
7W - 5L
1,347 SR
Queue Stats
11W - 11L
1,373 Elo+
Party 3
Bellona
Bellona
Senator_Monke
Bellona
Level 104
God Stats
5W - 2L
1,736 SR
Queue Stats
250W - 286L
1,432 Elo+
Solo
Set
Set
SxdnessMTX
Set
Level 69
God Stats
2W - 1L
1,313 SR
Queue Stats
119W - 98L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ariel_2469
Sun Wukong
15
0 / 0 / 4
9,178
540
13,795
17,966
16,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
MindHunter94
Kuzenbo
10
0 / 2 / 5
7,324
431
7,124
11,813
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Rapiidsx
Mercury
15
6 / 5 / 0
9,390
552
10,828
20,584
8,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
sushigamer457
Cernunnos
14
2 / 6 / 2
8,835
520
15,270
16,751
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
theClown8714
Baba Yaga
11
0 / 6 / 2
7,010
412
6,677
13,585
5,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HEDSON_122
Sylvanus
15
4 / 4 / 6
9,802
577
6,220
19,379
18,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
KINGCONNI
Cernunnos
16
3 / 0 / 3
9,721
572
10,209
12,808
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
King04_oficial
Baron Samedi
15
5 / 2 / 4
9,351
550
11,141
9,820
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
2 / 0 / 3
9,313
548
15,130
19,525
20,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
5 / 3 / 6
9,392
552
11,228
18,044
10,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
19
19
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ariel_2469
Sun Wukong
0
0
4
2
W
Sylvanus
HEDSON_122
Sylvanus
4
4
6
1.75
W
Cernunnos
KINGCONNI
Cernunnos
3
0
3
4.5
W
Baron Samedi
King04_oficial
Baron Samedi
5
2
4
3.5
L
Kuzenbo
MindHunter94
Kuzenbo
0
2
5
1.25
L
Mercury
Rapiidsx
Mercury
6
5
0
1.2
W
Bellona
2
0
3
3.5
W
5
3
6
2.67
L
Cernunnos
sushigamer457
Cernunnos
2
6
2
0.5
L
Baba Yaga
theClown8714
Baba Yaga
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,694
Damage
53,928
80,699
Taken
79,576
52,119
Mitigated
60,750
20,002
Healing
34,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ariel_2469
Sun Wukong
13,795
2,039
0
5,448
17,966
16,413
470
3,579
14,387
0
80,483
W
Sylvanus
HEDSON_122
Sylvanus
6,220
1,717
5,247
7,231
19,379
18,979
253
4,442
14,937
21,904
0
W
Cernunnos
KINGCONNI
Cernunnos
10,209
5,419
0
6,652
12,808
6,173
719
1,954
10,854
0
88,347
W
Baron Samedi
King04_oficial
Baron Samedi
11,141
1,269
1,264
2,468
9,820
4,851
964
2,582
7,238
52,338
0
L
Kuzenbo
MindHunter94
Kuzenbo
7,124
2,305
361
1,757
11,813
15,341
48
2,860
8,953
22,000
0
L
Mercury
Rapiidsx
Mercury
10,828
7,047
0
3,850
20,584
8,576
305
2,650
17,934
0
77,963
W
Bellona
15,130
5,131
0
7,143
19,525
20,618
641
2,645
16,880
189
79,879
W
11,228
4,953
0
4,353
18,044
10,129
1,399
2,178
15,866
0
81,032
L
Cernunnos
sushigamer457
Cernunnos
15,270
7,506
0
6,939
16,751
5,827
642
2,503
14,248
0
81,231
L
Baba Yaga
theClown8714
Baba Yaga
6,677
1,680
0
1,647
13,585
5,962
180
5,914
7,671
31,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
47,579
427
Minions Killed
479
0
Camps Cleared
0
1,664,934
Distance Traveled
1,603,747
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,178
540
131
8
0
361,848
0
W
Sylvanus
9,802
577
29
2
0
301,928
3
W
Cernunnos
9,721
572
142
8
0
295,606
3
W
Baron Samedi
9,351
550
93
5
0
318,511
0
L
Kuzenbo
7,324
431
14
1
0
344,055
1
L
Mercury
9,390
552
101
6
0
388,858
0
W
Bellona
9,313
548
118
7
0
346,632
0
W
Set
9,392
552
97
6
0
341,070
4
L
Cernunnos
8,835
520
133
8
0
285,141
0
L
Baba Yaga
7,010
412
48
3
0
285,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role