Player Matchup

Achilles
Achilles
 
Achilles
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CalmPokerAce
Neith
Level 158
God Stats
17W - 9L
1,659 SR
Queue Stats
812W - 828L
1,410 Elo+
Solo
Bastet
Bastet
HippieFL
Bastet
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 125L
1,442 Elo+
Solo
Ra
Ra
RazaServiano
Ra
Level 110
God Stats
3W - 2L
1,474 SR
Queue Stats
60W - 77L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
rizalmccartney
Kuzenbo
Level 97
God Stats
2W - 0L
1,722 SR
Queue Stats
47W - 53L
1,480 Elo+
Party 2
Team Averages
Level 120
1,571 SR
1,447 Elo+

VS

Team Averages
Level 117
1,520 SR
1,372 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Ec902ino
Chronos
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 168L
1,367 Elo+
Solo
Terra
Terra
MistaDutch85
Terra
Level 137
God Stats
2W - 2L
1,826 SR
Queue Stats
34W - 37L
1,573 Elo+
Solo
Da Ji
Da Ji
Snowsknight
Da Ji
Level 122
God Stats
0W - 2L
1,275 SR
Queue Stats
106W - 125L
1,314 Elo+
Party 1
Rama
Rama
TartBarbie
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 0 / 9
8,261
826
8,977
9,267
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 0 / 7
8,499
850
9,790
5,200
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
HippieFL
Bastet
13
3 / 1 / 8
7,786
779
8,156
8,206
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 10
8,441
844
9,675
5,015
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 11
8,440
844
5,286
16,328
17,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 3 / 0
7,144
714
7,786
7,712
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Ec902ino
Chronos
14
0 / 3 / 2
7,235
724
9,138
12,777
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
7,041
704
2,633
10,096
7,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 0
6,093
609
3,629
7,284
3,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 1
6,619
662
3,544
8,570
3,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
17
Kills
2
3
Deaths
17
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
9
9.5
L
Loki
 
Loki
2
3
0
0.67
W
4
0
7
7.5
L
Chronos
Ec902ino
Chronos
0
3
2
0.33
W
Bastet
HippieFL
Bastet
3
1
8
7
L
0
3
1
0.17
W
4
1
10
9
L
0
4
0
0
L
0
4
1
0.13
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,884
Damage
26,730
44,016
Taken
46,439
37,866
Mitigated
22,553
26,472
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,977
866
2,152
2,824
9,267
10,785
383
2,501
6,766
0
12,795
L
Loki
 
Loki
7,786
706
844
942
7,712
3,086
0
2,240
5,252
0
18,734
W
9,790
925
477
1,108
5,200
2,689
854
1,950
3,250
0
31,777
L
Chronos
Ec902ino
Chronos
9,138
1,888
709
4,101
12,777
5,142
0
4,426
7,964
26,856
0
W
Bastet
HippieFL
Bastet
8,156
1,289
605
1,414
8,206
4,026
1,113
2,504
5,702
0
9,798
L
2,633
91
2,949
2,393
10,096
7,269
0
2,748
7,250
6,726
0
W
9,675
362
7,451
1,966
5,015
2,776
526
1,180
3,835
23,884
0
L
3,629
520
619
326
7,284
3,383
0
2,486
4,619
0
6,074
L
3,544
2,911
242
584
8,570
3,673
0
2,688
5,615
0
14,104
W
5,286
2,081
2,471
6,004
16,328
17,590
718
3,636
12,692
9,478
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
34,132
112
Minions Killed
105
0
Camps Cleared
0
1,028,317
Distance Traveled
722,542
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,261
826
5
1
0
205,787
0
L
Loki
7,144
714
15
2
0
166,592
0
W
Neith
8,499
850
61
6
0
210,944
1
L
Chronos
7,235
724
48
5
0
170,430
0
W
Bastet
7,786
779
10
1
0
212,127
0
L
Terra
7,041
704
4
0
0
136,182
0
W
Ra
8,441
844
31
3
0
202,840
0
L
Da Ji
6,093
609
5
1
0
123,750
0
L
Rama
6,619
662
33
3
0
125,588
0
W
Kuzenbo
8,440
844
5
1
0
196,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role