Player Matchup

Tiamat
Tiamat
Burakoski
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,521 Elo+
Solo
Danzaburou
Danzaburou
FetkoCikulin
Danzaburou
Level 156
God Stats
14W - 3L
2,062 SR
Queue Stats
213W - 41L
1,832 Elo+
Party 2
Thoth
Thoth
RockstarLiving43
Thoth
Level 11
God Stats
1W - 2L
1,535 SR
Queue Stats
18W - 13L
1,581 Elo+
Solo
Horus
Horus
Sivenka
Horus
Level 81
God Stats
4W - 3L
1,640 SR
Queue Stats
214W - 49L
1,779 Elo+
Party 2
Arachne
Arachne
bloc_indemne6
Arachne
Level 76
God Stats
1W - 7L
1,388 SR
Queue Stats
12W - 26L
1,433 Elo+
Solo
Team Averages
Level 78
1,625 SR
1,629 Elo+

VS

Team Averages
Level 78
1,545 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
IIWonderLandsII
Kukulkan
Level 87
God Stats
11W - 12L
1,477 SR
Queue Stats
94W - 106L
1,429 Elo+
Party 1
Thoth
Thoth
KоnunАlеxаnder
Thoth
Level 4
God Stats
3W - 1L
1,749 SR
Queue Stats
5W - 4L
1,519 Elo+
Solo
King Arthur
King Arthur
alexisggjMZç
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Burakoski
Tiamat
13
0 / 3 / 3
6,884
688
2,389
7,498
3,648
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FetkoCikulin
Danzaburou
14
1 / 2 / 2
7,388
739
8,551
8,314
3,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
7,666
767
4,859
8,873
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sivenka
Horus
13
2 / 2 / 0
7,209
721
5,655
9,968
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
13
0 / 3 / 5
6,932
693
3,156
9,277
4,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 0 / 5
7,516
752
7,687
5,204
2,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
14
2 / 0 / 2
7,141
714
2,781
2,375
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
0 / 1 / 5
7,015
702
4,134
4,650
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
11 / 3 / 3
9,086
909
14,964
8,500
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
alexisggjMZç
King Arthur
14
1 / 1 / 9
7,347
735
8,457
12,084
10,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
14
14
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
5
2.5
W
Agni
 
Agni
2
0
2
3
L
Tiamat
Burakoski
Tiamat
0
3
3
0.5
L
Danzaburou
FetkoCikulin
Danzaburou
1
2
2
1
W
Kukulkan
0
1
5
2.5
W
11
3
3
4.17
L
2
4
0
0.5
L
Horus
Sivenka
Horus
2
2
0
1
W
King Arthur
alexisggjMZç
King Arthur
1
1
9
5.5
L
Arachne
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
38,023
43,930
Taken
32,813
23,720
Mitigated
17,168
7,178
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,687
3,211
0
2,831
5,204
2,033
247
886
4,232
0
30,261
W
Agni
 
Agni
2,781
184
0
375
2,375
823
0
887
1,488
11,157
0
L
Tiamat
Burakoski
Tiamat
2,389
376
0
760
7,498
3,648
0
4,327
3,171
21,646
0
L
Danzaburou
FetkoCikulin
Danzaburou
8,551
3,411
0
1,620
8,314
3,119
0
4,562
3,752
0
24,892
W
Kukulkan
4,134
296
0
0
4,650
1,490
570
1,341
3,185
24,434
0
W
14,964
184
0
292
8,500
2,804
0
1,462
6,873
35,776
0
L
4,859
214
0
500
8,873
2,890
0
5,553
3,282
24,976
0
L
Horus
Sivenka
Horus
5,655
1,672
660
1,940
9,968
9,112
0
3,442
6,526
0
13,956
W
King Arthur
alexisggjMZç
King Arthur
8,457
723
0
756
12,084
10,018
0
2,672
8,096
442
21,155
L
Arachne
3,156
2,034
0
1,698
9,277
4,951
0
4,137
5,140
0
10,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
38,105
180
Minions Killed
243
0
Camps Cleared
0
1,007,992
Distance Traveled
1,098,532
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,516
752
73
7
0
215,308
0
W
Agni
7,141
714
26
3
0
212,865
0
L
Tiamat
6,884
688
41
4
0
182,748
0
L
Danzaburou
7,388
739
52
5
0
211,768
0
W
Kukulkan
7,015
702
59
6
0
195,467
5
W
Thoth
9,086
909
43
4
0
237,222
2
L
Thoth
7,666
767
50
5
0
199,811
0
L
Horus
7,209
721
19
2
0
212,467
0
W
King Arthur
7,347
735
42
4
0
237,670
1
L
Arachne
6,932
693
18
2
0
201,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role