Player Matchup

He Bo
He Bo
Dloadzz-
He Bo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,622 Elo+
Solo
Bakasura
Bakasura
FRA Madara
Bakasura
Level 46
God Stats
1W - 1L
1,383 SR
Queue Stats
45W - 37L
1,510 Elo+
Party 3
Eset
Eset
Miss3o6-
Eset
Level 35
God Stats
14W - 35L
1,388 SR
Queue Stats
14W - 35L
1,356 Elo+
Solo
Xbalanque
Xbalanque
SirFuzzyLumpkins
Xbalanque
Level 116
God Stats
14W - 10L
1,549 SR
Queue Stats
338W - 353L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
lx Savitar xl
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,442 Elo+
Party 3
Team Averages
Level 60
1,464 SR
1,479 Elo+

VS

Team Averages
Level 71
1,588 SR
1,520 Elo+
Charon
Charon
Kabbage2
Charon
Level 103
God Stats
5W - 2L
1,647 SR
Queue Stats
101W - 102L
1,462 Elo+
Party 1
Scylla
Scylla
Kraze16
Scylla
Level 52
God Stats
5W - 4L
1,721 SR
Queue Stats
29W - 17L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
SpokeniKxmoi
Kukulkan
Level 101
God Stats
4W - 2L
1,560 SR
Queue Stats
28W - 17L
1,587 Elo+
Party 2
Neith
Neith
dzboyz83
Neith
Level 28
God Stats
7W - 3L
1,704 SR
Queue Stats
12W - 7L
1,566 Elo+
Party 2
Merlin
Merlin
l0rdf1sh72
Merlin
Level 69
God Stats
2W - 0L
1,307 SR
Queue Stats
78W - 78L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dloadzz-
He Bo
12
2 / 4 / 0
7,319
1,046
6,716
8,491
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
FRA Madara
Bakasura
12
0 / 5 / 2
6,863
980
2,666
12,218
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
12
1 / 2 / 3
7,267
1,038
5,339
8,364
6,456
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
12
0 / 0 / 2
6,676
954
2,723
1,828
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
lx Savitar xl
Zhong Kui
13
1 / 3 / 2
7,596
1,085
8,019
10,110
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kabbage2
Charon
13
0 / 1 / 9
7,896
1,128
5,221
6,748
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Kraze16
Scylla
13
3 / 0 / 7
8,102
1,157
12,008
4,637
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
SpokeniKxmoi
Kukulkan
14
8 / 1 / 4
9,891
1,413
11,113
6,085
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
dzboyz83
Neith
13
2 / 2 / 7
7,465
1,066
4,342
5,971
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
l0rdf1sh72
Merlin
13
1 / 0 / 7
7,406
1,058
4,413
3,318
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
4
Kills
14
14
Deaths
4
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
Dloadzz-
He Bo
2
4
0
0.5
L
Bakasura
FRA Madara
Bakasura
0
5
2
0.2
W
Charon
Kabbage2
Charon
0
1
9
4.5
W
Scylla
Kraze16
Scylla
3
0
7
6.5
L
Eset
1
2
3
1.25
L
Xbalanque
0
0
2
1
W
Kukulkan
SpokeniKxmoi
Kukulkan
8
1
4
10
W
Neith
dzboyz83
Neith
2
2
7
2.75
W
Merlin
l0rdf1sh72
Merlin
1
0
7
4.5
L
Zhong Kui
lx Savitar xl
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
37,097
41,011
Taken
26,759
24,832
Mitigated
15,221
6,428
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Dloadzz-
He Bo
6,716
570
0
370
8,491
3,557
0
6,609
1,728
12,972
0
L
Bakasura
FRA Madara
Bakasura
2,666
1,860
124
1,013
12,218
6,390
0
9,408
2,102
0
8,493
W
Charon
Kabbage2
Charon
5,221
475
237
1,140
6,748
6,591
0
4,547
2,106
8,812
0
W
Scylla
Kraze16
Scylla
12,008
1,497
0
0
4,637
2,151
0
4,091
546
22,218
0
L
Eset
5,339
796
295
820
8,364
6,456
0
6,796
1,269
16,419
0
L
Xbalanque
2,723
758
0
455
1,828
698
0
1,004
822
0
7,846
W
Kukulkan
SpokeniKxmoi
Kukulkan
11,113
701
0
0
6,085
2,683
0
4,876
1,059
41,153
0
W
Neith
dzboyz83
Neith
4,342
2,015
0
495
5,971
2,469
0
3,846
1,825
0
5,957
W
Merlin
l0rdf1sh72
Merlin
4,413
271
0
500
3,318
1,327
0
2,714
454
10,274
0
L
Zhong Kui
lx Savitar xl
Zhong Kui
8,019
332
0
3,351
10,110
7,731
0
7,041
2,335
30,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
40,760
125
Minions Killed
164
3
Camps Cleared
5
562,952
Distance Traveled
665,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,319
1,046
13
2
0
124,584
0
L
Bakasura
6,863
980
19
3
2
126,267
0
W
Charon
7,896
1,128
12
2
0
140,486
0
W
Scylla
8,102
1,157
28
4
1
140,564
0
L
Eset
7,267
1,038
17
2
0
125,472
0
L
Xbalanque
6,676
954
19
3
0
57,441
0
W
Kukulkan
9,891
1,413
103
15
3
142,738
0
W
Neith
7,465
1,066
4
1
0
101,261
0
W
Merlin
7,406
1,058
17
2
1
140,315
0
L
Zhong Kui
7,596
1,085
57
8
1
129,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role