Player Matchup

Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
F3N1XDA0G
Surtr
Level 60
God Stats
21W - 22L
1,457 SR
Queue Stats
49W - 58L
1,290 Elo+
Solo
Kuzenbo
Kuzenbo
morlifemal
Kuzenbo
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 157L
1,505 Elo+
Solo
Team Averages
Level 70
1,486 SR
1,431 Elo+

VS

Team Averages
Level 87
1,336 SR
1,339 Elo+
Pele
Pele
BankrollCxrlos
Pele
Level 55
God Stats
11W - 5L
1,309 SR
Queue Stats
84W - 84L
1,360 Elo+
Solo
Ix Chel
Ix Chel
MullacAbu
Ix Chel
Level 80
God Stats
9W - 21L
1,186 SR
Queue Stats
41W - 52L
1,280 Elo+
Solo
Osiris
Osiris
Shine_Brightest
Osiris
Level 125
God Stats
18W - 18L
1,513 SR
Queue Stats
328W - 358L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 1 / 3
7,464
679
6,656
6,447
2,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
F3N1XDA0G
Surtr
10
3 / 4 / 0
7,710
701
5,875
9,689
6,893
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
morlifemal
Kuzenbo
10
0 / 3 / 3
7,166
651
5,749
12,145
8,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,635
785
9,136
9,892
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
MullacAbu
Ix Chel
11
4 / 0 / 4
8,579
780
8,522
3,992
2,669
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 7
7,973
725
5,953
11,122
10,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
8
8
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
3
2.5
W
3
2
5
2.75
L
Surtr
F3N1XDA0G
Surtr
3
4
0
0.75
W
Ix Chel
MullacAbu
Ix Chel
4
0
4
6
W
1
2
7
2.25
L
Kuzenbo
morlifemal
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,280
Damage
23,611
28,281
Taken
25,006
16,997
Mitigated
16,817
5,151
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,656
4,461
0
2,082
6,447
2,026
0
1,799
4,648
0
24,048
W
9,136
3,303
0
3,032
9,892
3,933
0
2,426
7,200
0
55,286
L
Surtr
F3N1XDA0G
Surtr
5,875
2,984
0
519
9,689
6,893
0
3,219
6,470
729
16,008
W
Ix Chel
MullacAbu
Ix Chel
8,522
610
1,319
1,097
3,992
2,669
0
1,183
2,741
29,480
0
W
5,953
2,890
0
1,384
11,122
10,215
16
2,371
8,489
0
19,727
L
Kuzenbo
morlifemal
Kuzenbo
5,749
1,553
0
2,550
12,145
8,078
0
3,630
8,515
21,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,340
Gold Earned
25,187
86
Minions Killed
142
0
Camps Cleared
0
548,984
Distance Traveled
613,409
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,464
679
37
3
0
149,636
2
W
Pele
8,635
785
64
6
0
234,212
1
L
Surtr
7,710
701
26
2
0
186,689
0
W
Ix Chel
8,579
780
45
4
0
200,943
0
W
Osiris
7,973
725
33
3
0
178,254
0
L
Kuzenbo
7,166
651
23
2
0
212,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role