Player Matchup

Sun Wukong
Sun Wukong
Platinum V
Miscrian
Sun Wukong
Platinum V
Level 142
God Stats
4W - 3L
1,664 SR
Queue Stats
103W - 96L
1,696 MMR
Party 1
Anubis
Anubis
Platinum V
Reizmataz
Anubis
Platinum V
Level 146
God Stats
13W - 6L
1,639 SR
Queue Stats
98W - 94L
1,711 MMR
Party 1
Scylla
Scylla
Gold I
mufasa1990
Scylla
Gold I
Level 88
God Stats
2W - 2L
1,625 SR
Queue Stats
17W - 14L
1,739 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,643 SR
1,715 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,630 SR
1,669 MMR
Neith
Neith
Platinum V
TealCrayfish235
Neith
Platinum V
Level 118
God Stats
17W - 24L
1,507 SR
Queue Stats
103W - 103L
1,647 MMR
Party 2
Hera
Hera
Gold II
Th6tPocket
Hera
Gold II
Level 60
God Stats
52W - 37L
1,643 SR
Queue Stats
270W - 317L
1,647 MMR
Solo
Tiamat
Tiamat
Platinum III
WalnutDart58645
Tiamat
Platinum III
Level 128
God Stats
34W - 24L
1,738 SR
Queue Stats
166W - 185L
1,713 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Miscrian
Sun Wukong
14
6 / 0 / 9
10,745
895
12,224
12,192
11,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Reizmataz
Anubis
13
2 / 3 / 8
9,796
816
5,910
11,929
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
mufasa1990
Scylla
13
7 / 1 / 6
10,830
903
9,319
6,862
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CharonKuzenboAchillesMartichorasThoth

VS

Bans
BastetCabrakanNe ZhaAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
9,422
785
5,795
11,825
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 4
8,356
696
9,736
9,180
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 1
8,869
739
6,319
9,696
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Miscrian
Sun Wukong
6
0
9
10.5
W
Anubis
Reizmataz
Anubis
2
3
8
2
L
2
6
2
0.5
L
0
4
4
0.5
L
2
5
1
0.5
W
Scylla
mufasa1990
Scylla
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
21,850
30,983
Taken
30,701
19,659
Mitigated
12,491
11,445
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Miscrian
Sun Wukong
12,224
1,671
0
4,615
12,192
11,204
516
4,328
7,704
0
43,768
W
Anubis
Reizmataz
Anubis
5,910
340
0
5,474
11,929
5,712
662
6,852
4,777
44,287
0
L
5,795
352
0
590
11,825
3,930
0
4,164
7,036
0
26,789
L
9,736
1,832
0
1,340
9,180
3,133
0
6,283
2,774
28,117
0
L
6,319
259
0
1,805
9,696
5,428
0
4,972
4,446
28,961
0
W
Scylla
mufasa1990
Scylla
9,319
634
0
1,356
6,862
2,743
1,377
4,838
1,862
46,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
26,647
158
Minions Killed
123
0
Camps Cleared
0
639,486
Distance Traveled
538,278
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,745
895
30
3
0
227,924
0
W
Anubis
9,796
816
61
5
0
192,839
0
L
Neith
9,422
785
48
4
0
184,674
0
L
Hera
8,356
696
33
3
0
177,545
0
L
Tiamat
8,869
739
42
4
0
176,059
0
W
Scylla
10,830
903
67
6
0
218,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role