Player Matchup

Ix Chel
Ix Chel
Buzv
Ix Chel
Level 152
God Stats
3W - 1L
1,612 SR
Queue Stats
25W - 29L
1,562 Elo+
Solo
Chernobog
Chernobog
OneMrac
Chernobog
Level 121
God Stats
8W - 2L
1,858 SR
Queue Stats
36W - 23L
1,555 Elo+
Party 2
Athena
Athena
RamNoob
Athena
Level 137
God Stats
1W - 4L
1,716 SR
Queue Stats
49W - 48L
1,447 Elo+
Solo
Pele
Pele
Revan3363
Pele
Level 146
God Stats
3W - 5L
1,413 SR
Queue Stats
190W - 177L
1,572 Elo+
Party 2
Shiva
Shiva
ShaeCalmine
Shiva
Level 117
God Stats
15W - 10L
1,562 SR
Queue Stats
114W - 109L
1,484 Elo+
Solo
Team Averages
Level 135
1,632 SR
1,524 Elo+

VS

Team Averages
Level 63
1,492 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Bakello
Camazotz
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 281L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Clap_Duwuchan_07
Nu Wa
Level 75
God Stats
2W - 4L
1,676 SR
Queue Stats
384W - 357L
1,476 Elo+
Solo
Fenrir
Fenrir
TeyeW
Fenrir
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 1
Chernobog
Chernobog
mynameisLazar666
Chernobog
Level 122
God Stats
0W - 3L
1,477 SR
Queue Stats
42W - 30L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Buzv
Ix Chel
10
2 / 0 / 4
5,939
594
4,304
5,261
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
OneMrac
Chernobog
10
2 / 1 / 1
5,986
599
3,338
4,450
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
RamNoob
Athena
9
4 / 1 / 3
5,863
586
3,189
6,817
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
10
0 / 2 / 5
5,296
530
2,925
6,702
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,285
629
4,981
7,555
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 1 / 2
4,951
495
4,178
5,105
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Bakello
Camazotz
11
0 / 1 / 0
5,936
594
4,005
8,862
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 2
5,116
512
4,314
4,537
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TeyeW
Fenrir
9
2 / 2 / 2
5,555
556
2,644
6,967
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
9
0 / 3 / 1
5,159
516
2,631
7,366
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
2
2
L
Camazotz
Bakello
Camazotz
0
1
0
0
W
Ix Chel
Buzv
Ix Chel
2
0
4
4
L
1
2
2
1
W
Chernobog
OneMrac
Chernobog
2
1
1
2.5
W
Athena
RamNoob
Athena
4
1
3
5.5
W
Pele
0
2
5
1.25
W
1
0
0
1
L
Fenrir
TeyeW
Fenrir
2
2
2
1.5
L
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
17,772
30,785
Taken
32,837
14,957
Mitigated
17,306
10,970
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,178
747
0
2,277
5,105
4,513
0
2,102
2,925
14,703
0
L
Camazotz
Bakello
Camazotz
4,005
1,296
0
3,519
8,862
6,530
0
0
8,862
0
45,064
W
Ix Chel
Buzv
Ix Chel
4,304
422
408
2,083
5,261
1,989
0
2,828
2,433
45,447
0
L
4,314
1,315
0
500
4,537
1,469
0
2,131
2,260
38,829
0
W
Chernobog
OneMrac
Chernobog
3,338
2,083
0
2,731
4,450
1,627
0
1,534
2,916
0
45,866
W
Athena
RamNoob
Athena
3,189
1,458
0
2,179
6,817
4,616
0
1,622
5,195
12,186
0
W
Pele
2,925
698
0
1,551
6,702
2,142
0
2,219
4,483
0
37,862
W
4,981
1,688
0
2,018
7,555
4,583
0
289
7,266
0
45,160
L
Fenrir
TeyeW
Fenrir
2,644
655
0
2,138
6,967
2,492
0
1,155
5,770
0
31,221
L
Chernobog
2,631
1,858
0
1,910
7,366
2,302
0
1,825
5,527
0
33,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
26,717
333
Minions Killed
303
0
Camps Cleared
0
1,016,886
Distance Traveled
984,786
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,951
495
19
2
0
169,302
0
L
Camazotz
5,936
594
97
10
0
216,099
2
W
Ix Chel
5,939
594
99
10
0
193,287
1
L
Nu Wa
5,116
512
64
6
0
182,410
1
W
Chernobog
5,986
599
87
9
0
186,555
0
W
Athena
5,863
586
16
2
0
221,066
2
W
Pele
5,296
530
54
5
0
222,223
2
W
Shiva
6,285
629
77
8
0
193,755
1
L
Fenrir
5,555
556
54
5
0
222,778
0
L
Chernobog
5,159
516
69
7
0
194,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role