Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
FreshMayko
Charon
Level 59
God Stats
2W - 3L
1,803 SR
Queue Stats
25W - 25L
1,414 Elo+
Party 2
Scylla
Scylla
JAMMIx77
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,465 Elo+
Party 1
Achilles
Achilles
SCP killer
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 1
Da Ji
Da Ji
Yumiyacha
Da Ji
Level 145
God Stats
2W - 2L
1,602 SR
Queue Stats
23W - 30L
1,464 Elo+
Solo
Team Averages
Level 97
1,581 SR
1,466 Elo+

VS

Team Averages
Level 90
1,508 SR
1,441 Elo+
Ra
Ra
Om3gA_SpAzZE
Ra
Level 88
God Stats
3W - 6L
1,501 SR
Queue Stats
137W - 149L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Orion EU9363
Cthulhu
Level 116
God Stats
20W - 11L
1,529 SR
Queue Stats
303W - 270L
1,469 Elo+
Solo
Martichoras
Martichoras
R03N
Martichoras
Level 69
God Stats
8W - 13L
1,428 SR
Queue Stats
137W - 134L
1,443 Elo+
Solo
Anubis
Anubis
Tiptoor
Anubis
Level 69
God Stats
149W - 114L
1,580 SR
Queue Stats
185W - 172L
1,472 Elo+
Solo
Thanatos
Thanatos
h3lad0dey0gur
Thanatos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 5 / 3
5,261
405
3,878
9,502
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
FreshMayko
Charon
11
2 / 1 / 1
6,151
473
4,017
7,498
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
JAMMIx77
Scylla
12
2 / 5 / 3
7,173
552
3,553
8,559
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SCP killer
Achilles
9
1 / 7 / 1
6,040
465
2,079
10,350
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Yumiyacha
Da Ji
11
3 / 5 / 4
6,794
523
10,261
14,962
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,533
579
3,893
6,616
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Orion EU9363
Cthulhu
11
0 / 0 / 7
6,256
481
6,607
12,656
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
R03N
Martichoras
11
5 / 2 / 1
6,984
537
6,429
7,459
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Tiptoor
Anubis
13
7 / 3 / 4
8,406
647
11,354
10,207
4,676
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
h3lad0dey0gur
Thanatos
14
10 / 1 / 1
8,381
645
8,908
12,125
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
23
23
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
3
0.3
L
Charon
FreshMayko
Charon
2
1
1
2.5
L
Scylla
JAMMIx77
Scylla
2
5
3
0.7
W
1
2
6
2
W
Cthulhu
Orion EU9363
Cthulhu
0
0
7
3.5
W
Martichoras
R03N
Martichoras
5
2
1
2.75
L
Achilles
SCP killer
Achilles
1
7
1
0.21
W
Anubis
Tiptoor
Anubis
7
3
4
3
L
Da Ji
Yumiyacha
Da Ji
3
5
4
1
W
Thanatos
h3lad0dey0gur
Thanatos
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
37,191
50,871
Taken
49,063
19,286
Mitigated
22,609
6,835
Healing
26,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,878
1,030
0
1,560
9,502
2,647
0
3,797
5,402
0
30,895
L
Charon
FreshMayko
Charon
4,017
492
255
805
7,498
4,722
0
3,130
3,852
23,182
287
L
Scylla
JAMMIx77
Scylla
3,553
184
0
830
8,559
1,800
0
3,606
4,953
32,739
0
W
3,893
464
216
1,643
6,616
2,794
1,154
1,472
5,020
54,929
0
W
Cthulhu
Orion EU9363
Cthulhu
6,607
786
389
5,941
12,656
7,037
231
1,633
10,506
32,007
0
W
Martichoras
R03N
Martichoras
6,429
1,312
0
1,721
7,459
3,009
290
978
6,249
0
40,992
L
Achilles
SCP killer
Achilles
2,079
385
0
302
10,350
5,415
0
5,448
4,902
0
24,546
W
Anubis
Tiptoor
Anubis
11,354
843
0
4,698
10,207
4,676
813
934
9,166
58,566
0
L
Da Ji
Yumiyacha
Da Ji
10,261
3,185
0
3,083
14,962
4,702
0
4,931
9,908
0
37,289
W
Thanatos
h3lad0dey0gur
Thanatos
8,908
2,602
0
12,019
12,125
5,093
0
1,212
10,839
0
56,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
37,560
239
Minions Killed
368
0
Camps Cleared
0
1,166,533
Distance Traveled
1,252,139
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,261
405
45
3
0
223,102
0
L
Charon
6,151
473
22
2
0
238,554
0
L
Scylla
7,173
552
63
5
0
229,226
1
W
Ra
7,533
579
94
7
0
249,832
4
W
Cthulhu
6,256
481
27
2
0
254,125
4
W
Martichoras
6,984
537
84
6
0
232,543
0
L
Achilles
6,040
465
46
4
0
211,263
0
W
Anubis
8,406
647
85
7
0
223,632
0
L
Da Ji
6,794
523
63
5
0
264,388
3
W
Thanatos
8,381
645
78
6
0
292,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role