Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GodofWasined
Izanami
Level 101
God Stats
49W - 32L
1,573 SR
Queue Stats
330W - 250L
1,556 Elo+
Solo
Merlin
Merlin
Kalkeeper
Merlin
Level 86
God Stats
51W - 64L
1,535 SR
Queue Stats
476W - 482L
1,486 Elo+
Solo
Janus
Janus
LordKrispies
Janus
Level 85
God Stats
1W - 3L
1,272 SR
Queue Stats
51W - 46L
1,539 Elo+
Solo
Hercules
Hercules
lordfuggi
Hercules
Level 100
God Stats
7W - 7L
1,672 SR
Queue Stats
112W - 119L
1,500 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,516 Elo+

VS

Team Averages
Level 76
1,467 SR
1,541 Elo+
Jormungandr
Jormungandr
KhorneFlakes1991
Jormungandr
Level 46
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 12L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Mimmi1999
Nu Wa
Level 105
God Stats
11W - 9L
1,535 SR
Queue Stats
30W - 26L
1,541 Elo+
Solo
Tyr
Tyr
Nesossss
Tyr
Level 43
God Stats
18W - 25L
1,220 SR
Queue Stats
149W - 175L
1,482 Elo+
Solo
Discordia
Discordia
NilfgaardRose
Discordia
Level 105
God Stats
10W - 10L
1,362 SR
Queue Stats
174W - 128L
1,602 Elo+
Solo
Izanami
Izanami
Thescaryecrow
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 1
7,626
1,089
5,949
7,894
3,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
GodofWasined
Izanami
12
0 / 1 / 2
7,368
1,053
5,132
7,798
3,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Kalkeeper
Merlin
12
1 / 1 / 2
7,476
1,068
7,276
6,752
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
6,661
952
3,141
3,503
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lordfuggi
Hercules
12
0 / 2 / 3
7,017
1,002
4,322
12,944
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

309

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KhorneFlakes1991
Jormungandr
12
1 / 2 / 4
7,243
1,035
6,209
8,347
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Mimmi1999
Nu Wa
13
1 / 1 / 3
7,635
1,091
8,008
5,100
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 5
7,465
1,066
9,746
4,941
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
NilfgaardRose
Discordia
12
2 / 0 / 2
7,605
1,086
7,491
2,364
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
1 / 0 / 4
7,426
1,061
4,925
6,901
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
3
Kills
6
6
Deaths
3
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
L
Izanami
GodofWasined
Izanami
0
1
2
1
L
Merlin
Kalkeeper
Merlin
1
1
2
2
W
Jormungandr
KhorneFlakes1991
Jormungandr
1
2
4
1.5
L
0
1
0
0
W
Nu Wa
Mimmi1999
Nu Wa
1
1
3
2.5
W
1
0
5
3.5
W
Discordia
NilfgaardRose
Discordia
2
0
2
3
W
Izanami
1
0
4
3
L
Hercules
lordfuggi
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
36,379
38,891
Taken
27,653
21,432
Mitigated
17,818
2,811
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,949
5,158
0
0
7,894
3,134
0
4,070
3,506
0
17,658
L
Izanami
GodofWasined
Izanami
5,132
2,449
0
0
7,798
3,450
0
3,459
4,234
0
24,370
L
Merlin
Kalkeeper
Merlin
7,276
81
0
0
6,752
2,598
0
3,455
2,722
28,041
0
W
Jormungandr
KhorneFlakes1991
Jormungandr
6,209
744
0
762
8,347
7,319
0
3,247
4,913
12,084
0
L
3,141
44
0
165
3,503
1,281
0
2,317
1,186
10,542
0
W
Nu Wa
Mimmi1999
Nu Wa
8,008
1,910
0
720
5,100
2,098
0
1,916
3,005
23,489
0
W
9,746
258
0
582
4,941
4,512
0
2,180
2,589
0
10,115
W
Discordia
NilfgaardRose
Discordia
7,491
534
0
177
2,364
924
0
165
2,113
24,609
0
W
Izanami
4,925
3,223
0
475
6,901
2,965
0
2,627
4,095
0
20,000
L
Hercules
lordfuggi
Hercules
4,322
276
0
2,646
12,944
10,969
0
6,721
5,085
0
11,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
37,374
164
Minions Killed
160
7
Camps Cleared
5
567,623
Distance Traveled
719,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,626
1,089
30
4
1
126,735
0
L
Izanami
7,368
1,053
51
7
4
108,722
0
L
Merlin
7,476
1,068
53
8
0
143,461
0
W
Jormungandr
7,243
1,035
14
2
1
141,774
0
L
Janus
6,661
952
22
3
2
51,057
0
W
Nu Wa
7,635
1,091
32
5
0
133,500
0
W
Tyr
7,465
1,066
18
3
0
165,417
1
W
Discordia
7,605
1,086
68
10
3
140,255
0
W
Izanami
7,426
1,061
28
4
1
138,455
0
L
Hercules
7,017
1,002
8
1
0
137,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role