Player Matchup

Anubis
Anubis
Diamond IV
Mayer1109
Anubis
Diamond IV
Level 120
God Stats
36W - 24L
1,728 SR
Queue Stats
125W - 114L
1,972 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,728 SR
1,972 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,789 SR
1,592 MMR
Sol
Sol
Gold II
Shaady2
Sol
Gold II
Level 117
God Stats
5W - 3L
1,789 SR
Queue Stats
29W - 36L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mayer1109
Anubis
14
5 / 0 / 0
9,506
1,188
6,896
7,281
4,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
He BoUllrAh Muzen CabSkadiHachiman

VS

Bans
AnhurBastetChronosPoseidonTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 5 / 0
6,922
865
4,309
8,442
3,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Mayer1109
Anubis
5
0
0
5
L
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,896
Damage
4,309
7,281
Taken
8,442
4,261
Mitigated
3,516
2,533
Healing
1,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Mayer1109
Anubis
6,896
194
0
2,533
7,281
4,261
2,050
4,713
2,568
46,479
0
L
Sol
4,309
1,393
0
1,977
8,442
3,516
0
7,034
1,408
27,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,506
Gold Earned
6,922
96
Minions Killed
55
5
Camps Cleared
3
147,539
Distance Traveled
152,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,506
1,188
96
12
5
147,539
0
L
Sol
6,922
865
55
7
3
152,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role