Player Matchup

Osiris
Osiris
Platinum IV
IzaNahMate
Osiris
Platinum IV
Level 164
God Stats
7W - 2L
1,765 SR
Queue Stats
427W - 426L
1,637 MMR
Solo
Ra
Ra
Gold V
JorgiGeraerts
Ra
Gold V
Level 58
God Stats
0W - 4L
1,626 SR
Queue Stats
35W - 31L
1,654 MMR
Solo
Arachne
Arachne
Gold I
Marquichio777
Arachne
Gold I
Level 129
God Stats
14W - 5L
1,960 SR
Queue Stats
631W - 632L
1,672 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
deSectumSempra
Kumbhakarna
Gold I
Level 79
God Stats
4W - 2L
1,497 SR
Queue Stats
329W - 330L
1,642 MMR
Solo
Xbalanque
Xbalanque
Platinum V
themax300
Xbalanque
Platinum V
Level 120
God Stats
24W - 12L
1,764 SR
Queue Stats
107W - 118L
1,638 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,722 SR
1,649 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,535 SR
1,622 MMR
Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Flinte-
Janus
Gold II
Level 131
God Stats
24W - 35L
1,456 SR
Queue Stats
281W - 288L
1,600 MMR
Party 1
Mulan
Mulan
Platinum IV
FuriousDamage
Mulan
Platinum IV
Level 57
God Stats
3W - 4L
1,502 SR
Queue Stats
78W - 76L
1,648 MMR
Solo
Olorun
Olorun
Gold II
Hibfinite
Olorun
Gold II
Level 156
God Stats
12W - 5L
1,561 SR
Queue Stats
41W - 33L
1,657 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
O_Ogladiator
Baron Samedi
Platinum V
Level 139
God Stats
6W - 5L
1,654 SR
Queue Stats
249W - 239L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IzaNahMate
Osiris
11
0 / 3 / 0
6,435
536
8,396
14,465
14,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 3
6,871
573
4,275
7,233
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
11
3 / 2 / 2
6,621
552
3,445
12,730
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
deSectumSempra
Kumbhakarna
10
1 / 2 / 0
5,929
494
1,554
10,181
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
themax300
Xbalanque
12
0 / 3 / 0
6,479
540
4,919
8,940
3,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AgniBastetThorThanatosAres

VS

Bans
Ao KuangFreyaKaliApolloNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 3
7,464
622
7,702
13,615
10,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Flinte-
Janus
14
4 / 2 / 6
7,664
639
6,094
8,572
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 6
6,622
552
5,957
9,469
7,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Hibfinite
Olorun
14
3 / 0 / 1
8,075
673
7,393
5,815
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
O_Ogladiator
Baron Samedi
12
1 / 2 / 2
6,944
579
5,891
6,514
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
3
2.5
W
Janus
Flinte-
Janus
4
2
6
3.5
W
3
1
6
6
W
Olorun
Hibfinite
Olorun
3
0
1
3.5
L
Osiris
IzaNahMate
Osiris
0
3
0
0
L
1
2
3
1.25
L
Arachne
3
2
2
2
W
Baron Samedi
O_Ogladiator
Baron Samedi
1
2
2
1
L
Kumbhakarna
deSectumSempra
Kumbhakarna
1
2
0
0.5
L
Xbalanque
themax300
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
33,037
53,549
Taken
43,985
33,525
Mitigated
26,058
18,085
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,702
1,225
0
6,805
13,615
10,057
240
0
13,615
121
56,353
W
Janus
Flinte-
Janus
6,094
480
0
4,336
8,572
2,882
0
1,006
7,566
65,436
0
W
5,957
828
0
1,567
9,469
7,697
0
1,783
7,686
26
24,604
W
Olorun
Hibfinite
Olorun
7,393
4,132
120
3,957
5,815
2,729
0
259
5,556
68,377
0
L
Osiris
IzaNahMate
Osiris
8,396
3,163
0
4,972
14,465
14,036
0
2,171
12,294
0
55,053
L
4,275
862
413
2,169
7,233
3,446
0
4,003
3,230
66,057
0
L
Arachne
3,445
2,545
0
3,700
12,730
5,127
0
3,779
8,951
0
45,395
W
Baron Samedi
O_Ogladiator
Baron Samedi
5,891
1,078
377
2,526
6,514
2,693
0
2,781
3,733
56,705
0
L
Kumbhakarna
deSectumSempra
Kumbhakarna
1,554
147
0
3,075
10,181
7,683
0
4,270
5,911
12,034
0
L
Xbalanque
themax300
Xbalanque
4,919
3,366
0
3,756
8,940
3,233
0
5,302
3,638
0
58,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
36,769
382
Minions Killed
467
0
Camps Cleared
0
1,245,133
Distance Traveled
1,242,789
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,464
622
101
8
0
231,544
1
W
Janus
7,664
639
104
9
0
272,037
0
W
Mulan
6,622
552
31
3
0
251,411
5
W
Olorun
8,075
673
132
11
0
237,117
4
L
Osiris
6,435
536
83
7
0
206,159
0
L
Ra
6,871
573
113
9
0
260,170
2
L
Arachne
6,621
552
72
6
0
298,659
3
W
Baron Samedi
6,944
579
99
8
0
250,680
0
L
Kumbhakarna
5,929
494
9
1
0
260,552
2
L
Xbalanque
6,479
540
105
9
0
219,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role